Aegisub/aegisub/src/dialog_styling_assistant.h

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// Copyright (c) 2005, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
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//
// $Id$
/// @file dialog_styling_assistant.h
/// @see dialog_styling_assistant.cpp
/// @ingroup tools_ui
///
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///////////
// Headers
#ifndef AGI_PRE
#include <wx/checkbox.h>
#include <wx/colour.h>
#include <wx/dialog.h>
#include <wx/listbox.h>
#include <wx/textctrl.h>
#endif
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//////////////
// Prototypes
class AssFile;
class AssDialogue;
class SubtitlesGrid;
class DialogStyling;
class AudioDisplay;
class VideoContext;
class AudioController;
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/// DOCME
/// @class StyleEditBox
/// @brief DOCME
///
/// DOCME
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class StyleEditBox : public wxTextCtrl {
private:
/// DOCME
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DialogStyling *diag;
void OnKeyDown(wxKeyEvent &event);
public:
StyleEditBox(DialogStyling *parent);
DECLARE_EVENT_TABLE()
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};
/// DOCME
/// @class DialogStyling
/// @brief DOCME
///
/// DOCME
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class DialogStyling : public wxDialog {
friend class StyleEditBox;
private:
/// DOCME
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SubtitlesGrid *grid;
/// DOCME
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wxColour origColour;
/// DOCME
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bool needCommit;
/// DOCME
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wxTextCtrl *CurLine;
/// DOCME
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wxListBox *Styles;
/// DOCME
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StyleEditBox *TypeBox;
/// DOCME
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wxCheckBox *PreviewCheck;
/// DOCME
wxButton *PlayVideoButton;
/// DOCME
wxButton *PlayAudioButton;
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void OnStyleBoxModified (wxCommandEvent &event);
void OnStyleBoxEnter (wxCommandEvent &event);
void OnListClicked (wxCommandEvent &event);
void OnKeyDown(wxKeyEvent &event);
void OnPlayVideoButton(wxCommandEvent &event);
void OnPlayAudioButton(wxCommandEvent &event);
void OnActivate(wxActivateEvent &event);
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void SetStyle (wxString curName,bool jump=true);
/// DOCME
/// DOCME
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static int lastx, lasty;
public:
/// DOCME
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int linen;
/// DOCME
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AssDialogue *line;
/// DOCME
AudioController *audio;
/// DOCME
VideoContext *video;
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DialogStyling (wxWindow *parent,SubtitlesGrid *grid);
~DialogStyling ();
void JumpToLine(int n);
DECLARE_EVENT_TABLE()
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};
///////
// IDs
enum {
/// DOCME
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ENTER_STYLE_BOX,
/// DOCME
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STYLE_LIST,
/// DOCME
BUTTON_PLAY_VIDEO,
/// DOCME
BUTTON_PLAY_AUDIO
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};