diff --git a/aegisub/build/aegisub_vs2008/aegisub_vs2008.vcproj b/aegisub/build/aegisub_vs2008/aegisub_vs2008.vcproj index 0973fb931..19fe389b7 100644 --- a/aegisub/build/aegisub_vs2008/aegisub_vs2008.vcproj +++ b/aegisub/build/aegisub_vs2008/aegisub_vs2008.vcproj @@ -1791,6 +1791,14 @@ RelativePath="..\..\src\audio_karaoke.h" > + + + + diff --git a/aegisub/src/Makefile.am b/aegisub/src/Makefile.am index f6403dc02..fd3179c89 100644 --- a/aegisub/src/Makefile.am +++ b/aegisub/src/Makefile.am @@ -200,6 +200,7 @@ aegisub_2_2_SOURCES = \ audio_provider_quicktime.cpp \ audio_provider_ram.cpp \ audio_provider_stream.cpp \ + audio_renderer.cpp \ audio_spectrum.cpp \ auto4_base.cpp \ avisynth_wrap.cpp \ diff --git a/aegisub/src/audio_renderer.cpp b/aegisub/src/audio_renderer.cpp new file mode 100644 index 000000000..08b7f760a --- /dev/null +++ b/aegisub/src/audio_renderer.cpp @@ -0,0 +1,350 @@ +// Copyright (c) 2009, Niels Martin Hansen +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are met: +// +// * Redistributions of source code must retain the above copyright notice, +// this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above copyright notice, +// this list of conditions and the following disclaimer in the documentation +// and/or other materials provided with the distribution. +// * Neither the name of the Aegisub Group nor the names of its contributors +// may be used to endorse or promote products derived from this software +// without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE +// POSSIBILITY OF SUCH DAMAGE. +// +// Aegisub Project http://www.aegisub.org/ +// +// $Id$ + +/// @file audio_renderer.cpp +/// @brief Base classes for audio renderers (spectrum, waveform, ...) +/// @ingroup audio_ui + + +#include "audio_renderer.h" +#include +#include + + +/// @class AudioRendererBitmapCache +/// @brief Caches bitmaps of rendered audio at a specific resolution +/// +/// Used internally by the AudioRenderer class. +class AudioRendererBitmapCache { + /// Width of cached bitmaps + int width; + /// Height of cached bitmaps + int height; + + /// Memory size of each cached image, for cache management + size_t bytes_per_image; + + // Cached bitmaps + // Intentionally not doxygened, too internal + struct CachedBitmap { + // The bitmap itself + wxBitmap bmp; + // "Timestamp" of last access (not necessarily related to any clocks) + int last_access; + + CachedBitmap(wxBitmap bmp = wxBitmap()) : bmp(bmp), last_access(0) { } + ~CachedBitmap() { } + + bool operator < (const CachedBitmap &other) const { return last_access < other.last_access; } + }; + + typedef std::map CacheType; + CacheType cache; + +public: + /// @brief Constructor + /// + /// Does nothing. + AudioRendererBitmapCache(); + + /// @brief Destructor + /// + /// Does nothing. + ~AudioRendererBitmapCache(); + + /// @brief Age the cache, purging old items + /// @param max_size Maximum allowed cache size, in bytes + /// + /// Purges the least recently used bitmaps to bring the cache size below max_size. + /// Aging is a somewhat expensive operation and should only be done once in a while. + /// + /// If max_size is specified to 0, the cache will be entirely cleared in a fast manner. + void Age(size_t max_size); + + /// @brief Change the size of cached images + /// @param new_width New width of images to cache + /// @param new_height New height of images to cache + /// + /// Clears and re-initialises the cache. + void Resize(int new_width, int new_height); + + /// @brief Retrieve an image from cache + /// @param bmp [out] Bitmap to return the image in + /// @param key Key to request the image for + /// @param timestamp Timestamp to use for cache age management + /// @return Returns false if the image had to be created in cache; if the return is + /// false, the consumer must draw into the returned bitmap. + /// + /// Example: + /// @code + /// wxBitmap bmp; + /// if (!cache->Get(bmp, key, timestamp)) + /// RenderBitmap(bmp); + /// // Use bmp + /// @endcode + /// + /// The timestamp passed should never decrease between calls to the same cache. + /// + /// The key has no inherent meaning to the cache. + bool Get(wxBitmap &bmp, int key, int timestamp); +}; + + + + +AudioRendererBitmapCache::AudioRendererBitmapCache() +{ + Resize(0, 0); +} + + +AudioRendererBitmapCache::~AudioRendererBitmapCache() +{ + // Nothing to do +} + + +void AudioRendererBitmapCache::Age(size_t max_size) +{ + if (max_size == 0) + { + cache.clear(); + return; + } + + /// @todo Make this faster than O(n^2) + + size_t max_items = max_size / bytes_per_image; + + while (cache.size() > max_items) + { + // Find the oldest item and remove it + CacheType::iterator next = cache.begin(); + CacheType::iterator oldest = next; + while (++next != cache.end()) + { + if (next->second.last_access < oldest->second.last_access) + oldest = next; + } + cache.erase(oldest); + } +} + + +void AudioRendererBitmapCache::Resize(int new_width, int new_height) +{ + Age(0); + + width = new_width; + height = new_height; + + // Assuming 32 bpp + // This probably isn't completely accurate, but just a reasonable approximation + bytes_per_image = sizeof(CachedBitmap) + width*height*4; +} + + +bool AudioRendererBitmapCache::Get(wxBitmap &bmp, int key, int timestamp) +{ + CacheType::iterator item = cache.find(key); + bool found = true; + + if (item == cache.end()) + { + cache[key] = CachedBitmap(wxBitmap(width, height, 32)); + item = cache.find(key); + assert(item != cache.end()); + found = false; + } + + item->second.last_access = timestamp; + bmp = item->second.bmp; + + return found; +} + + + + +AudioRenderer::AudioRenderer() +: cache_bitmap_width(32) // arbitrary value for now +, bitmaps_normal(new AudioRendererBitmapCache) +, bitmaps_selected(new AudioRendererBitmapCache) +, cache_clock(0) +, cache_maxsize(0) +, renderer(0) +, provider(0) +{ + // Make sure there's *some* values for those fields, and in the caches + SetSamplesPerPixel(1); + SetHeight(1); +} + + +AudioRenderer::~AudioRenderer() +{ + // Nothing to do, everything is auto-allocated +} + + +void AudioRenderer::SetSamplesPerPixel(int _pixel_samples) +{ + pixel_samples = _pixel_samples; +} + + +void AudioRenderer::SetHeight(int _pixel_height) +{ + if (pixel_height == _pixel_height) return; + + pixel_height = _pixel_height; + bitmaps_normal->Resize(cache_bitmap_width, pixel_height); + bitmaps_selected->Resize(cache_bitmap_width, pixel_height); +} + + +void AudioRenderer::SetRenderer(AudioRendererBitmapProvider *_renderer) +{ + if (renderer == _renderer) return; + + if (renderer) + renderer->SetProvider(0); + + renderer = _renderer; + bitmaps_normal->Age(0); + bitmaps_selected->Age(0); + + if (renderer) + renderer->SetProvider(provider); +} + + +void AudioRenderer::SetAudioProvider(AudioProvider *_provider) +{ + if (provider == _provider) return; + + provider = _provider; + bitmaps_normal->Age(0); + bitmaps_selected->Age(0); + + if (renderer) + renderer->SetProvider(provider); +} + + +wxBitmap AudioRenderer::GetCachedBitmap(int i, bool selected) +{ + assert(provider); + assert(renderer); + + // Pick the cache to use + AudioRendererBitmapCache *cache = (selected ? bitmaps_selected : bitmaps_normal).get(); + + wxBitmap bmp; + if (!cache->Get(bmp, i, cache_clock)) + { + renderer->Render(bmp, i*cache_bitmap_width, selected); + } + + assert(bmp.IsOk()); + return bmp; +} + + +void AudioRenderer::Render(wxDC &dc, wxPoint origin, int start, int length, bool selected) +{ + assert(start >= 0); + assert(length >= 0); + + assert(start >= 0); + + if (!provider) return; + if (!renderer) return; + + // Last absolute pixel strip to render + int end = start + length - 1; + // Figure out which range of bitmaps are required + int firstbitmap = start / cache_bitmap_width; + // And the offset in it to start its use at + int firstbitmapoffset = start % cache_bitmap_width; + // The last bitmap required + int lastbitmap = end / cache_bitmap_width; + // How many columns of the last bitmap to use + int lastbitmapoffset = end % cache_bitmap_width; + + // Two basic cases now: Either firstbitmap is the same as lastbitmap, or they're different. + + // origin is passed by value because we'll be using it as a local var to keep track + // of rendering progress! + + if (firstbitmap == lastbitmap) + { + // These better be the same: The first to the last column of the single bitmap + // to use should equal the length of the area to render. + assert(lastbitmapoffset - firstbitmapoffset == length); + + wxBitmap bmp = GetCachedBitmap(firstbitmap, selected); + wxMemoryDC bmpdc(bmp); + dc.Blit(origin, wxSize(length, pixel_height), &bmpdc, wxPoint(firstbitmapoffset, 0)); + } + else + { + wxBitmap bmp; + + { + bmp = GetCachedBitmap(firstbitmap, selected); + wxMemoryDC bmpdc(bmp); + dc.Blit(origin, wxSize(cache_bitmap_width-firstbitmapoffset, pixel_height), + &bmpdc, wxPoint(firstbitmapoffset, 0)); + origin.x += cache_bitmap_width-firstbitmapoffset; + } + + for (int i = 1; i < lastbitmap; ++i) + { + bmp = GetCachedBitmap(i, selected); + wxMemoryDC bmpdc(bmp); + dc.Blit(origin, wxSize(cache_bitmap_width, pixel_height), &bmpdc, wxPoint(0, 0)); + origin.x += cache_bitmap_width; + } + + { + bmp = GetCachedBitmap(lastbitmap, selected); + wxMemoryDC bmpdc(bmp); + dc.Blit(origin, wxSize(lastbitmapoffset, pixel_height), &bmpdc, wxPoint(0, 0)); + } + } + + if (selected) + bitmaps_selected->Age(cache_maxsize); + else + bitmaps_normal->Age(cache_maxsize); +} + diff --git a/aegisub/src/audio_renderer.h b/aegisub/src/audio_renderer.h new file mode 100644 index 000000000..c030542d2 --- /dev/null +++ b/aegisub/src/audio_renderer.h @@ -0,0 +1,209 @@ +// Copyright (c) 2009, Niels Martin Hansen +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are met: +// +// * Redistributions of source code must retain the above copyright notice, +// this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above copyright notice, +// this list of conditions and the following disclaimer in the documentation +// and/or other materials provided with the distribution. +// * Neither the name of the Aegisub Group nor the names of its contributors +// may be used to endorse or promote products derived from this software +// without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE +// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR +// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF +// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS +// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN +// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) +// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE +// POSSIBILITY OF SUCH DAMAGE. +// +// Aegisub Project http://www.aegisub.org/ +// +// $Id$ + +/// @file audio_renderer.h +/// @see audio_renderer.cpp +/// @ingroup audio_ui +/// +/// Base classes for audio renderers (spectrum, waveform, ...) + + +#include +#include +#include +#include + + +// Some forward declarations for outside stuff +class AudioProvider; + +// Forwards declarations for internal stuff +class AudioRendererBitmapCache; +class AudioRendererBitmapProvider; + + +/// @class AudioRenderer +/// @brief Renders audio to bitmap images for display on screen +/// +/// Manages a bitmap cache and paints to device contexts. +/// +/// To implement a new audio renderer, see AudioRendererBitmapProvider. +class AudioRenderer { + /// Horizontal zoom level, samples per pixel + int pixel_samples; + /// Vertical zoom level, height in pixels + int pixel_height; + + /// Width of bitmaps to store in cache + const int cache_bitmap_width; + + /// Cached bitmaps for normal audio ranges + std::auto_ptr bitmaps_normal; + /// Cached bitmaps for marked (selected) audio ranges + std::auto_ptr bitmaps_selected; + /// The "clock" used for cache aging, increased on each render operation + int cache_clock; + /// The maximum allowed size of the cache, in bytes + size_t cache_maxsize; + + /// Actual renderer for bitmaps + AudioRendererBitmapProvider *renderer; + + /// Audio provider to use as source + AudioProvider *provider; + + /// @brief Make sure bitmap index i is in cache + /// @param i Index of bitmap to get into cache + /// @param selected Whether to get a "selected" state bitmap or not + /// @return The requested bitmap + /// + /// Will attempt retrieving the requested bitmap from the cache, creating it + /// if the cache doesn't have it. + wxBitmap GetCachedBitmap(int i, bool selected); + +public: + /// @brief Constructor + /// + /// Initialises audio rendering to a do-nothing state. An audio provider and bitmap + /// provider must be set before the audio renderer is functional. + AudioRenderer(); + + /// @brief Destructor + /// + /// Only destroys internal data, audio provider and bitmap providers are + /// owned by the consumer of audio rendering. + ~AudioRenderer(); + + /// @brief Set horizontal zoom + /// @param pixel_samples Audio samples per pixel to render at + /// + /// Changing the zoom level invalidates all cached bitmaps. + void SetSamplesPerPixel(int pixel_samples); + + /// @brief Set vertical zoom + /// @param pixel_height Height in pixels to render at + /// + /// Changing the zoom level invalidates all cached bitmaps. + void SetHeight(int pixel_height); + + /// @brief Get horizontal zoom + /// @return Audio samples per pixel rendering at + int GetSamplesPerPixel() const { return pixel_samples; } + + /// @brief Get vertical zoom + /// @return Height in pixels rendering at + int GetHeight() const { return pixel_height; } + + /// @brief Change renderer + /// @param renderer New renderer to use + /// + /// The consumer of audio rendering is responsible for creating, managing and destroying + /// audio bitmap providers (renderers). If a renderer was previously set with this function + /// and a new one is set, the consumer of audio rendering is still responsible for the + /// life of the old renderer. + /// + /// A bitmap provider must be assigned to a newly created audio renderer before it + /// can be functional. + /// + /// Changing renderer invalidates all cached bitmaps. + /// + /// The old renderer will have its audio provider reset to 0 and the new renderer will + /// have its audio provider set to the current. This is done in part to ensure that + /// the renderers have any internal caches cleared. + void SetRenderer(AudioRendererBitmapProvider *renderer); + + /// @brief Change audio provider + /// @param provider New audio provider to use + /// + /// The consumer of audio rendering is responsible for managing audio providers. + /// If an audio provider was previously assigned to the audio renderer and a + /// new one is assigned, the consumer of audio rendering is still responsible for + /// the life of the old audio provider. + /// + /// An audio provider must be assigned to a newly created audio renderer before it + /// can be functional. + /// + /// Changing audio provider invalidates all cached bitmaps. + /// + /// If a renderer is set, this will also set the audio provider for the renderer. + void SetAudioProvider(AudioProvider *provider); + + /// @brief Render audio to a device context + /// @param dc The device context to draw to + /// @param origin Top left corner to render at, in the DC's coordinates + /// @param start First pixel from beginning of the audio stream to render + /// @param length Number of pixels of audio to render + /// @param selected Whether to render the audio as being selected or not + /// + /// The first audio sample rendered is start*pixel_samples, and the number + /// of audio samples rendered is length*pixel_samples. + void Render(wxDC &dc, wxPoint origin, int start, int length, bool selected); +}; + + +/// @class AudioRendererBitmapProvider +/// @brief Base class for audio renderer implementations +/// +/// Derive from this class to implement a way to render audio to images. +class AudioRendererBitmapProvider { +protected: + /// Audio provider to use for rendering + AudioProvider *provider; + /// Horizontal zoom in samples per pixel + int pixel_samples; + + /// @brief Called when the audio provider changes + /// + /// Implementations can override this method to do something when the audio provider is changed + virtual void OnSetProvider() { } + + /// @brief Called when horizontal zoom changes + /// + /// Implementations can override this method to do something when the horizontal zoom is changed + virtual void OnSetSamplesPerPixel() { } + +public: + /// @brief Rendering function + /// @param bmp Bitmap to render to + /// @param start First pixel from beginning of the audio stream to render + /// @param selected Whether to render the audio as being selected or not + /// + /// Deriving classes must implement this method. The bitmap in bmp holds + /// the width and height to render. + virtual void Render(wxBitmap &bmp, int start, bool selected) = 0; + + /// @brief Change audio provider + /// @param provider Audio provider to change to + void SetProvider(AudioProvider *provider); + /// @brief Change horizontal zoom + /// @param pixel_samples Samples per pixel to zoom to + void SetSamplesPerPixel(int pixel_samples); +};