forked from mia/Aegisub
Fix some cases where the detached video dialog would get set to bogus sizes
At very large and very small sizes, setting the window's size with SetSize may not actually result in the window changing to the requested size. Once this happened future adjustments to the size were incorrect, and the video display would sometimes not fit in the window, and on os x the window could get set to a negative size, with weird results.
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1 changed files with 6 additions and 3 deletions
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@ -318,8 +318,11 @@ void VideoDisplay::UpdateSize() {
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if (freeSize) {
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wxWindow *top = GetParent();
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while (!top->IsTopLevel()) top = top->GetParent();
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top->SetSize(top->GetSize() + videoSize - GetClientSize());
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SetClientSize(videoSize);
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wxSize cs = GetClientSize();
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wxSize oldSize = top->GetSize();
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top->SetSize(top->GetSize() + videoSize - cs);
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SetClientSize(cs + top->GetSize() - oldSize);
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}
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else {
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SetMinClientSize(videoSize);
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@ -378,7 +381,7 @@ void VideoDisplay::OnKeyDown(wxKeyEvent &event) {
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void VideoDisplay::SetZoom(double value) {
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zoomValue = std::max(value, .125);
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size_t selIndex = value / .125 - 1;
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size_t selIndex = zoomValue / .125 - 1;
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if (selIndex < zoomBox->GetCount())
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zoomBox->SetSelection(selIndex);
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zoomBox->ChangeValue(wxString::Format("%g%%", zoomValue * 100.));
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