forked from mia/Aegisub
Remove pointless keydown handlers on things that can't have keyboard focus.
Originally committed to SVN as r3674.
This commit is contained in:
parent
983434a6c3
commit
c0364b7be1
4 changed files with 0 additions and 30 deletions
|
@ -115,24 +115,10 @@ DialogDetachedVideo::~DialogDetachedVideo() {
|
|||
///////////////
|
||||
// Event table
|
||||
BEGIN_EVENT_TABLE(DialogDetachedVideo,wxDialog)
|
||||
EVT_KEY_DOWN(DialogDetachedVideo::OnKey)
|
||||
EVT_CLOSE(DialogDetachedVideo::OnClose)
|
||||
EVT_MOVE(DialogDetachedVideo::OnMove)
|
||||
END_EVENT_TABLE()
|
||||
|
||||
|
||||
|
||||
/// @brief Key down
|
||||
/// @param event
|
||||
///
|
||||
void DialogDetachedVideo::OnKey(wxKeyEvent &event) {
|
||||
// Send to parent... except that it doesn't work
|
||||
event.Skip();
|
||||
GetParent()->GetEventHandler()->ProcessEvent(event);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// @brief Close window
|
||||
/// @param event
|
||||
///
|
||||
|
|
|
@ -62,7 +62,6 @@ private:
|
|||
/// DOCME
|
||||
FrameMain *parent;
|
||||
|
||||
void OnKey(wxKeyEvent &event);
|
||||
void OnClose(wxCloseEvent &event);
|
||||
void OnMove(wxMoveEvent &event);
|
||||
|
||||
|
|
|
@ -194,7 +194,6 @@ private:
|
|||
void OnStatusClear(wxTimerEvent &event);
|
||||
|
||||
void OnVideoPlay(wxCommandEvent &event);
|
||||
void OnKeyDown(wxKeyEvent &event);
|
||||
|
||||
void OnOpenRecentSubs (wxCommandEvent &event);
|
||||
void OnOpenRecentVideo (wxCommandEvent &event);
|
||||
|
|
|
@ -105,8 +105,6 @@ BEGIN_EVENT_TABLE(FrameMain, wxFrame)
|
|||
|
||||
EVT_CLOSE(FrameMain::OnCloseWindow)
|
||||
|
||||
EVT_KEY_DOWN(FrameMain::OnKeyDown)
|
||||
|
||||
EVT_MENU_OPEN(FrameMain::OnMenuOpen)
|
||||
EVT_MENU_RANGE(Menu_File_Recent,Menu_File_Recent+99, FrameMain::OnOpenRecentSubs)
|
||||
EVT_MENU_RANGE(Menu_Video_Recent,Menu_Video_Recent+99, FrameMain::OnOpenRecentVideo)
|
||||
|
@ -1783,18 +1781,6 @@ void FrameMain::OnStatusClear(wxTimerEvent &event) {
|
|||
SetStatusText(_T(""),1);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// @brief Key down
|
||||
/// @param event
|
||||
///
|
||||
void FrameMain::OnKeyDown(wxKeyEvent &event) {
|
||||
audioBox->audioDisplay->GetEventHandler()->ProcessEvent(event);
|
||||
event.Skip();
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// @brief Next frame hotkey
|
||||
/// @param event
|
||||
///
|
||||
|
|
Loading…
Reference in a new issue