forked from mia/Aegisub
Add mouse wheel forwarding code to FrameMain for when focus is on something that doesn't handle scroll events
Originally committed to SVN as r5782.
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2 changed files with 6 additions and 0 deletions
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@ -554,6 +554,7 @@ BEGIN_EVENT_TABLE(FrameMain, wxFrame)
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EVT_CLOSE(FrameMain::OnCloseWindow)
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EVT_KEY_DOWN(FrameMain::OnKeyDown)
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EVT_MOUSEWHEEL(FrameMain::OnMouseWheel)
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#ifdef __WXMAC__
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// EVT_MENU(wxID_ABOUT, FrameMain::OnAbout)
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@ -686,3 +687,7 @@ void FrameMain::OnKeyDown(wxKeyEvent &event) {
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if (!hotkey::check("Main Frame", context.get(), event.GetKeyCode(), event.GetUnicodeKey(), event.GetModifiers()))
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event.Skip();
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}
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void FrameMain::OnMouseWheel(wxMouseEvent &evt) {
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ForwardMouseWheelEvent(this, evt);
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}
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@ -98,6 +98,7 @@ class FrameMain: public wxFrame {
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void UpdateTitle();
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void OnKeyDown(wxKeyEvent &event);
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void OnMouseWheel(wxMouseEvent &evt);
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/// @brief Autosave the currently open file, if any
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void OnAutoSave(wxTimerEvent &event);
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