Aegisub/aegisub/dialog_style_editor.h

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// Copyright (c) 2005, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// -----------------------------------------------------------------------------
//
// AEGISUB
//
// Website: http://aegisub.cellosoft.com
// Contact: mailto:zeratul@cellosoft.com
//
#ifndef DIALOG_STYLE_EDITOR_H
#define DIALOG_STYLE_EDITOR_H
////////////
// Includes
#include <wx/wxprec.h>
#include <wx/spinctrl.h>
#include "colour_button.h"
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//////////////
// Prototypes
class AssStyle;
class SubtitlesGrid;
class SubtitlesPreview;
class AssStyleStorage;
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/////////
// Class
class DialogStyleEditor : public wxDialog {
private:
bool isLocal;
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AssStyle *style;
AssStyle *work;
SubtitlesGrid *grid;
AssStyleStorage *store;
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wxString FontSizeValue;
wxString AlignmentValue;
wxString OutlineValue;
wxString ShadowValue;
wxString ScaleXValue;
wxString ScaleYValue;
wxString AngleValue;
wxString EncodingValue;
wxString SpacingValue;
wxTextCtrl *StyleName;
wxComboBox *FontName;
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wxTextCtrl *FontSize;
wxCheckBox *BoxBold;
wxCheckBox *BoxItalic;
wxCheckBox *BoxUnderline;
wxCheckBox *BoxStrikeout;
ColourButton *colorButton[4];
wxSpinCtrl *colorAlpha[4];
wxSpinCtrl *margin[4];
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wxRadioBox *Alignment;
wxTextCtrl *Outline;
wxTextCtrl *Shadow;
wxCheckBox *OutlineType;
wxTextCtrl *ScaleX;
wxTextCtrl *ScaleY;
wxTextCtrl *Angle;
wxComboBox *Encoding;
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wxTextCtrl *Spacing;
wxTextCtrl *PreviewText;
SubtitlesPreview *SubsPreview;
ColourButton *previewButton;
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wxSizer *MainSizer;
void SetBitmapColor (int n,wxColour color);
int AlignToControl (int n);
int ControlToAlign (int n);
void UpdateWorkStyle ();
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void OnApply (wxCommandEvent &event);
void OnCancel (wxCommandEvent &event);
void OnOK (wxCommandEvent &event);
void OnChooseFont (wxCommandEvent &event);
void OnSetColor1 (wxCommandEvent &event);
void OnSetColor2 (wxCommandEvent &event);
void OnSetColor3 (wxCommandEvent &event);
void OnSetColor4 (wxCommandEvent &event);
void OnChildFocus (wxChildFocusEvent &event);
void OnCommandPreviewUpdate (wxCommandEvent &event);
void OnSpinPreviewUpdate (wxSpinEvent &event) { OnCommandPreviewUpdate(event); }
void OnPreviewTextChange (wxCommandEvent &event);
void OnPreviewColourChange (wxCommandEvent &event);
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public:
DialogStyleEditor(wxWindow *parent,AssStyle *style,SubtitlesGrid *grid,bool local,AssStyleStorage *store);
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~DialogStyleEditor();
void Apply (bool apply,bool close);
void OnSetColor (int n);
DECLARE_EVENT_TABLE()
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};
#endif