Aegisub/meson.build

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project('Aegisub', ['c', 'cpp'],
license: 'BSD-3-Clause',
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meson_version: '>=0.56.1',
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default_options: ['cpp_std=c++11', 'buildtype=debugoptimized'],
version: '3.2.2')
cmake = import('cmake')
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if host_machine.system() == 'windows'
add_project_arguments('-DNOMINMAX', '-D_WIN32_WINNT=0x0601', language: 'cpp')
if not get_option('csri').disabled()
add_global_arguments('-DCSRI_NO_EXPORT', language: 'c')
endif
sys_nasm = find_program('nasm', required: false)
if not sys_nasm.found()
nasm = subproject('nasm').get_variable('nasm')
meson.override_find_program('nasm', nasm)
endif
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endif
if host_machine.system() == 'windows'
version_sh = find_program('tools/version.ps1')
else
version_sh = find_program('tools/version.sh')
endif
version_inc = include_directories('.')
version_h = custom_target('git_version.h',
command: [version_sh, meson.current_build_dir(), meson.current_source_dir()],
build_by_default: true,
build_always_stale: true, # has internal check whether target file will be refreshed
output: ['git_version.h'])
if host_machine.system() == 'darwin' and get_option('build_osx_bundle')
prefix = meson.current_build_dir() / 'Aegisub.app' / 'Contents'
bindir = prefix / 'MacOS'
datadir = prefix / 'SharedSupport'
localedir = prefix / 'Resources'
dataroot = datadir
else
prefix = get_option('prefix')
bindir = prefix / get_option('bindir')
datadir = prefix / get_option('datadir')
localedir = prefix / get_option('localedir')
dataroot = datadir / 'aegisub'
endif
docdir = prefix / 'doc'
# MSVC sets this automatically with -MDd, but it has a different meaning on other platforms
if get_option('debug') and host_machine.system() != 'windows'
add_project_arguments('-D_DEBUG', language: 'cpp')
endif
conf = configuration_data()
conf.set_quoted('P_DATA', dataroot)
conf.set_quoted('P_LOCALE', localedir)
if get_option('credit') != ''
conf.set_quoted('BUILD_CREDIT', get_option('credit'))
endif
conf.set('WITH_UPDATE_CHECKER', get_option('enable_update_checker'))
deps = []
deps_inc = []
if host_machine.system() == 'darwin'
add_languages('objc', 'objcpp')
add_project_arguments('-DGL_SILENCE_DEPRECATION', language: 'cpp')
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# meson neither supports objcpp_std nor inherits cpp_std https://github.com/mesonbuild/meson/issues/5495
add_project_arguments('-std=c++11', language: 'objcpp')
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elif host_machine.system() != 'windows'
conf.set('WITH_FONTCONFIG', 1)
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deps += dependency('fontconfig')
endif
cxx = meson.get_compiler('cpp')
cc = meson.get_compiler('c')
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deps += cc.find_library('m', required: false)
deps += cc.find_library('dl', required: false)
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iconv_dep = cc.find_library('iconv', required: false)
if not (iconv_dep.found() or cc.has_function('iconv_open'))
iconv_sp = subproject('iconv') # this really needs to be replaced with a proper port
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iconv_dep = iconv_sp.get_variable('libiconv_dep')
endif
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deps += iconv_dep
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deps += dependency('libass', version: '>=0.9.7',
fallback: ['libass', 'libass_dep'])
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boost_modules = ['chrono', 'filesystem', 'thread', 'locale', 'regex']
if not get_option('local_boost')
boost_dep = dependency('boost', version: '>=1.50.0',
modules: boost_modules + ['system'],
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required: false,
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static: get_option('default_library') == 'static')
endif
if get_option('local_boost') or not boost_dep.found()
boost_dep = []
boost = subproject('boost')
foreach module: boost_modules
boost_dep += boost.get_variable('boost_' + module + '_dep')
endforeach
endif
deps += boost_dep
if host_machine.system() == 'windows'
conf.set('BOOST_USE_WINDOWS_H', 1)
endif
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deps += dependency('zlib')
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wx_minver = '>=' + get_option('wx_version')
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if host_machine.system() == 'darwin'
wx_minver = '>=3.1.0'
endif
wx_dep = dependency('wxWidgets', version: wx_minver,
required: false,
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modules: ['std', 'stc', 'gl'])
if wx_dep.found()
deps += wx_dep
else
build_shared = 'ON'
if get_option('default_library') == 'static'
build_shared = 'OFF'
endif
build_type = 'Release'
if get_option('buildtype') == 'debug'
build_type = 'Debug'
endif
wx = cmake.subproject('wxWidgets', cmake_options: ['-DwxBUILD_INSTALL=OFF',
'-DwxBUILD_PRECOMP=OFF', # otherwise breaks project generation w/ meson
'-DwxBUILD_SHARED=@0@'.format(build_shared),
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'-DwxUSE_WEBVIEW=OFF', # breaks build on linux
'-DCMAKE_BUILD_TYPE=@0@'.format(build_type),
'-DwxUSE_IMAGE=ON',
'-DwxBUILD_MONOLITHIC=ON']) # otherwise breaks project generation w/ meson
deps += [
wx.dependency('wxmono'),
wx.dependency('wxregex'),
wx.dependency('wxscintilla')
]
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if host_machine.system() == 'windows' or host_machine.system() == 'darwin'
deps += [
wx.dependency('wxpng'),
]
endif
if host_machine.system() == 'windows'
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deps += [
wx.dependency('wxzlib'),
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wx.dependency('wxexpat'),
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]
if cc.has_header('rpc.h')
deps += cc.find_library('rpcrt4', required: true)
else
error('Missing Windows SDK RPC Library (rpc.h / rpcrt4.lib)')
endif
if cc.has_header('commctrl.h')
deps += cc.find_library('comctl32', required: true)
else
error('Missing Windows SDK Common Controls Library (commctrl.h / comctl32.lib)')
endif
endif
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endif
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deps += dependency('icu-uc', version: '>=4.8.1.1')
deps += dependency('icu-i18n', version: '>=4.8.1.1')
dep_avail = []
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foreach dep: [
# audio, in order of precedence
['libpulse', '', 'PulseAudio', []],
['alsa', '', 'ALSA', []],
['portaudio-2.0', '', 'PortAudio', []],
['openal', '>=0.0.8', 'OpenAL', []],
# video
['ffms2', '>=2.22', 'FFMS2', ['ffms2', 'ffms2_dep']],
# other
['fftw3', '', 'FFTW3', []],
['hunspell', '', 'Hunspell', ['hunspell', 'hunspell_dep']],
['uchardet', '', 'uchardet', []], # needs a proper port
]
dep_version = dep[1] != '' ? dep[1] : '>=0'
# [provide] section is ignored if required is false;
# must provided define fallback explicitly
# (with meson 0.56 you can do allow_fallback: true):
#d = dependency(dep[0], version: dep_version,
# required: false, allow_fallback: true)
if dep[3].length() > 0
d = dependency(dep[0], version: dep_version, fallback: dep[3])
else
d = dependency(dep[0], version: dep_version, required: false)
endif
optname = dep[0].split('-')[0]
if d.found() and not get_option(optname).disabled()
deps += d
conf.set('WITH_@0@'.format(dep[0].split('-')[0].to_upper()), 1)
dep_avail += dep[2]
elif get_option(optname).enabled()
error('@0@ enabled but not found'.format(dep[2]))
endif
endforeach
if host_machine.system() == 'windows' and get_option('avisynth').enabled()
conf.set('WITH_AVISYNTH', 1) # bundled separately with installer
endif
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if host_machine.system() == 'windows' and not get_option('directsound').disabled()
dsound_dep = cc.find_library('dsound', required: get_option('directsound'))
winmm_dep = cc.find_library('winmm', required: get_option('directsound'))
ole32_dep = cc.find_library('ole32', required: get_option('directsound'))
have_dsound_h = cc.has_header('dsound.h')
if not have_dsound_h and get_option('directsound').enabled()
error('DirectSound enabled but dsound.h not found')
endif
dxguid_dep = cc.find_library('dxguid', required: true)
if dsound_dep.found() and winmm_dep.found() and ole32_dep.found() and dxguid_dep.found() and have_dsound_h
deps += [dsound_dep, winmm_dep, ole32_dep, dxguid_dep]
conf.set('WITH_DIRECTSOUND', 1)
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dep_avail += 'DirectSound'
endif
endif
if host_machine.system() == 'darwin'
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frameworks_dep = dependency('appleframeworks', modules : ['CoreText', 'CoreFoundation', 'AppKit', 'Carbon'])
deps += frameworks_dep
endif
# TODO: OSS
def_audio = get_option('default_audio_output')
if def_audio != 'auto'
if not dep_avail.contains(def_audio)
error('Default audio output "@0@" selected but not available'.format(def_audio))
endif
elif dep_avail.length() != 0
def_audio = dep_avail[0]
else
def_audio = ''
endif
conf_platform = configuration_data()
conf_platform.set('DEFAULT_PLAYER_AUDIO', def_audio)
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luajit = dependency('luajit', version: '>=2.0.0', required: get_option('system_luajit'))
if luajit.found()
luajit_test = cc.run('''#include <lauxlib.h>
int main(void)
{
lua_State *L = luaL_newstate();
if (!L) return 1;
// This is valid in lua 5.2, but a syntax error in 5.1
const char testprogram[] = "function foo() while true do break return end end";
return luaL_loadstring(L, testprogram) == LUA_ERRSYNTAX;
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}''', dependencies: luajit)
if luajit_test.returncode() == 1
if get_option('system_luajit')
error('System luajit found but not compiled in 5.2 mode')
else
message('System luajit found but not compiled in 5.2 mode; using built-in luajit')
endif
else
deps += luajit
endif
else
message('System luajit not found; using built-in luajit')
endif
if not deps.contains(luajit)
luajit_sp = subproject('luajit')
luajit_inc = luajit_sp.get_variable('src_inc')
deps += luajit_sp.get_variable('luajit_dep')
else
luajit_inc = include_directories(luajit.get_pkgconfig_variable('includedir'))
endif
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subdir('subprojects/luabins/src')
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dep_gl = dependency('gl', required: false)
if not dep_gl.found()
if host_machine.system() == 'windows'
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dep_gl = cc.find_library('opengl32', required: false)
else
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dep_gl = cc.find_library('GL', required: false)
endif
if not cc.has_header('GL/gl.h')
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dep_gl = dependency('', required: false)
endif
endif
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if host_machine.system() == 'darwin'
conf.set('HAVE_OPENGL_GL_H', 1)
endif
if not dep_gl.found()
error('OpenGL implementation not found')
endif
deps += dep_gl
if not get_option('csri').disabled() and host_machine.system() == 'windows'
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conf.set('WITH_CSRI', 1)
csri_sp = subproject('csri')
deps += csri_sp.get_variable('csri_dep')
endif
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acconf = configure_file(output: 'acconf.h', configuration: conf)
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subdir('automation')
subdir('libaegisub')
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subdir('packages')
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subdir('po')
subdir('src')
aegisub_cpp_pch = ['src/include/agi_pre.h']
aegisub_c_pch = ['src/include/agi_pre_c.h']
aegisub = executable('aegisub', aegisub_src, version_h, acconf,
link_with: [libresrc, libluabins, libaegisub],
include_directories: [libaegisub_inc, libresrc_inc, version_inc, deps_inc],
cpp_pch: aegisub_cpp_pch,
c_pch: aegisub_c_pch,
install: true,
install_dir: bindir,
dependencies: deps,
win_subsystem: 'windows')
if host_machine.system() == 'windows'
mt_exe = find_program('mt.exe')
apply_manifest = find_program(meson.project_source_root() / 'tools/apply-manifest.py')
custom_target('apply-manifest',
input: aegisub,
output: 'applied_manifest',
command: [apply_manifest, mt_exe, '@INPUT@'],
build_by_default: true)
endif