forked from mia/Aegisub
332 lines
5.6 KiB
Text
332 lines
5.6 KiB
Text
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8.00"
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Name="libssf"
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ProjectGUID="{971851AB-A612-4F2F-866F-F0FA152EFFB2}"
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RootNamespace="libssf"
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Keyword="Win32Proj"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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<Configurations>
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Name="Debug|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="2"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="4"
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<Tool
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Name="VCManagedResourceCompilerTool"
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="4"
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UseOfMFC="2"
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CharacterSet="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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Name="VCCustomBuildTool"
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Name="VCXMLDataGeneratorTool"
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Name="VCWebServiceProxyGeneratorTool"
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Name="VCMIDLTool"
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Name="VCCLCompilerTool"
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
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RuntimeLibrary="2"
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UsePrecompiledHeader="2"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="3"
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<Tool
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Name="VCManagedResourceCompilerTool"
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Name="VCResourceCompilerTool"
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Name="VCPreLinkEventTool"
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Name="VCLibrarianTool"
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/>
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Name="VCALinkTool"
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Name="VCXDCMakeTool"
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Name="VCBscMakeTool"
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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Name="Source Files"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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<File
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RelativePath=".\Arabic.cpp"
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>
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<File
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RelativePath=".\Array.cpp"
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</File>
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RelativePath=".\Exception.cpp"
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RelativePath=".\File.cpp"
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</File>
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<File
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RelativePath=".\FontWrapper.cpp"
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>
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</File>
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<File
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RelativePath=".\Glyph.cpp"
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RelativePath=".\GlyphPath.cpp"
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RelativePath=".\Node.cpp"
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</File>
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<File
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RelativePath=".\NodeFactory.cpp"
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<File
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RelativePath=".\Rasterizer.cpp"
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>
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</File>
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<File
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RelativePath=".\Renderer.cpp"
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</File>
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<File
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RelativePath=".\Split.cpp"
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>
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</File>
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<File
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RelativePath=".\stdafx.cpp"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\Stream.cpp"
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>
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</File>
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<File
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RelativePath=".\StringMap.cpp"
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</File>
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RelativePath=".\Subtitle.cpp"
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RelativePath=".\SubtitleFile.cpp"
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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