forked from mia/Aegisub
Use PCMAudioProvider to read from the cache in HDAudioProvider as it's far faster than the naive logic previously used
Originally committed to SVN as r6107.
This commit is contained in:
parent
70dce930e6
commit
4c31490d41
2 changed files with 103 additions and 118 deletions
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@ -42,120 +42,113 @@
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#endif
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#endif
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#include <libaegisub/background_runner.h>
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#include <libaegisub/background_runner.h>
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#include <libaegisub/io.h>
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#include "audio_provider_hd.h"
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#include "audio_provider_hd.h"
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#include "audio_provider_pcm.h"
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#include "compat.h"
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#include "compat.h"
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#include "main.h"
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#include "main.h"
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#include "standard_paths.h"
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#include "standard_paths.h"
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#include "utils.h"
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#include "utils.h"
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HDAudioProvider::HDAudioProvider(AudioProvider *src, agi::BackgroundRunner *br) {
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namespace {
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std::auto_ptr<AudioProvider> source(src);
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wxString cache_dir() {
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// Copy parameters
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bytes_per_sample = source->GetBytesPerSample();
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num_samples = source->GetNumSamples();
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channels = source->GetChannels();
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sample_rate = source->GetSampleRate();
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filename = source->GetFilename();
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samples_native_endian = source->AreSamplesNativeEndian();
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// Check free space
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wxLongLong freespace;
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if (wxGetDiskSpace(DiskCachePath(), NULL, &freespace)) {
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if (num_samples * channels * bytes_per_sample > freespace) {
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throw AudioOpenError("Not enough free disk space in " + STD_STR(DiskCachePath()) + " to cache the audio");
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}
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}
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// Open output file
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diskCacheFilename = DiskCacheName();
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file_cache.Create(diskCacheFilename,true,wxS_DEFAULT);
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file_cache.Open(diskCacheFilename,wxFile::read_write);
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if (!file_cache.IsOpened()) throw AudioOpenError("Unable to write to audio disk cache.");
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br->Run(bind(&HDAudioProvider::FillCache, this, src, std::tr1::placeholders::_1));
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}
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HDAudioProvider::~HDAudioProvider() {
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file_cache.Close();
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wxRemoveFile(diskCacheFilename);
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delete[] data;
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}
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void HDAudioProvider::FillCache(AudioProvider *src, agi::ProgressSink *ps) {
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ps->SetMessage(STD_STR(_("Reading to Hard Disk cache")));
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int64_t block = 4096;
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data = new char[block * channels * bytes_per_sample];
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for (int64_t i = 0; i < num_samples; i += block) {
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block = std::min(block, num_samples - i);
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src->GetAudio(data, i, block);
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file_cache.Write(data, block * channels * bytes_per_sample);
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ps->SetProgress(i, num_samples);
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if (ps->IsCancelled()) {
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file_cache.Close();
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wxRemoveFile(diskCacheFilename);
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delete[] data;
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}
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}
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file_cache.Seek(0);
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}
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void HDAudioProvider::GetAudio(void *buf, int64_t start, int64_t count) const {
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// Requested beyond the length of audio
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if (start+count > num_samples) {
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int64_t oldcount = count;
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count = num_samples-start;
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if (count < 0) count = 0;
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// Fill beyond with zero
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if (bytes_per_sample == 1) {
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char *temp = (char *) buf;
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for (int i=count;i<oldcount;i++) {
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temp[i] = 0;
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}
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}
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if (bytes_per_sample == 2) {
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short *temp = (short *) buf;
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for (int i=count;i<oldcount;i++) {
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temp[i] = 0;
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}
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}
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}
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if (count) {
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wxMutexLocker disklock(diskmutex);
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file_cache.Seek(start*bytes_per_sample);
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file_cache.Read((char*)buf,count*bytes_per_sample*channels);
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}
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}
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/// @brief Get disk cache path
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/// @return
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///
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wxString HDAudioProvider::DiskCachePath() {
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// Default
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wxString path = lagi_wxString(OPT_GET("Audio/Cache/HD/Location")->GetString());
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wxString path = lagi_wxString(OPT_GET("Audio/Cache/HD/Location")->GetString());
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if (path == "default") return StandardPaths::DecodePath("?temp/");
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if (path == "default")
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return StandardPaths::DecodePath("?temp/");
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// Specified
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return DecodeRelativePath(path, StandardPaths::DecodePath("?user/"));
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return DecodeRelativePath(path, StandardPaths::DecodePath("?user/"));
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}
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}
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/// @brief Get disk cache filename
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wxString cache_path() {
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///
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wxString HDAudioProvider::DiskCacheName() {
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// Get pattern
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wxString pattern = lagi_wxString(OPT_GET("Audio/Cache/HD/Name")->GetString());
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wxString pattern = lagi_wxString(OPT_GET("Audio/Cache/HD/Name")->GetString());
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if (pattern.Find("%02i") == wxNOT_FOUND) pattern = "audio%02i.tmp";
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if (pattern.Find("%02i") == wxNOT_FOUND) pattern = "audio%02i.tmp";
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// Try from 00 to 99
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// Try from 00 to 99
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for (int i=0;i<100;i++) {
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for (int i=0;i<100;i++) {
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// File exists?
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// File exists?
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wxString curStringTry = DiskCachePath() + wxString::Format(pattern,i);
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wxString curStringTry = cache_dir() + wxString::Format(pattern,i);
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if (!wxFile::Exists(curStringTry)) return curStringTry;
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if (!wxFile::Exists(curStringTry))
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return curStringTry;
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}
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}
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return "";
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return "";
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}
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}
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/// A PCM audio provider for raw dumps with no header
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class RawAudioProvider : public PCMAudioProvider {
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public:
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RawAudioProvider(wxString const& cache_filename, AudioProvider *src)
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: PCMAudioProvider(cache_filename)
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{
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bytes_per_sample = src->GetBytesPerSample();
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num_samples = src->GetNumSamples();
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channels = src->GetChannels();
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sample_rate = src->GetSampleRate();
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filename = src->GetFilename();
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IndexPoint p = { 0, 0, num_samples };
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index_points.push_back(p);
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}
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bool AreSamplesNativeEndian() const { return true; }
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};
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}
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HDAudioProvider::HDAudioProvider(AudioProvider *src, agi::BackgroundRunner *br) {
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agi::scoped_ptr<AudioProvider> source(src);
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assert(src->AreSamplesNativeEndian()); // Byteswapping should be done before caching
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// Check free space
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wxDiskspaceSize_t freespace;
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if (wxGetDiskSpace(cache_dir(), 0, &freespace)) {
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if (num_samples * channels * bytes_per_sample > freespace)
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throw AudioOpenError("Not enough free disk space in " + STD_STR(cache_dir()) + " to cache the audio");
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}
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bytes_per_sample = source->GetBytesPerSample();
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num_samples = source->GetNumSamples();
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channels = source->GetChannels();
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sample_rate = source->GetSampleRate();
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filename = source->GetFilename();
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diskCacheFilename = cache_path();
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try {
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{
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agi::io::Save out(STD_STR(diskCacheFilename), true);
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br->Run(bind(&HDAudioProvider::FillCache, this, src, &out.Get(), std::tr1::placeholders::_1));
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}
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cache_provider.reset(new RawAudioProvider(diskCacheFilename, src));
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}
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catch (...) {
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wxRemoveFile(diskCacheFilename);
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throw;
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}
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}
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HDAudioProvider::~HDAudioProvider() {
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cache_provider.reset(); // explicitly close the file so we can delete it
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wxRemoveFile(diskCacheFilename);
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}
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void HDAudioProvider::GetAudio(void *buf, int64_t start, int64_t count) const {
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cache_provider->GetAudio(buf, start, count);
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}
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void HDAudioProvider::FillCache(AudioProvider *src, std::ofstream *out, agi::ProgressSink *ps) {
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ps->SetMessage(STD_STR(_("Reading to Hard Disk cache")));
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int64_t block = 65536;
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std::vector<char> read_buf;
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read_buf.resize(block * channels * bytes_per_sample);
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for (int64_t i = 0; i < num_samples; i += block) {
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block = std::min(block, num_samples - i);
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src->GetAudio(&read_buf[0], i, block);
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out->write(&read_buf[0], block * channels * bytes_per_sample);
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ps->SetProgress(i, num_samples);
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if (ps->IsCancelled()) return;
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}
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}
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@ -35,12 +35,13 @@
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///
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///
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#ifndef AGI_PRE
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#ifndef AGI_PRE
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#include <wx/file.h>
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#include <iosfwd>
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#include <wx/thread.h>
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#endif
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#endif
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#include "include/aegisub/audio_provider.h"
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#include "include/aegisub/audio_provider.h"
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#include <libaegisub/scoped_ptr.h>
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namespace agi {
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namespace agi {
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class BackgroundRunner;
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class BackgroundRunner;
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class ProgressSink;
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class ProgressSink;
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@ -52,31 +53,22 @@ namespace agi {
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///
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///
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/// DOCME
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/// DOCME
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class HDAudioProvider : public AudioProvider {
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class HDAudioProvider : public AudioProvider {
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/// DOCME
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/// Name of the file which the decoded audio is written to
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mutable wxMutex diskmutex;
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/// DOCME
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mutable wxFile file_cache;
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/// DOCME
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wxString diskCacheFilename;
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wxString diskCacheFilename;
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/// Audio provider which reads from the decoded cache
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agi::scoped_ptr<AudioProvider> cache_provider;
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/// DOCME
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/// Fill the cache with all of the data from the source audio provider
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bool samples_native_endian;
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/// @param src Audio data to cache
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/// @param file File to write to
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/// DOCME
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/// @param ps Sink for progress reporting
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char *data;
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void FillCache(AudioProvider *src, std::ofstream *file, agi::ProgressSink *ps);
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static wxString DiskCachePath();
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static wxString DiskCacheName();
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void FillCache(AudioProvider *src, agi::ProgressSink *ps);
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public:
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public:
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HDAudioProvider(AudioProvider *source, agi::BackgroundRunner *br);
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HDAudioProvider(AudioProvider *source, agi::BackgroundRunner *br);
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~HDAudioProvider();
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~HDAudioProvider();
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bool AreSamplesNativeEndian() const { return samples_native_endian; }
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bool AreSamplesNativeEndian() const { return true; }
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void GetAudio(void *buf, int64_t start, int64_t count) const;
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void GetAudio(void *buf, int64_t start, int64_t count) const;
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};
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};
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