forked from mia/Aegisub
Update agi_pre.h
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2 changed files with 71 additions and 30 deletions
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@ -49,17 +49,46 @@
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// Ensure we get a consistent SDK with VS2012 + Win8 SDK
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#define _USING_V110_SDK71_ 1
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#include "../libaegisub/lagi_pre.h"
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#ifndef _WIN32
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#include "../acconf.h"
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#endif
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// General headers
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#define WIN32_LEAN_AND_MEAN
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// Common C
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#include <cassert>
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#include <cerrno>
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#include <cfloat>
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#include <climits>
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#include <cmath>
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#include <cstdint>
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#include <ctime>
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#ifdef _MSC_VER
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#pragma warning(push)
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#pragma warning(disable:4996)
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#endif
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// Common C++
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#include <algorithm>
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#include <array>
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#include <inttypes.h>
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#include <list>
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#include <functional>
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#include <iterator>
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#include <limits>
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#include <list>
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#include <map>
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#include <memory>
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#include <set>
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#include <typeinfo>
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#include <string>
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#include <type_traits>
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#include <typeinfo>
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#include <utility>
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#include <unordered_map>
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#include <vector>
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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#ifdef _WIN32
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#include <objbase.h>
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@ -68,100 +97,110 @@
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#include <sys/param.h>
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#endif
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// Boost
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#include <boost/container/list.hpp>
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#include <boost/flyweight.hpp>
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#include <boost/range/adaptor/filtered.hpp>
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#include <boost/range/adaptor/indirected.hpp>
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#include <boost/range/adaptor/reversed.hpp>
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#include <boost/range/adaptor/transformed.hpp>
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#include <boost/range/algorithm.hpp>
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#include <boost/range/irange.hpp>
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#include <boost/regex.hpp>
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#define BOOST_NO_SCOPED_ENUMS
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#include <boost/filesystem/path.hpp>
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#undef BOOST_NO_SCOPED_ENUMS
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#include <boost/interprocess/streams/bufferstream.hpp>
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// wxWidgets headers
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#include <wx/wxprec.h> // Leave this first.
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#include <wx/defs.h> // Leave this first.
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#include <wx/accel.h>
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#include <wx/app.h>
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#include <wx/arrstr.h>
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#include <wx/bitmap.h>
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#include <wx/bmpbuttn.h>
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#include <wx/brush.h>
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#include <wx/button.h>
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#include <wx/checkbox.h>
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#include <wx/checklst.h>
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#include <wx/choicdlg.h>
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#include <wx/choice.h>
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#include <wx/choicebk.h>
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#include <wx/clipbrd.h>
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#include <wx/colour.h>
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#include <wx/combobox.h>
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#include <wx/config.h>
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#include <wx/containr.h>
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#include <wx/control.h>
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#include <wx/ctrlsub.h>
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#include <wx/cursor.h>
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#include <wx/dataobj.h>
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#include <wx/dataview.h>
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#include <wx/dc.h>
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#include <wx/dcbuffer.h>
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#include <wx/dcclient.h>
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#include <wx/dcmemory.h>
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#include <wx/dcscreen.h>
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#include <wx/dcprint.h>
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#include <wx/dialog.h>
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#include <wx/dir.h>
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#include <wx/dirdlg.h>
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#include <wx/display.h>
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#include <wx/dnd.h>
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#include <wx/dynarray.h>
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#include <wx/event.h>
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#include <wx/file.h>
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#include <wx/filedlg.h>
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#include <wx/filefn.h>
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#include <wx/filename.h>
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#include <wx/font.h>
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#include <wx/fontdlg.h>
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#include <wx/frame.h>
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#include <wx/gauge.h>
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#include <wx/gbsizer.h>
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#include <wx/gdicmn.h>
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#include <wx/gdiobj.h>
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#include <wx/glcanvas.h>
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#include <wx/hash.h>
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#include <wx/hashmap.h>
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#include <wx/icon.h>
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#include <wx/image.h>
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#include <wx/intl.h>
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#include <wx/layout.h>
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#include <wx/list.h>
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#include <wx/listbox.h>
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#include <wx/listctrl.h>
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#include <wx/log.h>
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#include <wx/math.h>
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#include <wx/memory.h>
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#include <wx/menu.h>
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#include <wx/menuitem.h>
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#include <wx/module.h>
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#include <wx/msgdlg.h>
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#include <wx/object.h>
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#include <wx/palette.h>
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#include <wx/panel.h>
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#include <wx/pen.h>
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#include <wx/power.h>
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#include <wx/radiobox.h>
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#include <wx/radiobut.h>
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#include <wx/rawbmp.h>
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#include <wx/region.h>
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#include <wx/sashwin.h>
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#include <wx/scrolbar.h>
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#include <wx/scrolwin.h>
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#include <wx/settings.h>
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#include <wx/sizer.h>
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#include <wx/slider.h>
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#include <wx/spinctrl.h>
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#include <wx/stackwalk.h>
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#include <wx/statbmp.h>
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#include <wx/statbox.h>
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#include <wx/statline.h>
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#include <wx/stattext.h>
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#include <wx/statusbr.h>
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#include <wx/stc/stc.h>
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#include <wx/stdpaths.h>
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#include <wx/stopwatch.h>
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#include <wx/strconv.h>
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#include <wx/stream.h>
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#include <wx/string.h>
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#include <wx/sysopt.h>
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#include <wx/textctrl.h>
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#include <wx/textdlg.h>
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#include <wx/tglbtn.h>
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#include <wx/thread.h>
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#include <wx/timer.h>
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#include <wx/toolbar.h>
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#include <wx/treebook.h>
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#include <wx/toplevel.h>
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#include <wx/utils.h>
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#include <wx/valgen.h>
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#include <wx/validate.h>
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#include <wx/valgen.h>
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#include <wx/valnum.h>
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#include <wx/valgen.h>
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#include <wx/valtext.h>
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#include <wx/window.h>
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#include <wx/wxcrt.h>
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#include <wx/wxcrtvararg.h>
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#ifdef HAVE_OPENGL_GL_H
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#include <OpenGL/gl.h>
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@ -22,6 +22,8 @@
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#include <boost/filesystem/fstream.hpp>
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#include <boost/format.hpp>
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#include <wx/string.h>
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#include <wx/stackwalk.h>
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using namespace agi;
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