Aegisub/aegisub/base_grid.h

133 lines
3.6 KiB
C
Raw Normal View History

// Copyright (c) 2006, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// -----------------------------------------------------------------------------
//
// AEGISUB
//
// Website: http://aegisub.cellosoft.com
// Contact: mailto:zeratul@cellosoft.com
//
#pragma once
////////////
// Includes
#include <wx/wxprec.h>
#include <wx/grid.h>
#include <list>
#include <vector>
//////////////
// Prototypes
class AssEntry;
class AssDialogue;
class SubsEditBox;
class FrameMain;
class VideoDisplay;
typedef std::list<AssEntry*>::iterator entryIter;
///////////////////
// Base grid class
class BaseGrid : public wxWindow {
private:
int lineHeight;
int colWidth[16];
int lastRow;
int extendRow;
bool holding;
wxFont font;
wxScrollBar *scrollBar;
wxBitmap *bmp;
void OnPaint(wxPaintEvent &event);
void OnSize(wxSizeEvent &event);
void OnScroll(wxScrollEvent &event);
void OnMouseEvent(wxMouseEvent &event);
void OnKeyPress(wxKeyEvent &event);
void DrawImage(wxDC &dc);
protected:
FrameMain *parentFrame;
bool showCol[16];
virtual void OnPopupMenu(bool alternate=false) {}
void AdjustScrollbar();
void ScrollTo(int y);
int yPos;
public:
SubsEditBox *editBox;
VideoDisplay *video;
bool byFrame;
std::vector<entryIter> diagMap;
std::vector<AssDialogue *> diagPtrMap;
std::vector<bool> selMap;
void SetColumnWidths();
void BeginBatch();
void EndBatch();
void SetByFrame (bool state);
void SelectRow(int row, bool addToSelected = false, bool select=true);
void ClearSelection();
bool IsInSelection(int row, int col) const;
bool IsDisplayed(AssDialogue *line);
int GetNumberSelection();
int GetFirstSelRow();
void SelectVisible();
wxArrayInt GetSelection(bool *continuous=NULL);
void Clear();
void UpdateMaps();
void UpdateStyle();
int GetRows() const;
wxArrayInt GetRangeArray(int n1,int n2);
void MakeCellVisible(int row, int col,bool center=true);
AssDialogue *GetDialogue(int n);
BaseGrid(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxWANTS_CHARS, const wxString& name = wxPanelNameStr);
~BaseGrid();
DECLARE_EVENT_TABLE()
};
///////
// IDs
enum {
GRID_SCROLLBAR = 1730
};