forked from mia/Aegisub
Get rid of the splash screen. If you want it back, you better make it a) not broken, and b) actually useful as a startup diagnostics tool. If you can't do both, get out.
Originally committed to SVN as r4829.
This commit is contained in:
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50f8389615
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65b5907a4c
4 changed files with 0 additions and 204 deletions
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@ -221,7 +221,6 @@ aegisub_3_0_SOURCES = \
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dialog_selection.cpp \
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dialog_shift_times.cpp \
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dialog_spellchecker.cpp \
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dialog_splash.cpp \
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dialog_style_editor.cpp \
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dialog_style_manager.cpp \
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dialog_styling_assistant.cpp \
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@ -1,117 +0,0 @@
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// Copyright (c) 2005, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file dialog_splash.cpp
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/// @brief Splash screen
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/// @ingroup configuration_ui
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///
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////////////
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// Includes
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#include "config.h"
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#ifndef AGI_PRE
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#include <wx/dcclient.h>
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#include <wx/display.h>
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#include <wx/string.h>
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#endif
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#include "dialog_splash.h"
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#include "libresrc/libresrc.h"
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/// @brief Constructor
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/// @param parent
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///
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SplashScreen::SplashScreen(wxWindow *parent)
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: wxFrame (parent, -1, _T(""), wxDefaultPosition, wxSize(420,240), wxSTAY_ON_TOP | wxFRAME_NO_TASKBAR , _T("Splash"))
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{
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// Set parent
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par = parent;
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// Get splash
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splash = GETIMAGE(splash_misc);
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#if wxUSE_DISPLAY == 1
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// Center on current display
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if (wxDisplay::GetCount() < 1) CentreOnParent();
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else {
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// Get parent position
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wxRect parRect = parent->GetRect();
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// Get display number
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int point = wxDisplay::GetFromPoint(wxPoint(parRect.GetX() + parRect.GetWidth()/2,parRect.GetY() + parRect.GetHeight()/2));
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if (point == wxNOT_FOUND) point = 0;
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// Get display size
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wxDisplay display(point);
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wxRect dr = display.GetGeometry();
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// Calculate position and center it there
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wxRect window = GetScreenRect();
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window = window.CenterIn(dr);
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Move(window.GetLeft(),window.GetTop());
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}
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#else
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// Center on window
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CentreOnParent();
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#endif
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// Prepare
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wxClientDC dc(this);
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dc.DrawBitmap(splash,0,0);
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}
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/// @brief Destructor
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///
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SplashScreen::~SplashScreen () {
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}
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///////////////
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// Event table
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BEGIN_EVENT_TABLE(SplashScreen, wxFrame)
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EVT_PAINT(SplashScreen::OnPaint)
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END_EVENT_TABLE()
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/// @brief OnPaint
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/// @param event
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///
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void SplashScreen::OnPaint(wxPaintEvent& event) {
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wxPaintDC dc(this);
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dc.DrawBitmap(splash,0,0);
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}
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@ -1,68 +0,0 @@
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// Copyright (c) 2005, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file dialog_splash.h
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/// @see dialog_splash.cpp
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/// @ingroup configuration_ui
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///
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////////////
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// Includes
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#ifndef AGI_PRE
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#include <wx/frame.h>
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#endif
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/// DOCME
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/// @class SplashScreen
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/// @brief DOCME
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///
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/// DOCME
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class SplashScreen: public wxFrame {
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private:
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/// DOCME
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wxWindow *par;
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/// DOCME
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wxBitmap splash;
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public:
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SplashScreen(wxWindow *parent);
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~SplashScreen();
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void OnPaint(wxPaintEvent& event);
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DECLARE_EVENT_TABLE()
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};
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@ -57,7 +57,6 @@
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#include "compat.h"
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#include "dialog_detached_video.h"
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#include "dialog_search_replace.h"
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#include "dialog_splash.h"
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#include "dialog_styling_assistant.h"
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#include "dialog_version_check.h"
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#include "drop.h"
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@ -123,19 +122,6 @@ FrameMain::FrameMain (wxArrayString args)
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wxPNGHandler *png = new wxPNGHandler;
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wxImage::AddHandler(png);
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// Splash screen
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// It doesn't work properly on wxMac, and the jumping dock icon
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// signals the same as the splash screen either way.
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SplashScreen *splash = 0;
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#if !_DEBUG && !__WXMAC__
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if (OPT_GET("App/Splash")->GetBool()) {
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splash = new SplashScreen(this);
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splash->Show(true);
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splash->Update();
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}
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else
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#endif
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wxSafeYield();
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// Storage for subs-file-local scripts
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@ -214,10 +200,6 @@ FrameMain::FrameMain (wxArrayString args)
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SetDisplayMode(1, 1);
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Thaw();
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if (splash) {
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delete splash;
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}
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//ShowFullScreen(true,wxFULLSCREEN_NOBORDER | wxFULLSCREEN_NOCAPTION);
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StartupLog(_T("Leaving FrameMain constructor"));
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}
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