forked from mia/Aegisub
Pick the CSRI renderer when the provider is created rather than every time subtitles are loaded
Originally committed to SVN as r6688.
This commit is contained in:
parent
9f87a2bacb
commit
30565530eb
2 changed files with 54 additions and 45 deletions
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@ -49,9 +49,40 @@
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#include "video_context.h"
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#include "video_frame.h"
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#ifdef WIN32
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#define CSRIAPI
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#include "../../contrib/csri/include/csri/csri.h"
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#else
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#include <csri/csri.h>
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#endif
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static wxMutex csri_mutex;
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CSRISubtitlesProvider::CSRISubtitlesProvider(std::string type) : subType(type) {
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CSRISubtitlesProvider::CSRISubtitlesProvider(std::string type)
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: can_open_mem(true)
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, instance(0, csri_close)
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{
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wxMutexLocker lock(csri_mutex);
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csri_rend *cur = NULL;
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// Select renderer
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for (cur = csri_renderer_default(); cur; cur = csri_renderer_next(cur)) {
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std::string name(csri_renderer_info(cur)->name);
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if (name == type) {
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renderer = cur;
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break;
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}
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}
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// Matching renderer not found, fallback to default
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if (!renderer)
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renderer = csri_renderer_default();
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if (!renderer)
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throw "No CSRI renderer available, cannot show subtitles. Try installing one or switch to another subtitle provider.";
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std::string name(csri_renderer_info(renderer)->name);
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can_open_mem = (name.find("vsfilter") == name.npos);
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}
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CSRISubtitlesProvider::~CSRISubtitlesProvider() {
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@ -61,35 +92,12 @@ CSRISubtitlesProvider::~CSRISubtitlesProvider() {
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void CSRISubtitlesProvider::LoadSubtitles(AssFile *subs) {
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wxMutexLocker lock(csri_mutex);
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// CSRI variables
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csri_rend *cur,*renderer=NULL;
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// Select renderer
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bool canOpenMem = true;
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for (cur = csri_renderer_default();cur;cur=csri_renderer_next(cur)) {
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std::string name(csri_renderer_info(cur)->name);
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if (name == subType) {
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renderer = cur;
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if (name.find("vsfilter") != name.npos) canOpenMem = false;
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break;
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}
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}
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// Matching renderer not found, fallback to default
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if (!renderer) {
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renderer = csri_renderer_default();
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if (!renderer) {
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throw "No CSRI renderer available, cannot show subtitles. Try installing one or switch to another subtitle provider.";
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}
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}
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// Open from memory
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if (canOpenMem) {
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if (can_open_mem) {
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std::vector<char> data;
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subs->SaveMemory(data);
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instance.reset(csri_open_mem(renderer,&data[0],data.size(),NULL), &csri_close);
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instance = csri_open_mem(renderer, &data[0], data.size(), NULL);
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}
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// Open from disk
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else {
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if (tempfile.empty()) {
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@ -98,15 +106,13 @@ void CSRISubtitlesProvider::LoadSubtitles(AssFile *subs) {
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tempfile += ".ass";
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}
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subs->Save(tempfile, false, false, wxSTRING_ENCODING);
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instance.reset(csri_open_file(renderer,tempfile.utf8_str(),NULL), &csri_close);
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instance = csri_open_file(renderer, tempfile.utf8_str(), NULL);
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}
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}
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void CSRISubtitlesProvider::DrawSubtitles(AegiVideoFrame &dst,double time) {
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// Check if CSRI loaded properly
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if (!instance.get()) return;
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wxMutexLocker lock(csri_mutex);
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if (!instance) return;
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// Load data into frame
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csri_frame frame;
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@ -125,11 +131,13 @@ void CSRISubtitlesProvider::DrawSubtitles(AegiVideoFrame &dst,double time) {
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format.width = dst.w;
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format.height = dst.h;
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format.pixfmt = frame.pixfmt;
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int error = csri_request_fmt(instance.get(),&format);
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wxMutexLocker lock(csri_mutex);
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int error = csri_request_fmt(instance, &format);
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if (error) return;
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// Render
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csri_render(instance.get(),&frame,time);
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csri_render(instance, &frame, time);
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}
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std::vector<std::string> CSRISubtitlesProvider::GetSubTypes() {
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@ -36,18 +36,16 @@
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#ifdef WITH_CSRI
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#include "include/aegisub/subtitles_provider.h"
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#ifndef AGI_PRE
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#include <tr1/memory>
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#include <vector>
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#endif
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#include "include/aegisub/subtitles_provider.h"
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#ifdef WIN32
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#define CSRIAPI
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#include "../../contrib/csri/include/csri/csri.h"
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#else
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#include <csri/csri.h>
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#endif
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#include <libaegisub/scoped_ptr.h>
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typedef void csri_rend;
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typedef void csri_inst;
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/// DOCME
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/// @class CSRISubtitlesProvider
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@ -55,12 +53,15 @@
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///
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/// DOCME
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class CSRISubtitlesProvider : public SubtitlesProvider {
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/// DOCME
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std::string subType;
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agi::scoped_holder<csri_inst*> instance;
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csri_rend *renderer;
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/// DOCME
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std::tr1::shared_ptr<csri_inst> instance;
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/// VSFilter's implementation of csri_open_mem writes the file to disk then
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/// opens it with the standard file reader, and by writing the file ourselves
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/// we can skip a few pointless charset conversions
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bool can_open_mem;
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/// Name of the file passed to renderers with can_open_mem false
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wxString tempfile;
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public:
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CSRISubtitlesProvider(std::string subType);
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