Revert pending changes when audio is opened to fix problems with stale data

Originally committed to SVN as r5566.
This commit is contained in:
Thomas Goyne 2011-08-27 06:30:56 +00:00
parent a45b971b3a
commit 2006995645

View file

@ -150,6 +150,7 @@ class AudioTimingControllerDialogue : public AudioTimingController, private Sele
SelectionController<AssDialogue> *selection_controller;
agi::signal::Connection commit_slot;
agi::signal::Connection audio_open_slot;
/// @todo Dealing with the AssFile directly is probably not the best way to
/// handle committing, but anything better probably needs to wait for
@ -261,6 +262,7 @@ AudioTimingControllerDialogue::AudioTimingControllerDialogue(AudioController *au
selection_controller->AddSelectionListener(this);
commit_slot = ass->AddCommitListener(&AudioTimingControllerDialogue::OnFileChanged, this);
audio_open_slot = audio_controller->AddAudioOpenListener(&AudioTimingControllerDialogue::Revert, this);
}
@ -303,7 +305,8 @@ void AudioTimingControllerDialogue::GetMarkers(const SampleRange &range, AudioMa
void AudioTimingControllerDialogue::OnActiveLineChanged(AssDialogue *new_line)
{
Revert();
if (audio_controller->IsAudioOpen())
Revert();
}
void AudioTimingControllerDialogue::OnSelectedSetChanged(const Selection &lines_added, const Selection &lines_removed)