Implemented syntax highlight for drawing codes

Originally committed to SVN as r679.
This commit is contained in:
Rodrigo Braz Monteiro 2007-01-02 02:33:42 +00:00
parent aafeba93f3
commit 8b58b368d5

View file

@ -147,13 +147,16 @@ void SubsTextEditCtrl::UpdateStyle(int start, int _length) {
int end = start + _length;
if (_length < 0) end = text.Length();
// Flags
bool numMode = false; // everything is considered a number/parameter until this is unset
bool drawingMode = false; // for \p1 -> \p0 stuff
// Begin styling
StartStyling(0,255);
int ran = 0;
int depth = 0;
int curStyle = 0;
int curPos = 0;
bool numMode = false;
wxChar curChar = 0;
wxChar prevChar = 0;
wxChar nextChar = 0;
@ -216,7 +219,8 @@ void SubsTextEditCtrl::UpdateStyle(int start, int _length) {
SetUnicodeStyling(curPos,ran,curStyle);
curPos += ran;
ran = 0;
curStyle = 0;
if (drawingMode) curStyle = 6;
else curStyle = 0;
}
}
@ -261,6 +265,17 @@ void SubsTextEditCtrl::UpdateStyle(int start, int _length) {
ran = tagLen-1;
i+=ran;
}
// Set drawing mode if it's \p
if (text.Mid(curPos,1) == _T("p")) {
if (curPos+2 < (signed) text.Length()) {
wxChar nextNext = text[curPos+2];
if (nextNext == _T('\\') || nextNext == _T('}')) {
if (nextChar == _T('0')) drawingMode = false;
if (nextChar == _T('1')) drawingMode = true;
}
}
}
}
}
}