forked from mia/Aegisub
Fix RTL painting of the subtitles grid
wx comes very close to just making it work automatically, but it doesn't translate the origin to the top-right corner and wxBufferedPaintDC doesn't handle RTL at all, so reimplement it with some hacks. Closes #1354.
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0909d137b0
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1 changed files with 34 additions and 1 deletions
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@ -59,6 +59,39 @@
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#include <wx/scrolbar.h>
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#include <wx/sizer.h>
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namespace {
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#ifdef __WXMSW__
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class PaintDC : public wxBufferedDC {
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wxPaintDC dc;
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public:
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PaintDC(wxWindow *window) : dc(window) {
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dc.SetLayoutDirection(wxLayout_LeftToRight);
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Init(&dc, window->GetClientSize(), 0);
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if (window->GetLayoutDirection() == wxLayout_RightToLeft) {
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SetLayoutDirection(wxLayout_RightToLeft);
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SetLogicalOrigin(GetSize().GetWidth(), 0);
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}
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}
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~PaintDC() {
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SetLayoutDirection(wxLayout_LeftToRight);
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SetLogicalOrigin(0, 0);
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UnMask();
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}
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void Clear() {
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auto origin = GetLogicalOrigin();
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SetLogicalOrigin(0, 0);
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wxBufferedDC::Clear();
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SetLogicalOrigin(origin.x, origin.y);
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}
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};
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#else
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typedef wxAutoBufferedPaintDC PaintDC;
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#endif
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}
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enum {
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GRID_SCROLLBAR = 1730,
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MENU_SHOW_COL = 1250 // Needs 15 IDs after this
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@ -279,7 +312,7 @@ void BaseGrid::OnPaint(wxPaintEvent &) {
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GetClientSize(&w,&h);
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w -= scrollBar->GetSize().GetWidth();
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wxAutoBufferedPaintDC dc(this);
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PaintDC dc(this);
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dc.SetFont(font);
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dc.SetBackground(row_colors.Default);
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