Aegisub/aegisub/src/hotkeys.h

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// Copyright (c) 2005, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
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//
// $Id$
/// @file hotkeys.h
/// @see hotkeys.cpp
/// @ingroup main_ui
///
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///////////
// Headers
#ifndef AGI_PRE
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#include <map>
#include <wx/accel.h>
#include <wx/string.h>
#endif
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//////////////
// Prototypes
class DialogOptions;
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/// DOCME
/// @class HotkeyType
/// @brief DOCME
///
/// DOCME
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class HotkeyType {
public:
/// DOCME
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int flags;
/// DOCME
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int keycode;
/// DOCME
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wxString origName;
HotkeyType();
HotkeyType(wxString text,wxString name);
void Parse(wxString text);
wxString GetText() const;
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/// DOCME
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static std::map<int,wxString> keyName;
static wxString GetKeyName(int keycode);
static void FillMap();
};
/// DOCME
/// @class HotkeyManager
/// @brief DOCME
///
/// DOCME
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class HotkeyManager {
friend class DialogOptions;
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private:
/// DOCME
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bool modified;
/// DOCME
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wxString filename;
/// DOCME
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int lastKey;
/// DOCME
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int lastMod;
public:
/// DOCME
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std::map<wxString,HotkeyType> key;
HotkeyManager();
~HotkeyManager();
void SetFile(wxString file);
void SetHotkey(wxString function,HotkeyType hotkey);
void SetHotkey(wxString function,wxString hotkey);
void Save();
void Load();
void LoadDefaults();
HotkeyType *Find(int keycode,int mod);
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const wxString GetText(wxString function) const;
wxAcceleratorEntry GetAccelerator(wxString function,int id) const;
bool IsPressed(wxString function) const;
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void SetPressed(int key,bool ctrl=false,bool alt=false,bool shift=false);
};
///////////////////
// Global instance
extern HotkeyManager Hotkeys;