forked from mia/Aegisub
Fix crash when framestepping caused by an incorrect option name.
Originally committed to SVN as r4461.
This commit is contained in:
parent
ae099a3363
commit
a12ec002c6
1 changed files with 2 additions and 2 deletions
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@ -495,7 +495,7 @@ void VideoContext::PlayNextFrame() {
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int thisFrame = frame_n;
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int thisFrame = frame_n;
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JumpToFrame(frame_n + 1);
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JumpToFrame(frame_n + 1);
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// Start playing audio
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// Start playing audio
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if (OPT_GET("Audio/Plays When Stepping")->GetBool())
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if (OPT_GET("Audio/Plays When Stepping Video")->GetBool())
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audio->Play(VFR_Output.GetTimeAtFrame(thisFrame),VFR_Output.GetTimeAtFrame(thisFrame + 1));
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audio->Play(VFR_Output.GetTimeAtFrame(thisFrame),VFR_Output.GetTimeAtFrame(thisFrame + 1));
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}
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}
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@ -509,7 +509,7 @@ void VideoContext::PlayPrevFrame() {
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int thisFrame = frame_n;
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int thisFrame = frame_n;
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JumpToFrame(frame_n -1);
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JumpToFrame(frame_n -1);
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// Start playing audio
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// Start playing audio
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if (OPT_GET("Audio/Plays When Stepping")->GetBool())
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if (OPT_GET("Audio/Plays When Stepping Video")->GetBool())
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audio->Play(VFR_Output.GetTimeAtFrame(thisFrame - 1),VFR_Output.GetTimeAtFrame(thisFrame));
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audio->Play(VFR_Output.GetTimeAtFrame(thisFrame - 1),VFR_Output.GetTimeAtFrame(thisFrame));
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}
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}
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