forked from mia/Aegisub
Fixed some video display bugs and added overscan mask drawing (disabled for now).
Originally committed to SVN as r1308.
This commit is contained in:
parent
907221c940
commit
726305faff
5 changed files with 74 additions and 3 deletions
|
@ -54,6 +54,11 @@
|
|||
DialogStyleManager::DialogStyleManager (wxWindow *parent,SubtitlesGrid *_grid)
|
||||
: wxDialog (parent,-1,_("Styles Manager"),wxDefaultPosition,wxDefaultSize,wxDEFAULT_DIALOG_STYLE,_T("DialogStylesManager"))
|
||||
{
|
||||
// Set icon
|
||||
wxIcon ico;
|
||||
ico.CopyFromBitmap(wxBITMAP(style_toolbutton));
|
||||
SetIcon(ico);
|
||||
|
||||
// Vars
|
||||
grid = _grid;
|
||||
|
||||
|
@ -67,7 +72,7 @@ DialogStyleManager::DialogStyleManager (wxWindow *parent,SubtitlesGrid *_grid)
|
|||
CatalogBox->Add(CatalogDelete,0,0,0);
|
||||
|
||||
// Storage styles list
|
||||
StorageList = new wxListBox(this, LIST_STORAGE, wxDefaultPosition, wxSize(205,250), 0, NULL, wxLB_EXTENDED);
|
||||
StorageList = new wxListBox(this, LIST_STORAGE, wxDefaultPosition, wxSize(260,250), 0, NULL, wxLB_EXTENDED);
|
||||
wxSizer *StorageBox = new wxStaticBoxSizer(wxVERTICAL, this, _("Storage"));
|
||||
wxSizer *StorageButtons = new wxBoxSizer(wxHORIZONTAL);
|
||||
wxSizer *StorageButtonsLow = new wxBoxSizer(wxHORIZONTAL);
|
||||
|
@ -100,7 +105,7 @@ DialogStyleManager::DialogStyleManager (wxWindow *parent,SubtitlesGrid *_grid)
|
|||
StorageDelete->Disable();
|
||||
|
||||
// Local styles list
|
||||
CurrentList = new wxListBox(this, LIST_CURRENT, wxDefaultPosition, wxSize(205,250), 0, NULL, wxLB_EXTENDED);
|
||||
CurrentList = new wxListBox(this, LIST_CURRENT, wxDefaultPosition, wxSize(260,250), 0, NULL, wxLB_EXTENDED);
|
||||
wxSizer *CurrentBox = new wxStaticBoxSizer(wxVERTICAL, this, _("Current script"));
|
||||
wxSizer *CurrentButtons = new wxBoxSizer(wxHORIZONTAL);
|
||||
wxSizer *CurrentButtonsLow = new wxBoxSizer(wxHORIZONTAL);
|
||||
|
|
|
@ -758,6 +758,9 @@ void SubtitlesGrid::LoadFromAss (AssFile *_ass,bool keepSelection,bool dontModif
|
|||
Clear();
|
||||
if (keepSelection) yPos = oldPos;
|
||||
|
||||
// Clear from video
|
||||
VideoContext::Get()->curLine = NULL;
|
||||
|
||||
// Get subtitles
|
||||
if (_ass) ass = _ass;
|
||||
else {
|
||||
|
|
|
@ -116,7 +116,8 @@ VideoContext::VideoContext() {
|
|||
keepAudioSync = true;
|
||||
|
||||
// Threads
|
||||
threaded = Options.AsBool(_T("Threaded Video"));
|
||||
//threaded = Options.AsBool(_T("Threaded Video"));
|
||||
threaded = false;
|
||||
threadLocked = false;
|
||||
threadNextFrame = -1;
|
||||
}
|
||||
|
@ -182,6 +183,7 @@ void VideoContext::Reset() {
|
|||
overKeyFramesLoaded = false;
|
||||
isPlaying = false;
|
||||
nextFrame = -1;
|
||||
curLine = NULL;
|
||||
|
||||
// Update displays
|
||||
UpdateDisplays(true);
|
||||
|
|
|
@ -67,6 +67,7 @@
|
|||
#include "main.h"
|
||||
#include "video_slider.h"
|
||||
#include "video_box.h"
|
||||
#include "gl_wrap.h"
|
||||
|
||||
|
||||
///////
|
||||
|
@ -218,6 +219,7 @@ void VideoDisplay::Render() {
|
|||
glOrtho(0.0f,sw,sh,0.0f,-1000.0f,1000.0f);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
if (glGetError()) throw _T("Error setting up matrices (wtf?).");
|
||||
glShadeModel(GL_FLAT);
|
||||
|
||||
// Texture mode
|
||||
if (w != pw || h != ph) {
|
||||
|
@ -267,6 +269,10 @@ void VideoDisplay::Render() {
|
|||
glVertex2f(sw,0);
|
||||
glEnd();
|
||||
context->SetShader(false);
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
|
||||
// TV effects
|
||||
DrawTVEffects();
|
||||
|
||||
// Draw overlay
|
||||
wxASSERT(visual);
|
||||
|
@ -279,6 +285,58 @@ void VideoDisplay::Render() {
|
|||
}
|
||||
|
||||
|
||||
///////////////////////////////////
|
||||
// TV effects (overscan and so on)
|
||||
void VideoDisplay::DrawTVEffects() {
|
||||
// Get coordinates
|
||||
int sw,sh;
|
||||
VideoContext *context = VideoContext::Get();
|
||||
context->GetScriptSize(sw,sh);
|
||||
bool drawOverscan = false;
|
||||
|
||||
// Draw overscan mask
|
||||
if (drawOverscan) {
|
||||
// Parameters
|
||||
DrawOverscanMask(int(sw * 0.067),int(sh * 0.05),wxColour(30,70,200),0.5);
|
||||
DrawOverscanMask(int(sw * 0.033),int(sh * 0.035),wxColour(30,70,200),0.5);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//////////////////////
|
||||
// Draw overscan mask
|
||||
void VideoDisplay::DrawOverscanMask(int sizeH,int sizeV,wxColour colour,double alpha) {
|
||||
// Parameters
|
||||
int sw,sh;
|
||||
VideoContext *context = VideoContext::Get();
|
||||
context->GetScriptSize(sw,sh);
|
||||
int rad1 = 24;
|
||||
int gapH = sizeH+rad1;
|
||||
int gapV = sizeV+rad1;
|
||||
int rad2 = (int)sqrt(double(gapH*gapH + gapV*gapV))+1;
|
||||
|
||||
// Set up GL wrapper
|
||||
OpenGLWrapper gl;
|
||||
gl.SetFillColour(colour,alpha);
|
||||
gl.SetLineColour(wxColour(0,0,0),0.0,1);
|
||||
|
||||
// Draw rectangles
|
||||
gl.DrawRectangle(gapH,0,sw-gapH,sizeV); // Top
|
||||
gl.DrawRectangle(sw-sizeH,gapV,sw,sh-gapV); // Right
|
||||
gl.DrawRectangle(gapH,sh-sizeV,sw-gapH,sh); // Bottom
|
||||
gl.DrawRectangle(0,gapV,sizeH,sh-gapV); // Left
|
||||
|
||||
// Draw corners
|
||||
gl.DrawRing(gapH,gapV,rad1,rad2,1.0,180.0,270.0); // Top-left
|
||||
gl.DrawRing(sw-gapH,gapV,rad1,rad2,1.0,90.0,180.0); // Top-right
|
||||
gl.DrawRing(sw-gapH,sh-gapV,rad1,rad2,1.0,0.0,90.0); // Bottom-right
|
||||
gl.DrawRing(gapH,sh-gapV,rad1,rad2,1.0,270.0,360.0); // Bottom-left
|
||||
|
||||
// Done
|
||||
glDisable(GL_BLEND);
|
||||
}
|
||||
|
||||
|
||||
///////////////
|
||||
// Update size
|
||||
void VideoDisplay::UpdateSize() {
|
||||
|
|
|
@ -72,6 +72,9 @@ private:
|
|||
int dx1,dx2,dy1,dy2;
|
||||
bool locked;
|
||||
|
||||
void DrawTVEffects();
|
||||
void DrawOverscanMask(int sizeH,int sizeV,wxColour color,double alpha=0.5);
|
||||
|
||||
void OnPaint(wxPaintEvent& event);
|
||||
void OnKey(wxKeyEvent &event);
|
||||
void OnMouseEvent(wxMouseEvent& event);
|
||||
|
|
Loading…
Reference in a new issue