forked from mia/Aegisub
Remove the uses of wxNumberFormatter
We currently require mismatched locales for non-English since we don't distinguish between locale-independent things like the config file and UI things, which wxNumberFormatter barfs on. Originally committed to SVN as r6930.
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2 changed files with 9 additions and 8 deletions
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@ -152,7 +152,6 @@
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#include <wx/msgdlg.h>
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#include <wx/mstream.h>
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#include <wx/notebook.h>
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#include <wx/numformatter.h>
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#include <wx/panel.h>
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#include <wx/power.h>
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#include <wx/protocol/http.h>
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@ -27,8 +27,6 @@
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#ifndef AGI_PRE
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#include <limits>
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#include <wx/numformatter.h>
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#endif
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Vector2D::Vector2D()
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@ -91,9 +89,13 @@ wxString Vector2D::DStr(char sep) const {
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return wxString::Format("%d%c%d", (int)x, sep, (int)y);
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}
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wxString Vector2D::Str(char sep) const {
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return
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wxNumberFormatter::ToString(x, 3, wxNumberFormatter::Style_NoTrailingZeroes) +
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sep +
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wxNumberFormatter::ToString(y, 3, wxNumberFormatter::Style_NoTrailingZeroes);
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static wxString float_to_string(float val) {
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wxString s = wxString::Format("%.3f", val);
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size_t pos = s.find_last_not_of("0");
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if (pos != s.find(".")) ++pos;
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return s.Left(pos);
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}
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wxString Vector2D::Str(char sep) const {
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return float_to_string(x) + sep + float_to_string(y);
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}
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