forked from mia/Aegisub
Clean up the automation dialog and don't let the user load the same script twice
Originally committed to SVN as r5625.
This commit is contained in:
parent
53c0b6ff3a
commit
1329245a21
3 changed files with 121 additions and 231 deletions
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@ -91,7 +91,7 @@ struct am_manager : public Command {
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}
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else {
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c->videoController->Stop();
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DialogAutomation(c->parent, c->local_scripts).ShowModal();
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DialogAutomation(c).ShowModal();
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}
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}
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};
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@ -38,43 +38,53 @@
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#include "config.h"
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#ifndef AGI_PRE
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#include <wx/button.h>
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#include <wx/filedlg.h>
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#include <wx/filename.h>
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#include <wx/listctrl.h>
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#include <wx/log.h>
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#include <wx/msgdlg.h>
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#endif
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#include "dialog_automation.h"
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#include "auto4_base.h"
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#include "compat.h"
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#include "dialog_automation.h"
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#include "command/command.h"
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#include "help_button.h"
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#include "include/aegisub/context.h"
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#include "libresrc/libresrc.h"
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#include "main.h"
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#include "subtitle_format.h"
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#include "utils.h"
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using std::tr1::placeholders::_1;
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/// @brief DOCME
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/// @param parent
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/// @param _local_manager
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///
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DialogAutomation::DialogAutomation(wxWindow *parent, Automation4::ScriptManager *_local_manager)
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: wxDialog(parent, -1, _("Automation Manager"), wxDefaultPosition, wxDefaultSize)
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DialogAutomation::DialogAutomation(agi::Context *c)
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: wxDialog(c->parent, -1, _("Automation Manager"))
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, context(c)
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, local_manager(c->local_scripts)
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, global_manager(wxGetApp().global_scripts)
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{
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// Set icon
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SetIcon(BitmapToIcon(GETIMAGE(automation_toolbutton_24)));
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local_manager = _local_manager;
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global_manager = wxGetApp().global_scripts;
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// create main controls
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list = new wxListView(this, Automation_List_Box, wxDefaultPosition, wxSize(600, 175), wxLC_REPORT|wxLC_SINGLE_SEL);
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add_button = new wxButton(this, Automation_Add_Script, _("&Add"));
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remove_button = new wxButton(this, Automation_Remove_Script, _("&Remove"));
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reload_button = new wxButton(this, Automation_Reload_Script, _("Re&load"));
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info_button = new wxButton(this, Automation_Show_Info, _("Show &Info"));
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reload_autoload_button = new wxButton(this, Automation_Reload_Autoload, _("Re&scan Autoload Dir"));
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list = new wxListView(this, -1, wxDefaultPosition, wxSize(600, 175), wxLC_REPORT|wxLC_SINGLE_SEL);
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add_button = new wxButton(this, -1, _("&Add"));
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remove_button = new wxButton(this, -1, _("&Remove"));
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reload_button = new wxButton(this, -1, _("Re&load"));
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info_button = new wxButton(this, -1, _("Show &Info"));
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reload_autoload_button = new wxButton(this, -1, _("Re&scan Autoload Dir"));
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close_button = new wxButton(this, wxID_CANCEL, _("&Close"));
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list->Bind(wxEVT_COMMAND_LIST_ITEM_SELECTED, &DialogAutomation::OnSelectionChange, this);
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list->Bind(wxEVT_COMMAND_LIST_ITEM_DESELECTED, &DialogAutomation::OnSelectionChange, this);
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add_button->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &DialogAutomation::OnAdd, this);
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remove_button->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &DialogAutomation::OnRemove, this);
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reload_button->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &DialogAutomation::OnReload, this);
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info_button->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &DialogAutomation::OnInfo, this);
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reload_autoload_button->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &DialogAutomation::OnReloadAutoload, this);
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// add headers to list view
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list->InsertColumn(0, "", wxLIST_FORMAT_CENTER, 20);
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list->InsertColumn(1, _("Name"), wxLIST_FORMAT_LEFT, 140);
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@ -98,10 +108,9 @@ DialogAutomation::DialogAutomation(wxWindow *parent, Automation4::ScriptManager
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// main layout
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wxSizer *main_box = new wxBoxSizer(wxVERTICAL);
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main_box->Add(list, 1, wxEXPAND|wxALL, 5);
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main_box->Add(button_box, 0, wxEXPAND|(wxALL&~wxTOP), 5);
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main_box->SetSizeHints(this);
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SetSizer(main_box);
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main_box->Add(list, wxSizerFlags(1).Expand().Border());
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main_box->Add(button_box, wxSizerFlags().Expand().Border(wxALL & ~wxTOP));
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SetSizerAndFit(main_box);
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Center();
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// why doesn't this work... the button gets the "default" decoration but doesn't answer to Enter
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@ -114,153 +123,88 @@ DialogAutomation::DialogAutomation(wxWindow *parent, Automation4::ScriptManager
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UpdateDisplay();
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}
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template<class Container, class Pred>
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static void for_each(Container const& c, Pred p)
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{
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std::for_each(c.begin(), c.end(), p);
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}
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/// @brief DOCME
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///
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void DialogAutomation::RebuildList()
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{
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script_info.clear();
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list->DeleteAllItems();
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// fill the list view
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const std::vector<Automation4::Script*> &local_scripts = local_manager->GetScripts();
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for (std::vector<Automation4::Script*>::const_iterator i = local_scripts.begin(); i != local_scripts.end(); ++i) {
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ExtraScriptInfo ei;
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ei.script = *i;
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ei.is_global = false;
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AddScript(ei);
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}
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const std::vector<Automation4::Script*> &global_scripts = global_manager->GetScripts();
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for (std::vector<Automation4::Script*>::const_iterator i = global_scripts.begin(); i != global_scripts.end(); ++i) {
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ExtraScriptInfo ei;
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ei.script = *i;
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ei.is_global = true;
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AddScript(ei);
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}
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for_each(local_manager->GetScripts(), bind(&DialogAutomation::AddScript, this, _1, false));
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for_each(global_manager->GetScripts(), bind(&DialogAutomation::AddScript, this, _1, true));
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}
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/// @brief DOCME
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/// @param ei
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///
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void DialogAutomation::AddScript(ExtraScriptInfo &ei)
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void DialogAutomation::SetScriptInfo(int i, Automation4::Script *script)
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{
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list->SetItem(i, 1, script->GetName());
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list->SetItem(i, 2, wxFileName(script->GetFilename()).GetFullName());
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list->SetItem(i, 3, script->GetDescription());
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if (!script->GetLoadedState())
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list->SetItemBackgroundColour(i, wxColour(255,128,128));
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}
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void DialogAutomation::AddScript(Automation4::Script *script, bool is_global)
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{
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ExtraScriptInfo ei = { script, is_global };
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script_info.push_back(ei);
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wxListItem itm;
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if (ei.is_global) {
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itm.SetText("G");
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} else {
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itm.SetText("L");
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}
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itm.SetText(is_global ? "G" : "L");
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itm.SetData((int)script_info.size()-1);
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itm.SetId(list->GetItemCount());
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int i = list->InsertItem(itm);
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list->SetItem(i, 1, ei.script->GetName());
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list->SetItem(i, 2, wxFileName(ei.script->GetFilename()).GetFullName());
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list->SetItem(i, 3, ei.script->GetDescription());
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if (ei.script->GetLoadedState() == false) {
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list->SetItemBackgroundColour(i, wxColour(255,128,128));
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}
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SetScriptInfo(list->InsertItem(itm), script);
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}
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/// @brief DOCME
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///
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void DialogAutomation::UpdateDisplay()
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{
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int i = list->GetNextItem(-1, wxLIST_NEXT_ALL, wxLIST_STATE_SELECTED);
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bool selected = i >= 0;
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bool global = true;
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if (selected) {
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const ExtraScriptInfo &ei = script_info[list->GetItemData(i)];
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global = ei.is_global;
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}
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bool local = selected && !script_info[list->GetItemData(i)].is_global;
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add_button->Enable(true);
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remove_button->Enable(selected && !global);
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remove_button->Enable(local);
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reload_button->Enable(selected);
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info_button->Enable(true);
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reload_autoload_button->Enable(true);
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close_button->Enable(true);
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}
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BEGIN_EVENT_TABLE(DialogAutomation, wxDialog)
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EVT_BUTTON(Automation_Add_Script,DialogAutomation::OnAdd)
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EVT_BUTTON(Automation_Remove_Script,DialogAutomation::OnRemove)
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EVT_BUTTON(Automation_Reload_Script,DialogAutomation::OnReload)
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EVT_BUTTON(Automation_Show_Info,DialogAutomation::OnInfo)
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EVT_BUTTON(Automation_Reload_Autoload,DialogAutomation::OnReloadAutoload)
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EVT_LIST_ITEM_SELECTED(Automation_List_Box,DialogAutomation::OnSelectionChange)
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EVT_LIST_ITEM_DESELECTED(Automation_List_Box,DialogAutomation::OnSelectionChange)
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END_EVENT_TABLE()
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/// @brief DOCME
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/// @param evt
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///
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void DialogAutomation::OnAdd(wxCommandEvent &evt)
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template<class Container>
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static bool has_file(Container const& c, wxFileName const& fn)
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{
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// build filename filter list
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wxString fnfilter, catchall;
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const std::vector<Automation4::ScriptFactory*> &factories = Automation4::ScriptFactory::GetFactories();
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for (int i = 0; i < (int)factories.size(); i++) {
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const Automation4::ScriptFactory *fact = factories[i];
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if (fact->GetEngineName().IsEmpty() || fact->GetFilenamePattern().IsEmpty())
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continue;
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fnfilter = wxString::Format("%s%s scripts (%s)|%s|", fnfilter, fact->GetEngineName(), fact->GetFilenamePattern(), fact->GetFilenamePattern());
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catchall << fact->GetFilenamePattern() << ";";
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}
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#ifdef __WINDOWS__
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fnfilter += "All files|*.*";
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#else
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fnfilter += "All files|*";
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#endif
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if (!catchall.IsEmpty()) {
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catchall.RemoveLast();
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}
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if (factories.size() > 1) {
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fnfilter = "All supported scripts|" + catchall + "|" + fnfilter;
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}
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wxString fname = wxFileSelector(_("Add Automation script"), lagi_wxString(OPT_GET("Path/Last/Automation")->GetString()), wxEmptyString, wxEmptyString, fnfilter, wxFD_OPEN|wxFD_FILE_MUST_EXIST, this);
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if (!fname.IsEmpty()) {
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wxFileName fnpath(fname);
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OPT_SET("Path/Last/Automation")->SetString(STD_STR(fnpath.GetPath()));
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// TODO: make sure each script is only loaded once. check in both local and global managers!!
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// it doesn't break for macros, but will for export filters, and maybe for file formats,
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// and makes for confusion in the UI anyhow
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try {
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ExtraScriptInfo ei;
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ei.script = Automation4::ScriptFactory::CreateFromFile(fname, false);
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local_manager->Add(ei.script);
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ei.is_global = false;
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AddScript(ei);
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}
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catch (const char *e) {
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wxLogError(e);
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}
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catch (...) {
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wxLogError("Unknown error loading script");
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}
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}
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return find_if(c.begin(), c.end(),
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bind(&wxFileName::SameAs, fn, bind(&Automation4::Script::GetFilename, _1), wxPATH_NATIVE)) != c.end();
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}
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void DialogAutomation::OnAdd(wxCommandEvent &)
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{
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wxString fname = wxFileSelector(
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_("Add Automation script"),
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lagi_wxString(OPT_GET("Path/Last/Automation")->GetString()),
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"", "",
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Automation4::ScriptFactory::GetWildcardStr(),
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wxFD_OPEN | wxFD_FILE_MUST_EXIST,
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this);
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/// @brief DOCME
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/// @param evt
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/// @return
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///
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void DialogAutomation::OnRemove(wxCommandEvent &evt)
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if (fname.empty()) return;
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wxFileName fnpath(fname);
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OPT_SET("Path/Last/Automation")->SetString(STD_STR(fnpath.GetPath()));
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if (has_file(local_manager->GetScripts(), fnpath) || has_file(global_manager->GetScripts(), fnpath)) {
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wxLogError("Script '%s' is already loaded", fname);
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return;
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}
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Automation4::Script *script = Automation4::ScriptFactory::CreateFromFile(fname, true);
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local_manager->Add(script);
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AddScript(script, false);
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}
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void DialogAutomation::OnRemove(wxCommandEvent &)
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{
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int i = list->GetNextItem(-1, wxLIST_NEXT_ALL, wxLIST_STATE_SELECTED);
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if (i < 0) return;
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@ -272,45 +216,22 @@ void DialogAutomation::OnRemove(wxCommandEvent &evt)
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list->Select(i);
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}
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/// @brief DOCME
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/// @param evt
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/// @return
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///
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void DialogAutomation::OnReload(wxCommandEvent &evt)
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void DialogAutomation::OnReload(wxCommandEvent &)
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{
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int i = list->GetNextItem(-1, wxLIST_NEXT_ALL, wxLIST_STATE_SELECTED);
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if (i < 0) return;
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const ExtraScriptInfo &ei = script_info[list->GetItemData(i)];
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try {
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ei.script->Reload();
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}
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catch (const char *e) {
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wxMessageBox(e, "Error reloading Automation script", wxOK|wxICON_ERROR, this);
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}
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catch (...) {
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wxMessageBox("An unknown error occurred reloading Automation script.", "Error reloading Automation script", wxOK|wxICON_ERROR, this);
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}
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Automation4::Script *script = script_info[list->GetItemData(i)].script;
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script->Reload();
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SetScriptInfo(i, script);
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list->SetItem(i, 1, ei.script->GetName());
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list->SetItem(i, 2, wxFileName(ei.script->GetFilename()).GetFullName());
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list->SetItem(i, 3, ei.script->GetDescription());
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if (ei.script->GetLoadedState() == false) {
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list->SetItemBackgroundColour(i, wxColour(255,128,128));
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}
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}
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/// @brief DOCME
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/// @param evt
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///
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void DialogAutomation::OnInfo(wxCommandEvent &evt)
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void DialogAutomation::OnInfo(wxCommandEvent &)
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{
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int i = list->GetNextItem(-1, wxLIST_NEXT_ALL, wxLIST_STATE_SELECTED);
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ExtraScriptInfo *ei = 0;
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if (i >= 0)
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ei = &script_info[list->GetItemData(i)];
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ExtraScriptInfo *ei = i >= 0 ? &script_info[list->GetItemData(i)] : 0;
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wxString info = wxString::Format(
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_("Total scripts loaded: %d\nGlobal scripts loaded: %d\nLocal scripts loaded: %d\n\n"),
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@ -320,9 +241,8 @@ void DialogAutomation::OnInfo(wxCommandEvent &evt)
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info += _("Scripting engines installed:\n");
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const std::vector<Automation4::ScriptFactory*> &factories = Automation4::ScriptFactory::GetFactories();
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for (std::vector<Automation4::ScriptFactory*>::const_iterator c = factories.begin(); c != factories.end(); ++c) {
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for (std::vector<Automation4::ScriptFactory*>::const_iterator c = factories.begin(); c != factories.end(); ++c)
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info += wxString::Format("- %s (%s)\n", (*c)->GetEngineName(), (*c)->GetFilenamePattern());
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}
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if (ei) {
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info += wxString::Format(_("\nScript info:\nName: %s\nDescription: %s\nAuthor: %s\nVersion: %s\nFull path: %s\nState: %s\n\nFeatures provided by script:\n"),
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@ -332,6 +252,7 @@ void DialogAutomation::OnInfo(wxCommandEvent &evt)
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ei->script->GetVersion(),
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ei->script->GetFilename(),
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ei->script->GetLoadedState() ? _("Correctly loaded") : _("Failed to load"));
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for (std::vector<Automation4::Feature*>::iterator f = ei->script->GetFeatures().begin(); f != ei->script->GetFeatures().end(); ++f) {
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switch ((*f)->GetClass()) {
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case Automation4::SCRIPTFEATURE_MACRO:
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@ -350,22 +271,14 @@ void DialogAutomation::OnInfo(wxCommandEvent &evt)
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wxMessageBox(info, _("Automation Script Info"));
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}
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/// @brief DOCME
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/// @param evt
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///
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void DialogAutomation::OnReloadAutoload(wxCommandEvent &evt)
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void DialogAutomation::OnReloadAutoload(wxCommandEvent &)
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{
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global_manager->Reload();
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RebuildList();
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UpdateDisplay();
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}
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/// @brief DOCME
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/// @param evt
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///
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void DialogAutomation::OnSelectionChange(wxListEvent &evt)
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void DialogAutomation::OnSelectionChange(wxListEvent &)
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{
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UpdateDisplay();
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}
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@ -40,9 +40,7 @@
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#ifndef AGI_PRE
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#include <vector>
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#include <wx/button.h>
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#include <wx/dialog.h>
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#include <wx/listctrl.h>
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#endif
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@ -52,6 +50,11 @@ namespace Automation4 {
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class Script;
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};
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namespace agi { struct Context; }
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class wxButton;
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class wxListEvent;
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class wxListView;
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/// DOCME
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/// @class DialogAutomation
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@ -59,84 +62,58 @@ namespace Automation4 {
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///
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/// DOCME
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class DialogAutomation : public wxDialog {
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private:
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agi::Context *context;
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/// DOCME
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/// Struct to attach a flag for global/local to scripts
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struct ExtraScriptInfo {
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/// DOCME
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Automation4::Script *script;
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/// DOCME
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bool is_global;
|
||||
};
|
||||
|
||||
/// DOCME
|
||||
/// Currently loaded scripts
|
||||
std::vector<ExtraScriptInfo> script_info;
|
||||
|
||||
|
||||
/// DOCME
|
||||
/// File-local script manager
|
||||
Automation4::ScriptManager *local_manager;
|
||||
|
||||
/// DOCME
|
||||
Automation4::AutoloadScriptManager *global_manager;
|
||||
/// Global script manager
|
||||
Automation4::ScriptManager *global_manager;
|
||||
|
||||
|
||||
/// DOCME
|
||||
/// List of loaded scripts
|
||||
wxListView *list;
|
||||
|
||||
/// DOCME
|
||||
/// Load a local script
|
||||
wxButton *add_button;
|
||||
|
||||
/// DOCME
|
||||
/// Unload a local script
|
||||
wxButton *remove_button;
|
||||
|
||||
/// DOCME
|
||||
/// Reload a script
|
||||
wxButton *reload_button;
|
||||
|
||||
/// DOCME
|
||||
/// Get a list of features provided by a script
|
||||
wxButton *info_button;
|
||||
|
||||
/// DOCME
|
||||
/// Rescan the autoload directories
|
||||
wxButton *reload_autoload_button;
|
||||
|
||||
/// DOCME
|
||||
/// Close the dialog
|
||||
wxButton *close_button;
|
||||
|
||||
void RebuildList();
|
||||
void AddScript(ExtraScriptInfo &ei);
|
||||
void AddScript(Automation4::Script *script, bool is_global);
|
||||
void SetScriptInfo(int i, Automation4::Script *script);
|
||||
void UpdateDisplay();
|
||||
|
||||
void OnAdd(wxCommandEvent &evt);
|
||||
void OnRemove(wxCommandEvent &evt);
|
||||
void OnReload(wxCommandEvent &evt);
|
||||
void OnInfo(wxCommandEvent &evt);
|
||||
void OnReloadAutoload(wxCommandEvent &evt);
|
||||
void OnSelectionChange(wxListEvent &evt);
|
||||
void OnAdd(wxCommandEvent &);
|
||||
void OnRemove(wxCommandEvent &);
|
||||
void OnReload(wxCommandEvent &);
|
||||
|
||||
void OnInfo(wxCommandEvent &);
|
||||
void OnReloadAutoload(wxCommandEvent &);
|
||||
void OnSelectionChange(wxListEvent &);
|
||||
|
||||
public:
|
||||
DialogAutomation(wxWindow *parent, Automation4::ScriptManager *_local_manager);
|
||||
|
||||
DECLARE_EVENT_TABLE()
|
||||
};
|
||||
|
||||
enum {
|
||||
|
||||
/// DOCME
|
||||
Automation_List_Box = 1000,
|
||||
|
||||
/// DOCME
|
||||
Automation_Add_Script,
|
||||
|
||||
/// DOCME
|
||||
Automation_Remove_Script,
|
||||
|
||||
/// DOCME
|
||||
Automation_Reload_Script,
|
||||
|
||||
/// DOCME
|
||||
Automation_Show_Info,
|
||||
|
||||
/// DOCME
|
||||
Automation_Reload_Autoload
|
||||
DialogAutomation(agi::Context *context);
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue