Kill FrameMain::HasASSDraw as it's no longer used

Originally committed to SVN as r5555.
This commit is contained in:
Thomas Goyne 2011-08-27 06:29:45 +00:00
parent 626df4db05
commit 5d07756838
2 changed files with 0 additions and 11 deletions

View file

@ -574,15 +574,6 @@ bool FrameMain::LoadList(wxArrayString list) {
return subs.size() || audio.size() || video.size(); return subs.size() || audio.size() || video.size();
} }
bool FrameMain::HasASSDraw() {
#ifdef __WINDOWS__
wxFileName fn(StandardPaths::DecodePath("?data/ASSDraw3.exe"));
return fn.FileExists();
#else
return false;
#endif
}
static void autosave_timer_changed(wxTimer *timer, const agi::OptionValue &opt) { static void autosave_timer_changed(wxTimer *timer, const agi::OptionValue &opt) {
int freq = opt.GetInt(); int freq = opt.GetInt();
if (freq <= 0) { if (freq <= 0) {

View file

@ -141,8 +141,6 @@ public:
FrameMain(wxArrayString args); FrameMain(wxArrayString args);
~FrameMain(); ~FrameMain();
bool HasASSDraw();
/// Set the status bar text /// Set the status bar text
/// @param text New status bar text /// @param text New status bar text
/// @param ms Time in milliseconds that the message should be visible /// @param ms Time in milliseconds that the message should be visible