forked from mia/Aegisub
Fixed the behaviour of vector clip when realtime mode is on.
Originally committed to SVN as r1610.
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06530d716c
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c1633cfaf0
2 changed files with 3 additions and 1 deletions
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@ -21,7 +21,9 @@
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#ifndef FFMPEGSOURCE_H
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#ifndef FFMPEGSOURCE_H
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#define FFMPEGSOURCE_H
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#define FFMPEGSOURCE_H
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#ifndef NO_FLAC_CACHE
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#define FLAC_CACHE
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#define FLAC_CACHE
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#endif
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#include <windows.h>
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#include <windows.h>
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#include <stdio.h>
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#include <stdio.h>
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@ -457,7 +457,7 @@ void VisualToolVectorClip::CommitHold() {
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if (mode != 3 && mode != 4) SetOverride(_T("\\clip"),_T("(") + spline.EncodeToASS() + _T(")"));
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if (mode != 3 && mode != 4) SetOverride(_T("\\clip"),_T("(") + spline.EncodeToASS() + _T(")"));
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// End freedraw
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// End freedraw
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if (mode == 6 || mode == 7) SetMode(0);
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if (!holding && (mode == 6 || mode == 7)) SetMode(0);
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}
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}
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