Aegisub/devel/prs/prs_video_frame.h

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// Copyright (c) 2005, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// -----------------------------------------------------------------------------
//
// AEGISUB
//
// Website: http://aegisub.cellosoft.com
// Contact: mailto:zeratul@cellosoft.com
//
#pragma once
///////////////
// Color space
enum ColorSpaceType {
ColorSpace_RGB32,
ColorSpace_RGB24,
ColorSpace_YUY2,
ColorSpace_YV12
};
/////////////////////
// Video frame class
class PRSVideoFrame {
public:
bool ownData; // If set to true, data will be deleted on destructor (defaults to false)
char *data[4]; // Data for each of the planes (interleaved formats only use data[0])
int w; // Width
int h; // Height
int pitch; // Pitch (that is, width plus invisible area for optimization)
ColorSpaceType colorSpace; // Color space
bool flipVertical; // Frame is flipped vertically
bool flipColors; // Colors are flipped
PRSVideoFrame();
~PRSVideoFrame();
void Overlay(PRSVideoFrame *dst,int x,int y,unsigned char alpha=255,unsigned char blend=0);
int GetSize();
};
///////////////////////////
// Video frame cache class
class PRSCachedFrame {
public:
PRSCachedFrame();
~PRSCachedFrame();
PRSVideoFrame *frame;
int id;
};