forked from mia/Aegisub
Frame data does need to be uploaded to the video card on every change as the subtitles and video frame are not seperate.
Originally committed to SVN as r4633.
This commit is contained in:
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a3ff2cc746
commit
b0afd8659c
3 changed files with 43 additions and 34 deletions
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@ -289,7 +289,7 @@ void VideoContext::SetVideo(const wxString &filename) {
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hasSubtitles = MatroskaWrapper::HasSubtitles(filename);
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hasSubtitles = MatroskaWrapper::HasSubtitles(filename);
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}
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}
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UpdateDisplays(true, true);
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UpdateDisplays(true);
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}
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}
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catch (wxString &e) {
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catch (wxString &e) {
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@ -162,6 +162,8 @@ void VideoDisplay::SetFrame(int frameNumber) {
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VideoContext *context = VideoContext::Get();
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VideoContext *context = VideoContext::Get();
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ControlSlider->SetValue(frameNumber);
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ControlSlider->SetValue(frameNumber);
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currentFrame = frameNumber;
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// Get time for frame
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// Get time for frame
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{
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{
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int time = VFR_Output.GetTimeAtFrame(frameNumber, true, true);
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int time = VFR_Output.GetTimeAtFrame(frameNumber, true, true);
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@ -203,9 +205,15 @@ void VideoDisplay::SetFrame(int frameNumber) {
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// Render the new frame
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// Render the new frame
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if (context->IsLoaded()) {
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if (context->IsLoaded()) {
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context->GetScriptSize(scriptW, scriptH);
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context->GetScriptSize(scriptW, scriptH);
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if (!tool.get()) tool.reset(new VisualToolCross(this, video, toolBar));
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tool->SetFrame(frameNumber);
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tool->SetFrame(frameNumber);
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UploadFrameData();
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}
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Render();
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}
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void VideoDisplay::UploadFrameData() {
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VideoContext *context = VideoContext::Get();
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AegiVideoFrame frame;
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AegiVideoFrame frame;
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try {
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try {
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frame = context->GetFrame(currentFrame);
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frame = context->GetFrame(currentFrame);
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@ -238,12 +246,10 @@ void VideoDisplay::SetFrame(int frameNumber) {
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err.GetMessage().c_str());
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err.GetMessage().c_str());
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}
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}
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}
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}
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Render();
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currentFrame = frameNumber;
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}
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void VideoDisplay::Refresh() {
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void VideoDisplay::Refresh() {
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UploadFrameData();
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if (!tool.get()) tool.reset(new VisualToolCross(this, video, toolBar));
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tool->Refresh();
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tool->Refresh();
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Render();
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Render();
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}
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}
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@ -96,6 +96,9 @@ class VideoDisplay: public wxGLCanvas {
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/// @param alpha The alpha of the mask
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/// @param alpha The alpha of the mask
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void DrawOverscanMask(int sizeH, int sizeV, wxColor color, double alpha) const;
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void DrawOverscanMask(int sizeH, int sizeV, wxColor color, double alpha) const;
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/// Upload the image for the current frame to the video card
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void UploadFrameData();
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/// @brief Paint event
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/// @brief Paint event
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void OnPaint(wxPaintEvent& event);
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void OnPaint(wxPaintEvent& event);
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/// @brief Key event handler
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/// @brief Key event handler
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