forked from mia/Aegisub
Kill FrameMain::HasASSDraw as it's no longer used
Originally committed to SVN as r5555.
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626df4db05
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5d07756838
2 changed files with 0 additions and 11 deletions
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@ -574,15 +574,6 @@ bool FrameMain::LoadList(wxArrayString list) {
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return subs.size() || audio.size() || video.size();
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return subs.size() || audio.size() || video.size();
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}
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}
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bool FrameMain::HasASSDraw() {
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#ifdef __WINDOWS__
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wxFileName fn(StandardPaths::DecodePath("?data/ASSDraw3.exe"));
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return fn.FileExists();
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#else
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return false;
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#endif
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}
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static void autosave_timer_changed(wxTimer *timer, const agi::OptionValue &opt) {
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static void autosave_timer_changed(wxTimer *timer, const agi::OptionValue &opt) {
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int freq = opt.GetInt();
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int freq = opt.GetInt();
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if (freq <= 0) {
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if (freq <= 0) {
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@ -141,8 +141,6 @@ public:
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FrameMain(wxArrayString args);
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FrameMain(wxArrayString args);
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~FrameMain();
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~FrameMain();
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bool HasASSDraw();
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/// Set the status bar text
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/// Set the status bar text
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/// @param text New status bar text
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/// @param text New status bar text
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/// @param ms Time in milliseconds that the message should be visible
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/// @param ms Time in milliseconds that the message should be visible
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