forked from mia/Aegisub
Remove a bunch of __WXMAC__ entries that are no longer required.
* Options uses a TreeBook like every other platform * Browse button now works in osx * wxGLCanvas is now the same as windows/unix Originally committed to SVN as r3484.
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4 changed files with 2 additions and 8 deletions
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@ -84,14 +84,12 @@ void BrowseButton::OnPressed(wxCommandEvent &event) {
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// Folder
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// Folder
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if (type == BROWSE_FOLDER) {
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if (type == BROWSE_FOLDER) {
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// For some reason I can't make this work on Mac... -jfs
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// For some reason I can't make this work on Mac... -jfs
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#ifndef __WXMAC__
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wxString def = StandardPaths::DecodePathMaybeRelative(ctrl[0]->GetValue(), _T("?user/"));
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wxString def = StandardPaths::DecodePathMaybeRelative(ctrl[0]->GetValue(), _T("?user/"));
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wxDirDialog dlg(0, _("Please choose the folder:"), def);
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wxDirDialog dlg(0, _("Please choose the folder:"), def);
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if (dlg.ShowModal() == wxID_OK) {
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if (dlg.ShowModal() == wxID_OK) {
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wxString dir = StandardPaths::EncodePath(dlg.GetPath());
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wxString dir = StandardPaths::EncodePath(dlg.GetPath());
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if (dir != _T("")) ctrl[0]->SetValue(dir);
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if (dir != _T("")) ctrl[0]->SetValue(dir);
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}
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}
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#endif
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}
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}
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// File
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// File
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@ -40,7 +40,7 @@
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#include "config.h"
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#include "config.h"
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#include "dialog_options.h"
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#include "dialog_options.h"
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#if wxUSE_TREEBOOK && !__WXMAC__
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#if wxUSE_TREEBOOK
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#include <wx/treebook.h>
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#include <wx/treebook.h>
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#else
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#else
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@ -53,7 +53,7 @@
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// Prototypes
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// Prototypes
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class FrameMain;
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class FrameMain;
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class DialogInputHotkey;
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class DialogInputHotkey;
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#if wxUSE_TREEBOOK && !__WXMAC__
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#if wxUSE_TREEBOOK
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class wxTreebook;
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class wxTreebook;
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#else
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#else
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#include <wx/choicebk.h>
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#include <wx/choicebk.h>
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@ -133,11 +133,7 @@ int attribList[] = { WX_GL_RGBA , WX_GL_DOUBLEBUFFER, WX_GL_STENCIL_SIZE, 8, 0 }
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/// @param name
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/// @param name
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///
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///
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VideoDisplay::VideoDisplay(wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxString& name)
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VideoDisplay::VideoDisplay(wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxString& name)
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#ifdef __WXMAC__
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: wxGLCanvas (parent, id, pos, size, style, name, attribList)
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#else
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: wxGLCanvas (parent, id, attribList, pos, size, style, name)
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: wxGLCanvas (parent, id, attribList, pos, size, style, name)
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#endif
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{
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{
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// Set options
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// Set options
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box = NULL;
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box = NULL;
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