Aegisub/aegisub/font_file_lister.cpp

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// Copyright (c) 2007, Niels Martin Hansen, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// -----------------------------------------------------------------------------
//
// AEGISUB
//
// Website: http://aegisub.cellosoft.com
// Contact: mailto:zeratul@cellosoft.com
//
#pragma once
////////////
// Includes
#include <wx/dir.h>
#ifdef WIN32
#include <ft2build.h>
#include FT_FREETYPE_H
#include FT_GLYPH_H
#include FT_SFNT_NAMES_H
#include <shlobj.h>
#endif
#include "font_file_lister.h"
#include "text_file_writer.h"
#include "text_file_reader.h"
////////////////////
// Static instances
FontFileLister *FontFileLister::instance = NULL;
///////////////
// Constructor
FontFileLister::FontFileLister() {
#ifdef WIN32
// Initialize freetype2
FT_Init_FreeType(&ft2lib);
#endif
}
//////////////
// Destructor
FontFileLister::~FontFileLister() {
}
////////////////////////////////////////
// Get instance and call function there
wxArrayString FontFileLister::GetFilesWithFace(wxString facename) {
if (!instance) instance = new FontFileLister();
return instance->DoGetFilesWithFace(facename);
}
void FontFileLister::GatherData() {
if (!instance) instance = new FontFileLister();
instance->DoGatherData();
}
void FontFileLister::ClearData() {
if (!instance) instance = new FontFileLister();
instance->DoClearData();
}
////////////////////////////////////////////////
// Get list of files that match a specific face
wxArrayString FontFileLister::DoGetFilesWithFace(wxString facename) {
FontMap::iterator iter = fontTable.find(facename);
if (iter != fontTable.end()) return iter->second;
else return wxArrayString();
}
//////////////
// Clear data
void FontFileLister::DoClearData() {
fontFiles.clear();
fontTable.clear();
}
///////////////////////////
// Gather data from system
void FontFileLister::DoGatherData() {
#ifdef WIN32
// Get fonts folder
wxString source;
TCHAR szPath[MAX_PATH];
if (SUCCEEDED(SHGetFolderPath(NULL, CSIDL_FONTS,NULL,0,szPath))) {
source = wxString(szPath);
}
else source = wxGetOSDirectory() + _T("\\fonts");
source += _T("\\");
// Get the list of fonts in the fonts folder
wxArrayString fontfiles;
wxDir::GetAllFiles(source, &fontfiles, wxEmptyString, wxDIR_FILES);
// Loop through each file
int fterr;
for (unsigned int i=0;i<fontfiles.Count(); i++) {
// Check if it's cached
if (IsFilenameCached(fontfiles[i])) continue;
// Loop through each face in the file
for (int facenum=0;true;facenum++) {
// Get font face
FT_Face face;
fterr = FT_New_Face(ft2lib, fontfiles[i].mb_str(*wxConvFileName), facenum, &face);
if (fterr) break;
// Add font
AddFont(fontfiles[i],wxString(face->family_name, wxConvLocal));
FT_Done_Face(face);
}
}
#else
// TODO: implement fconfig
return;
#endif
}
////////////
// Add font
void FontFileLister::AddFont(wxString filename,wxString facename) {
// Add filename to general list
if (fontFiles.Index(filename) == wxNOT_FOUND) {
fontFiles.Add(filename);
}
// Add filename to mapping of this face
wxArrayString &arr = fontTable[facename];
if (arr.Index(filename) == wxNOT_FOUND) arr.Add(filename);
}
/////////////////////////////////
// Check if a filename is cached
bool FontFileLister::IsFilenameCached(wxString filename) {
return fontFiles.Index(filename) != wxNOT_FOUND;
}
//////////////
// Save cache
void FontFileLister::SaveCache() {
// TODO
}
//////////////
// Load cache
void FontFileLister::LoadCache() {
// TODO
}