diff --git a/core/colorspace.cpp b/core/colorspace.cpp index fe6af582f..f85595b28 100644 --- a/core/colorspace.cpp +++ b/core/colorspace.cpp @@ -95,63 +95,6 @@ void hsl_to_rgb(int H, int S, int L, unsigned char *R, unsigned char *G, unsigne } } - /*const int scale = 64; - - int r, g, b; - - H *= scale; - S *= scale; - L *= scale; - - int temp2; - if (L < 128*scale) { - temp2 = L * (256*scale + S) / (256*scale); - } else { - temp2 = L + S - L * S / (256*scale); - } - - int temp1 = 2*L - temp2; - - int temp3[3]; - temp3[0] = H + (256*scale)/3; - if (temp3[0] < 0) temp3[0] += (256*scale); - if (temp3[0] > (256*scale)) temp3[0] -= (256*scale); - temp3[1] = H; - temp3[2] = H - (256*scale)/3; - if (temp3[2] < 0) temp3[2] += (256*scale); - if (temp3[2] > (256*scale)) temp3[2] -= (256*scale); - - if (6 * temp3[0] < (256*scale)) - r = temp1 + (temp2 - temp1) * 6 * temp3[0] / (256*scale); - else if (2 * temp3[0] < (256*scale)) - r = temp2; - else if (3 * temp3[0] < (2*256*scale)) - r = temp1 + (temp2 - temp1) * ((512*scale/3) - temp3[0]) * 6 / (256*scale); - else - r = temp1; - - if (6 * temp3[1] < (256*scale)) - g = temp1 + (temp2 - temp1) * 6 * temp3[1] / (256*scale); - else if (2 * temp3[1] < (256*scale)) - g = temp2; - else if (3 * temp3[1] < (2*256*scale)) - g = temp1 + (temp2 - temp1) * ((512*scale/3) - temp3[1]) * 6 / (256*scale); - else - g = temp1; - - if (6 * temp3[2] < (256*scale)) - b = temp1 + (temp2 - temp1) * 6 * temp3[2] / (256*scale); - else if (2 * temp3[2] < (256*scale)) - b = temp2; - else if (3 * temp3[2] < (2*256*scale)) - b = temp1 + (temp2 - temp1) * ((512*scale/3) - temp3[2]) * 6 / (256*scale); - else - b = temp1; - - *R = clip_colorval(r/scale); - *G = clip_colorval(g/scale); - *B = clip_colorval(b/scale);*/ - float h, s, l, r, g, b; h = H / 255.f; s = S / 255.f; @@ -323,37 +266,6 @@ void rgb_to_yuv(int R, int G, int B, unsigned char *Y, unsigned char *U, unsigne // still keeping everything integer void rgb_to_hsl(int R, int G, int B, unsigned char *H, unsigned char *S, unsigned char *L) { - /* - int maxcolor = MAX(R, MAX(G, B)); - int mincolor = MIN(R, MIN(G, B)); - - *L = (maxcolor + mincolor) / 2; - - if (mincolor == maxcolor) { - *S = 0; - *H = 0; - return; - } - - if (*L < 128) - *S = (maxcolor - mincolor) * 256 / (maxcolor + mincolor); - else - *S = (maxcolor - mincolor) * 256 / (512 - maxcolor - mincolor); - - int h; - if (R == maxcolor) - h = (G - B) * 256 / (maxcolor - mincolor); - else if (G == maxcolor) - h = 512 + (B - R) / (maxcolor - mincolor); - else // if (B == maxcolor) - h = 1024 + (R - G) / (maxcolor - mincolor); - - h /= 6; - if (h < 0) - h += 256; - *H = h; - */ - float r = R/255.f, g = G/255.f, b = B/255.f; float h, s, l; @@ -391,33 +303,6 @@ void rgb_to_hsl(int R, int G, int B, unsigned char *H, unsigned char *S, unsigne // formulas from http://en.wikipedia.org/wiki/HSV_color_space void rgb_to_hsv(int R, int G, int B, unsigned char *H, unsigned char *S, unsigned char *V) { - /* - int maxrgb = MAX(R, MAX(R, B)), minrgb = MIN(R, MIN(G, B)); - - *V = clip_colorval(maxrgb); - - if (maxrgb == 0) { - *S = 0; - } else { - *S = clip_colorval((maxrgb - minrgb) * 256 / maxrgb); - } - - int h; - if (minrgb == maxrgb) { - h = 0; - } else if (R == maxrgb) { - h = (G - B) * 256 / (maxrgb - minrgb) * 256 / 6; - } else if (G == maxrgb) { - h = (B - R) * 256 / (maxrgb - minrgb) * 256 / 6 + 256/3; - } else { // if B == maxrgb - h = (R - G) * 256 / (maxrgb - minrgb) * 256 / 6 + 256*2/3; - } - - if (h < 0) h += 256; - if (h > 255) h -= 256; - *H = clip_colorval(h); - */ - float r = R/255.f, g = G/255.f, b = B/255.f; float h, s, v; @@ -467,13 +352,7 @@ void hsv_to_hsl(int iH, int iS, int iV, unsigned char *oH, unsigned char *oS, un void hsl_to_hsv(int iH, int iS, int iL, unsigned char *oH, unsigned char *oS, unsigned char *oV) { - // temporary solution... - hsl_to_rgb(iH, iS, iL, oH, oS, oV); - rgb_to_hsv(*oH, *oS, *oV, oH, oS, oV); - - // can this really be so hard? it seems way harder to deduce a formula for this than for the other direction - -/* *oH = iH; + *oH = iH; if (iS == 0) { *oS = 0; @@ -481,21 +360,13 @@ void hsl_to_hsv(int iH, int iS, int iL, unsigned char *oH, unsigned char *oS, un return; } - int temp2; if (iL < 128) { - temp2 = iL * (255 + iS); + *oV = iL * (255 + iS) / 255; + *oS = 2 * 255 * iS / (255 + iS); } else { - temp2 = iL*255 + iS*255 - iL*iS; + *oV = (iL*255 + iS*255 - iL*iS)/255; + *oS = 2 * 255 * iS * (255 - iL) / (iL*255 + iS*255 - iL*iS); } - - int temp1 = 2 * iL*255 - temp2; - - int temp3[3]; - temp3[0] = iH + 255/3; - if (temp3[0] > 255) temp3[0] -= 255; - temp3[1] = iH; - temp3[2] = iH - 255/3; - if (temp3[2] < 0) temp3[2] += 255;*/ }