Aegisub/core/FexMovement.h

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// FexMovement.h: interface for the FexMovement class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_FEXMOVEMENT_H__63D8ADD8_4EA1_4C56_8D6F_7B587A1A61A4__INCLUDED_)
#define AFX_FEXMOVEMENT_H__63D8ADD8_4EA1_4C56_8D6F_7B587A1A61A4__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
typedef struct
{
vec2 Pos;
vec3 Rot;
vec2 Scale;
}FexMovementFrame;
#include "tenlist.h"
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class FexMovement
{
public:
FexMovement();
~FexMovement();
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WCHAR* FileName;
tenlist<FexMovementFrame> Frames;
};
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FEXTRACKER_API FexMovement* CreateMovement();
FEXTRACKER_API void LoadMovement( FexMovement* me, const unsigned short* Filename );
FEXTRACKER_API void SaveMovement( FexMovement* me, const unsigned short* Filename );
FEXTRACKER_API void DeleteMovement( FexMovement* delme );
//WCHAR* FEXTRACKER_API GetUniqueName();
#endif // !defined(AFX_FEXMOVEMENT_H__63D8ADD8_4EA1_4C56_8D6F_7B587A1A61A4__INCLUDED_)