Aegisub/aegisub/build/wx/wxWidgets.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- VC boilerplate -->
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{0518D6C0-7BF6-4FD1-91FB-191BD10DB2AC}</ProjectGuid>
<Keyword>MakeFileProj</Keyword>
<ConfigurationType>Makefile</ConfigurationType>
</PropertyGroup>
<!-- Aegisub project configuration -->
<ImportGroup Label="PropertySheets">
<Import Project="$(MSBuildThisFileDirectory)..\aegisub.props" />
</ImportGroup>
<PropertyGroup Label="wx">
<WxTargetCpu Condition="$(Platform) == 'Win32'">X86</WxTargetCpu>
<WxTargetCpu Condition="$(Platform) == 'x64'">X64</WxTargetCpu>
<WxBuild Condition="$(Configuration) == 'Debug'">debug</WxBuild>
<WxBuild Condition="$(Configuration) == 'Release'">release</WxBuild>
<NMakeArgs>LIBDIRNAME=$(AegisubLibraryDir) OBJS=$(AegisubObjectDir) SHARED=0 UNICODE=0 USE_OPENGL=1 VENDOR=aegisub TARGET_CPU=$(WxTargetCpu) BUILD=$(WxBuild)</NMakeArgs>
<LibraryNameSuffix Condition="$(Configuration) == 'Debug'">d</LibraryNameSuffix>
</PropertyGroup>
<ItemGroup>
<WxHeader Include="$(WxSrcDir)\src\png\png.h" />
<WxHeader Include="$(WxSrcDir)\src\png\pngconf.h" />
<WxHeader Include="$(WxSrcDir)\include\**\*.h" />
<WxHeader Include="$(WxSrcDir)\include\**\*.rc" />
<WxHeader Include="$(WxSrcDir)\include\**\*.cur" />
<WxHeader Include="$(WxSrcDir)\include\**\*.bmp" />
<WxHeader Include="$(WxSrcDir)\include\**\*.ico" />
<WxSource Include="$(WxSrcDir)\src\**\*.cpp" />
<WxSource Include="$(WxSrcDir)\src\**\*.cxx" />
<WxSource Include="$(WxSrcDir)\src\**\*.c" />
<!-- Specifically list one of them to ensure there's an output listed for
a clean build -->
<WxLibrary Include="$(AegisubLibraryDir)\wxbase29$(LibraryNameSuffix).lib" />
<WxLibrary Include="$(AegisubLibraryDir)\wx*.lib" />
</ItemGroup>
<Target Name="Build"
Inputs="@(WxHeader);@(WxSource)"
Outputs="@(WxLibrary)"
>
<Copy
SourceFiles="setup-build.h"
DestinationFiles="$(WxSrcDir)\include\wx\msw\setup.h"
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SkipUnchangedFiles="true"
/>
<Exec
Command="nmake -f makefile.vc $(NMakeArgs)"
WorkingDirectory="$(WxSrcDir)\build\msw"
/>
<Copy
SourceFiles="@(WxHeader)"
DestinationFolder="$(AegisubSourceBase)include\%(RecursiveDir)"
SkipUnchangedFiles="true"
/>
<Copy
SourceFiles="setup-installed.h"
DestinationFiles="$(AegisubSourceBase)include\wx\setup.h"
SkipUnchangedFiles="true"
/>
</Target>
<Target Name="Clean">
<RemoveDir Directories="$(AegisubObjectDir)" ContinueOnError="WarnAndContinue" />
</Target>
<Target Name="Rebuild">
<CallTarget Targets="Clean;Build" />
</Target>
</Project>