Add a FFMS2 project

This commit is contained in:
Thomas Goyne 2012-11-12 14:27:36 -08:00
parent 938a1d32c8
commit 6a0c790ff2
2 changed files with 101 additions and 1 deletions

View file

@ -54,6 +54,9 @@
<ProjectReference Include="..\csrihelper\csrihelper.vcxproj">
<Project>{c832eaf3-860d-4373-a02c-933626b47a5e}</Project>
</ProjectReference>
<ProjectReference Include="..\ffms2\ffms2.vcxproj">
<Project>{aa137613-96a1-4388-8905-71345b4f8f87}</Project>
</ProjectReference>
<ProjectReference Include="..\fftw\fftw.vcxproj" Condition="Exists('$(FftwSrcDir)')">
<Project>{ea3dcc95-2423-4ea0-a508-7a427b4c0594}</Project>
</ProjectReference>
@ -459,4 +462,4 @@
<ImportGroup Label="ExtensionTargets">
<Import Project="$(MSBuildThisFileDirectory)Aegisub.targets" />
</ImportGroup>
</Project>
</Project>

View file

@ -0,0 +1,97 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!-- VC boilerplate -->
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{AA137613-96A1-4388-8905-71345B4F8F87}</ProjectGuid>
<RootNamespace>ffms2</RootNamespace>
</PropertyGroup>
<!-- Aegisub project configuration -->
<PropertyGroup Label="AegisubConfiguration">
<AegisubProjectType>dll</AegisubProjectType>
</PropertyGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(MSBuildThisFileDirectory)..\aegisub.props" />
</ImportGroup>
<!-- Project specific configuration -->
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>
$(FfmsSrcDir)\include;
%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<PreprocessorDefinitions>
FFMS_EXPORTS;
HAALISOURCE;
_CRT_SECURE_NO_WARNINGS;
_CRT_NONSTDC_NO_DEPRECATE;
_SCL_SECURE_NO_WARNINGS;
__STDC_CONSTANT_MACROS;
%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<DisableSpecificWarnings>4250;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>$(AegisubLibraryDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
</ItemDefinitionGroup>
<Target Name="CopyHeaders" AfterTargets="ClCompile">
<Copy
SourceFiles="$(FfmsSrcDir)\include\ffms.h;$(FfmsSrcDir)\include\ffmscompat.h"
DestinationFolder="$(AegisubSourceBase)include"
SkipUnchangedFiles="true"
/>
</Target>
<!-- Source files -->
<ItemGroup>
<None Include="$(FfmsSrcDir)\src\avisynth\*.cpp" />
<None Include="$(FfmsSrcDir)\src\avisynth\*.h" />
<None Include="$(FfmsSrcDir)\src\vapoursynth\*.cpp" />
<None Include="$(FfmsSrcDir)\src\vapoursynth\*.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="$(FfmsSrcDir)\src\config\libs.cpp" />
<ClCompile Include="$(FfmsSrcDir)\src\core\*.cpp" />
<ClCompile Include="$(FfmsSrcDir)\src\core\*.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="$(FfmsSrcDir)\include\ffms.h" />
<ClInclude Include="$(FfmsSrcDir)\include\ffmscompat.h" />
<ClInclude Include="$(FfmsSrcDir)\src\config\msvc-config.h" />
<ClInclude Include="$(FfmsSrcDir)\src\core\*.h" />
</ItemGroup>
</Project>