2009-10-05 06:22:28 +02:00
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// Copyright (c) 2009, Thomas Goyne
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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2009-10-06 01:04:30 +02:00
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// $Id$
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2009-10-05 06:22:28 +02:00
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/// @file video_out_gl.cpp
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/// @brief OpenGL based video renderer
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/// @ingroup video
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///
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2009-10-09 18:34:38 +02:00
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#include "config.h"
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2009-10-06 17:47:43 +02:00
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#ifndef AGI_PRE
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#include <wx/log.h>
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#endif
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2009-10-06 18:08:39 +02:00
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// These must be included before local headers.
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2009-10-05 06:22:28 +02:00
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#ifdef __APPLE__
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#include <OpenGL/GL.h>
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#include <OpenGL/glu.h>
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#else
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#include <GL/gl.h>
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#include <GL/glu.h>
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#endif
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2009-10-06 18:08:39 +02:00
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#include "video_out_gl.h"
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#include "utils.h"
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#include "video_frame.h"
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2009-10-19 03:11:02 +02:00
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// Windows only has headers for OpenGL 1.1 and GL_CLAMP_TO_EDGE is 1.2
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2009-10-05 06:22:28 +02:00
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#ifndef GL_CLAMP_TO_EDGE
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#define GL_CLAMP_TO_EDGE 0x812F
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#endif
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namespace {
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/// @brief Structure tracking all precomputable information about a subtexture
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struct TextureInfo {
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/// The OpenGL texture id this is for
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GLuint textureID;
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/// The byte offset into the frame's data block
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int dataOffset;
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int sourceH;
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int sourceW;
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2009-10-19 03:11:02 +02:00
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int textureH;
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int textureW;
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2009-10-05 06:22:28 +02:00
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float destH;
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float destW;
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float destX;
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float destY;
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2009-10-19 03:11:02 +02:00
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float texTop;
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float texBottom;
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float texLeft;
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float texRight;
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2009-10-05 06:22:28 +02:00
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};
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/// @brief Test if a texture can be created
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/// @param width The width of the texture
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/// @param height The height of the texture
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/// @param format The texture's format
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/// @return Whether the texture could be created.
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bool TestTexture(int width, int height, GLint format) {
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GLuint texture;
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glGenTextures(1, &texture);
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glTexImage2D(GL_PROXY_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
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glGetTexLevelParameteriv(GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &format);
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glDeleteTextures(1, &texture);
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while (glGetError()) { } // Silently swallow all errors as we don't care why it failed if it did
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2009-10-06 16:58:32 +02:00
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wxLogDebug("VideoOutGL::TestTexture: %dx%d\n", width, height);
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2009-10-05 06:22:28 +02:00
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return format != 0;
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}
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}
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VideoOutGL::VideoOutGL()
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: maxTextureSize(0),
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supportsRectangularTextures(false),
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2009-10-19 03:11:02 +02:00
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supportsGlClampToEdge(false),
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2009-10-05 06:22:28 +02:00
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internalFormat(0),
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frameWidth(0),
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frameHeight(0),
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frameFormat(0),
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2009-10-17 05:41:12 +02:00
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textureIdList(),
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textureList(),
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2009-10-05 06:22:28 +02:00
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textureCount(0),
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textureRows(0),
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2009-10-20 21:07:18 +02:00
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textureCols(0),
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lastFrame(-1)
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2009-10-05 06:22:28 +02:00
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{ }
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2009-10-19 03:11:02 +02:00
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/// @brief Runtime detection of required OpenGL capabilities
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void VideoOutGL::DetectOpenGLCapabilities() {
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if (maxTextureSize != 0) return;
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// Test for supported internalformats
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if (TestTexture(64, 64, GL_RGBA8)) internalFormat = GL_RGBA8;
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else if (TestTexture(64, 64, GL_RGBA)) internalFormat = GL_RGBA;
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else throw VideoOutUnsupportedException(L"Could not create a 64x64 RGB texture in any format.");
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// Test for the maximum supported texture size
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glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
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while (maxTextureSize > 64 && !TestTexture(maxTextureSize, maxTextureSize, internalFormat)) maxTextureSize >>= 1;
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wxLogDebug("VideoOutGL::DetectOpenGLCapabilities: Maximum texture size is %dx%d\n", maxTextureSize, maxTextureSize);
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// Test for rectangular texture support
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supportsRectangularTextures = TestTexture(maxTextureSize, maxTextureSize >> 1, internalFormat);
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// Test GL_CLAMP_TO_EDGE support
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GLuint texture;
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glGenTextures(1, &texture);
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glTexImage2D(GL_PROXY_TEXTURE_2D, 0, GL_RGBA8, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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if (glGetError()) {
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supportsGlClampToEdge = false;
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wxLogDebug("VideoOutGL::DetectOpenGLCapabilities: Using GL_CLAMP\n");
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}
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else {
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supportsGlClampToEdge = true;
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wxLogDebug("VideoOutGL::DetectOpenGLCapabilities: Using GL_CLAMP_TO_EDGE\n");
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}
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}
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2009-10-05 06:22:28 +02:00
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/// @brief If needed, create the grid of textures for displaying frames of the given format
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/// @param width The frame's width
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/// @param height The frame's height
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/// @param format The frame's format
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/// @param bpp The frame's bytes per pixel
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void VideoOutGL::InitTextures(int width, int height, GLenum format, int bpp) {
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// Do nothing if the frame size and format are unchanged
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if (width == frameWidth && height == frameHeight && format == frameFormat) return;
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2009-10-06 17:28:22 +02:00
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wxLogDebug("VideoOutGL::InitTextures: Video size: %dx%d\n", width, height);
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2009-10-05 06:22:28 +02:00
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2009-10-19 03:11:02 +02:00
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DetectOpenGLCapabilities();
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2009-10-05 06:22:28 +02:00
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// Clean up old textures
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2009-10-17 05:41:12 +02:00
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if (textureIdList.size() > 0) {
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glDeleteTextures(textureIdList.size(), &textureIdList[0]);
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2009-10-05 06:22:28 +02:00
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glDeleteTextures", err);
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2009-10-17 05:41:12 +02:00
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textureIdList.clear();
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textureList.clear();
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2009-10-05 06:22:28 +02:00
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}
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2009-10-19 03:11:02 +02:00
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// Create the textures
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2009-10-05 06:22:28 +02:00
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textureRows = (int)ceil(double(height) / maxTextureSize);
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textureCols = (int)ceil(double(width) / maxTextureSize);
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2009-10-17 05:41:12 +02:00
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textureIdList.resize(textureRows * textureCols);
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textureList.resize(textureRows * textureCols);
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glGenTextures(textureIdList.size(), &textureIdList[0]);
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glGenTextures", err);
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2009-10-05 06:22:28 +02:00
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// Calculate the position information for each texture
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int sourceY = 0;
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float destY = 0.0f;
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for (int i = 0; i < textureRows; i++) {
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int sourceX = 0;
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float destX = 0.0f;
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int sourceH = maxTextureSize;
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2009-10-17 05:41:12 +02:00
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int textureH = maxTextureSize;
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2009-10-05 06:22:28 +02:00
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// If the last row doesn't need a full texture, shrink it to the smallest one possible
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2009-10-14 00:19:31 +02:00
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if (i == textureRows - 1 && height % maxTextureSize > 0) {
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sourceH = height % maxTextureSize;
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2009-10-17 05:41:12 +02:00
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textureH = SmallestPowerOf2(sourceH);
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2009-10-05 06:22:28 +02:00
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}
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for (int j = 0; j < textureCols; j++) {
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TextureInfo& ti = textureList[i * textureCols + j];
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// Copy the current position information into the struct
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ti.destX = destX;
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ti.destY = destY;
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ti.sourceH = sourceH;
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ti.sourceW = maxTextureSize;
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2009-10-17 05:41:12 +02:00
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int textureW = maxTextureSize;
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2009-10-05 06:22:28 +02:00
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// If the last column doesn't need a full texture, shrink it to the smallest one possible
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2009-10-14 00:19:31 +02:00
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if (j == textureCols - 1 && width % maxTextureSize > 0) {
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ti.sourceW = width % maxTextureSize;
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2009-10-17 05:41:12 +02:00
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textureW = SmallestPowerOf2(ti.sourceW);
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2009-10-05 06:22:28 +02:00
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}
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2009-10-17 05:41:12 +02:00
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int w = textureW;
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int h = textureH;
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2009-10-05 06:22:28 +02:00
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if (!supportsRectangularTextures) w = h = MAX(w, h);
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2009-10-19 03:11:02 +02:00
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if (supportsGlClampToEdge) {
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ti.texLeft = 0.0f;
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ti.texTop = 0.0f;
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}
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else {
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// Stretch the texture a half pixel in each direction to eliminate the border
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ti.texLeft = 1.0f / (2 * w);
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ti.texTop = 1.0f / (2 * h);
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}
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2009-10-20 21:07:18 +02:00
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ti.texRight = 1.0f - ti.texLeft;
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ti.texBottom = 1.0f - ti.texTop;
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2009-10-05 06:22:28 +02:00
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// destW/H is the percent of the output which this texture covers
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2009-10-17 05:41:12 +02:00
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ti.destW = float(w) / width;
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ti.destH = float(h) / height;
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2009-10-05 06:22:28 +02:00
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ti.textureID = textureIdList[i * textureCols + j];
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2009-10-14 00:19:31 +02:00
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ti.dataOffset = sourceY * width * bpp + sourceX * bpp;
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2009-10-05 06:22:28 +02:00
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// Actually create the texture and set the scaling mode
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glBindTexture(GL_TEXTURE_2D, ti.textureID);
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glBindTexture", err);
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glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, w, h, 0, format, GL_UNSIGNED_BYTE, NULL);
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2009-10-06 17:28:22 +02:00
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wxLogDebug("VideoOutGL::InitTextures: Using texture size: %dx%d\n", w, h);
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2009-10-05 06:22:28 +02:00
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glTexImage2D", err);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glTexParameteri(GL_TEXTURE_MIN_FILTER)", err);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glTexParameteri(GL_TEXTURE_MAG_FILTER)", err);
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2009-10-14 00:19:31 +02:00
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2009-10-19 03:11:02 +02:00
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GLint mode = supportsGlClampToEdge ? GL_CLAMP_TO_EDGE : GL_CLAMP;
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2009-10-14 22:53:36 +02:00
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, mode);
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2009-10-05 06:22:28 +02:00
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glTexParameteri(GL_TEXTURE_WRAP_S)", err);
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2009-10-14 22:53:36 +02:00
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, mode);
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2009-10-05 06:22:28 +02:00
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glTexParameteri(GL_TEXTURE_WRAP_T)", err);
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destX += ti.destW;
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sourceX += ti.sourceW;
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}
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2009-10-14 00:19:31 +02:00
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destY += float(sourceH) / height;
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2009-10-05 06:22:28 +02:00
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sourceY += sourceH;
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}
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2009-10-14 00:19:31 +02:00
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2009-10-19 03:11:02 +02:00
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// Store the information needed to know when the grid must be recreated
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2009-10-14 00:19:31 +02:00
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frameWidth = width;
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frameHeight = height;
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frameFormat = format;
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2009-10-05 06:22:28 +02:00
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}
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2009-10-24 04:07:56 +02:00
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void VideoOutGL::DisplayFrame(const AegiVideoFrame& frame, int frameNumber, int sw, int sh) {
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2009-10-05 06:22:28 +02:00
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if (frame.h == 0 || frame.w == 0) return;
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2009-10-20 21:07:18 +02:00
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if (frameNumber == -1) frameNumber = lastFrame;
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2009-10-05 06:22:28 +02:00
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glEnable(GL_TEXTURE_2D);
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glEnable(GL_TEXTURE_2d)", err);
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GLuint format = frame.invertChannels ? GL_BGRA_EXT : GL_RGBA;
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InitTextures(frame.w, frame.h, format, frame.GetBpp(0));
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// Set the row length, needed to be able to upload partial rows
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glPixelStorei(GL_UNPACK_ROW_LENGTH, frame.w);
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glPixelStorei(GL_UNPACK_ROW_LENGTH, FrameWidth)", err);
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2009-10-17 05:41:12 +02:00
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for (unsigned i = 0; i < textureList.size(); i++) {
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2009-10-05 06:22:28 +02:00
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TextureInfo& ti = textureList[i];
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float destX = ti.destX * sw;
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float destW = ti.destW * sw;
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float destY = ti.destY * sh;
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float destH = ti.destH * sh;
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glBindTexture(GL_TEXTURE_2D, ti.textureID);
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if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glBindTexture", err);
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2009-10-19 03:11:02 +02:00
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2009-10-20 21:07:18 +02:00
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if (lastFrame != frameNumber) {
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, ti.sourceW, ti.sourceH, format, GL_UNSIGNED_BYTE, frame.data[0] + ti.dataOffset);
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|
|
if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glTexSubImage2D", err);
|
|
|
|
}
|
2009-10-05 06:22:28 +02:00
|
|
|
|
|
|
|
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
|
|
|
|
if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glColor4f", err);
|
2009-10-19 03:11:02 +02:00
|
|
|
|
|
|
|
float top, bottom;
|
2009-10-05 22:50:04 +02:00
|
|
|
if (frame.flipped) {
|
2009-10-19 03:11:02 +02:00
|
|
|
top = ti.texBottom;
|
|
|
|
bottom = ti.texTop;
|
2009-10-05 22:50:04 +02:00
|
|
|
}
|
2009-10-19 03:11:02 +02:00
|
|
|
else {
|
|
|
|
top = ti.texTop;
|
|
|
|
bottom = ti.texBottom;
|
|
|
|
}
|
|
|
|
|
2009-10-05 06:22:28 +02:00
|
|
|
glBegin(GL_QUADS);
|
2009-10-19 03:11:02 +02:00
|
|
|
glTexCoord2f(ti.texLeft, top); glVertex2f(destX, destY);
|
|
|
|
glTexCoord2f(ti.texRight, top); glVertex2f(destX + destW, destY);
|
|
|
|
glTexCoord2f(ti.texRight, bottom); glVertex2f(destX + destW, destY + destH);
|
|
|
|
glTexCoord2f(ti.texLeft, bottom); glVertex2f(destX, destY + destH);
|
2009-10-05 06:22:28 +02:00
|
|
|
glEnd();
|
|
|
|
if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"GL_QUADS", err);
|
|
|
|
}
|
2009-10-14 22:53:36 +02:00
|
|
|
|
2009-10-05 06:22:28 +02:00
|
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
|
|
|
if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glPixelStorei(GL_UNPACK_ROW_LENGTH, default)", err);
|
|
|
|
|
|
|
|
glDisable(GL_TEXTURE_2D);
|
|
|
|
if (GLenum err = glGetError()) throw VideoOutOpenGLException(L"glDisable(GL_TEXTURE_2d)", err);
|
2009-10-20 21:07:18 +02:00
|
|
|
|
|
|
|
lastFrame = frameNumber;
|
2009-10-05 06:22:28 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
VideoOutGL::~VideoOutGL() {
|
2009-10-17 05:41:12 +02:00
|
|
|
if (textureIdList.size() > 0) {
|
|
|
|
glDeleteTextures(textureIdList.size(), &textureIdList[0]);
|
2009-10-05 06:22:28 +02:00
|
|
|
}
|
|
|
|
}
|