forked from mia/Aegisub
69 lines
2.4 KiB
C
69 lines
2.4 KiB
C
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// Copyright (c) 2005-2006, Rodrigo Braz Monteiro, Fredrik Mellbin
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file audio_provider_avs.h
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/// @see audio_provider_avs.cpp
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/// @ingroup audio_input
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///
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#ifdef WITH_AVISYNTH
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#include "include/aegisub/audio_provider.h"
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#include "avisynth_wrap.h"
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/// DOCME
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/// @class AvisynthAudioProvider
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/// @brief DOCME
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///
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/// DOCME
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class AvisynthAudioProvider : public AudioProvider, public AviSynthWrapper {
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/// DOCME
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wxString filename;
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/// DOCME
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PClip clip;
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void LoadFromClip(AVSValue clip);
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void SetFile();
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public:
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AvisynthAudioProvider(wxString _filename);
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wxString GetFilename() const { return filename; }
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bool AreSamplesNativeEndian() const { return true; }
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bool NeedsCache() const { return true; }
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void GetAudio(void *buf, int64_t start, int64_t count) const;
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void GetWaveForm(int *min,int *peak,int64_t start,int w,int h,int samples,float scale);
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};
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#endif
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