forked from mia/Aegisub
Fix x64 compilation on Windows
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@ -33,6 +33,7 @@ inline void push_value(lua_State *L, const char *value) { lua_pushstring(L, valu
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inline void push_value(lua_State *L, double value) { lua_pushnumber(L, value); }
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inline void push_value(lua_State *L, double value) { lua_pushnumber(L, value); }
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inline void push_value(lua_State *L, int value) { lua_pushinteger(L, value); }
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inline void push_value(lua_State *L, int value) { lua_pushinteger(L, value); }
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inline void push_value(lua_State *L, size_t value) { lua_pushinteger(L, value); }
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inline void push_value(lua_State *L, size_t value) { lua_pushinteger(L, value); }
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inline void push_value(lua_State *L, int64_t value) { lua_pushinteger(L, value); }
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inline void push_value(lua_State *L, long value) { lua_pushinteger(L, value); }
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inline void push_value(lua_State *L, long value) { lua_pushinteger(L, value); }
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inline void push_value(lua_State *L, void *p) { lua_pushlightuserdata(L, p); }
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inline void push_value(lua_State *L, void *p) { lua_pushlightuserdata(L, p); }
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