forked from mia/Aegisub
Add wxGLContext to the wxWdiget OpenGL 'check'.
Originally committed to SVN as r2247.
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@ -807,6 +807,7 @@ if test "$enable_check-wx-opengl" = "yes"; then
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#include <wx/glcanvas.h>
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#include <wx/glcanvas.h>
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int main(void) {
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int main(void) {
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wxGLCanvas *canvas;
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wxGLCanvas *canvas;
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wxGLContext *context;
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return 0;
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return 0;
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} ])
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} ])
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fi
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fi
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