forked from mia/Aegisub
omg. stupidest bug ever. initialize bytes_per_sample
Originally committed to SVN as r336.
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1afe91f04f
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1f27325394
1 changed files with 1 additions and 1 deletions
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@ -81,6 +81,7 @@ LAVCAudioProvider::LAVCAudioProvider(wxString _filename, VideoProvider *vpro)
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int setsample = Options.AsInt(_T("Audio Sample Rate"));
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int setsample = Options.AsInt(_T("Audio Sample Rate"));
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num_samples = stream->duration / bytes_per_sample;
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num_samples = stream->duration / bytes_per_sample;
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bytes_per_sample = 2;
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if (setsample) {
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if (setsample) {
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rsct = audio_resample_init(1, codecContext->channels, setsample, codecContext->sample_rate);
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rsct = audio_resample_init(1, codecContext->channels, setsample, codecContext->sample_rate);
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sample_rate = setsample;
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sample_rate = setsample;
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@ -91,7 +92,6 @@ LAVCAudioProvider::LAVCAudioProvider(wxString _filename, VideoProvider *vpro)
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sample_rate = codecContext->sample_rate;
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sample_rate = codecContext->sample_rate;
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channels = codecContext->channels;
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channels = codecContext->channels;
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}
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}
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bytes_per_sample = 2;
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buffer = (int16_t *)malloc(AVCODEC_MAX_AUDIO_FRAME_SIZE);
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buffer = (int16_t *)malloc(AVCODEC_MAX_AUDIO_FRAME_SIZE);
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if (!buffer)
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if (!buffer)
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