diff --git a/aegisub/src/audio_player_dsound.h b/aegisub/src/audio_player_dsound.h index 5045da6cf..22ad73974 100644 --- a/aegisub/src/audio_player_dsound.h +++ b/aegisub/src/audio_player_dsound.h @@ -68,21 +68,6 @@ public: wxThread::ExitCode Entry(); }; -/* -TODO: Rewrite playback thread to manage all of the buffer, and properly marshal the IDirectSound8 -object into the thread for creating the buffer there. -The thread should own the buffer and manage all of the playback. -It must be created with start and duration set, and begins playback at the given position. -New functions: -* Seek(pos) : Restart playback from the given position -* SetEnd(pos) : Set new end point -* GetPosition() : Get the current sample number being played -* Stop() : Stop playback immediately - -Instead of using a stop event, use a playback parameters changed event. When that one's fired, -detect which were actually changed and act accordingly. -All but GetPosition() set appropriate fields and then raise the parameters changed event. -*/ /// DOCME /// @class DirectSoundPlayer