forked from mia/Aegisub
Convert a bunch of wxLog* to the new logging method.
Originally committed to SVN as r4399.
This commit is contained in:
parent
798e18490d
commit
d295ce7b0a
7 changed files with 27 additions and 11 deletions
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@ -49,6 +49,8 @@
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#include <wx/tokenzr.h>
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#include <wx/tokenzr.h>
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#endif
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#endif
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#include <libaegisub/log.h>
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#include "ass_override.h"
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#include "ass_override.h"
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#include "audio_box.h"
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#include "audio_box.h"
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#include "audio_display.h"
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#include "audio_display.h"
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@ -84,7 +86,7 @@ AudioKaraokeSyllable::AudioKaraokeSyllable(const AssKaraokeSyllable &base)
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AudioKaraoke::AudioKaraoke(wxWindow *parent)
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AudioKaraoke::AudioKaraoke(wxWindow *parent)
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: wxWindow (parent,-1,wxDefaultPosition,wxSize(10,5),wxTAB_TRAVERSAL|wxBORDER_SUNKEN)
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: wxWindow (parent,-1,wxDefaultPosition,wxSize(10,5),wxTAB_TRAVERSAL|wxBORDER_SUNKEN)
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{
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{
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wxLogDebug(_T("AudioKaraoke constructor"));
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LOG_D("karaoke") << "Constructor";
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enabled = false;
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enabled = false;
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splitting = false;
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splitting = false;
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split_cursor_syl = -1;
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split_cursor_syl = -1;
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@ -49,6 +49,7 @@
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#endif
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#endif
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#include <libaegisub/charset.h>
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#include <libaegisub/charset.h>
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#include <libaegisub/log.h>
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#include "charset_detect.h"
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#include "charset_detect.h"
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#include "text_file_reader.h"
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#include "text_file_reader.h"
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@ -61,7 +62,7 @@
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/// @return
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/// @return
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///
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///
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wxString CharSetDetect::GetEncoding(wxString filename) {
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wxString CharSetDetect::GetEncoding(wxString filename) {
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wxLogDebug("Filename: %s", filename);
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LOG_I("charset/file") << filename;
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bool unknown = 0;
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bool unknown = 0;
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agi::charset::CharsetListDetected list;
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agi::charset::CharsetListDetected list;
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@ -75,6 +75,7 @@
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#include <libaegisub/io.h>
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#include <libaegisub/io.h>
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#include <libaegisub/access.h>
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#include <libaegisub/access.h>
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#include <libaegisub/log.h>
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///////////////////
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///////////////////
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// wxWidgets macro
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// wxWidgets macro
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@ -136,6 +137,9 @@ void SetThreadName(DWORD dwThreadID, LPCSTR szThreadName) {
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/// @return
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/// @return
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///
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///
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bool AegisubApp::OnInit() {
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bool AegisubApp::OnInit() {
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agi::log::EmitSTDOUT *emit_stdout = new agi::log::EmitSTDOUT();
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emit_stdout->Enable();
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#ifdef __VISUALC__
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#ifdef __VISUALC__
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SetThreadName((DWORD) -1,"AegiMain");
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SetThreadName((DWORD) -1,"AegiMain");
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#endif
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#endif
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@ -50,6 +50,7 @@
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#include <wx/wfstream.h>
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#include <wx/wfstream.h>
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#endif
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#endif
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#include <libaegisub/log.h>
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#include <hunspell/hunspell.hxx>
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#include <hunspell/hunspell.hxx>
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#include "charset_conv.h"
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#include "charset_conv.h"
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@ -269,7 +270,7 @@ void HunspellSpellChecker::SetLanguage(wxString language) {
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dicpath = wxString::Format("%s%s.dic", path, language);
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dicpath = wxString::Format("%s%s.dic", path, language);
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usrdicpath = wxString::Format("%s%s.dic", userPath, language);
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usrdicpath = wxString::Format("%s%s.dic", userPath, language);
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wxLogDebug("Using dictionary: %ls", dicpath);
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LOG_I("dictionary/file") << dicpath;
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// Check if language is available
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// Check if language is available
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if (!wxFileExists(affpath) || !wxFileExists(dicpath)) return;
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if (!wxFileExists(affpath) || !wxFileExists(dicpath)) return;
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@ -52,6 +52,8 @@ extern "C" {
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}
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}
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#endif
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#endif
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#include <libaegisub/log.h>
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#include "ass_file.h"
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#include "ass_file.h"
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#include "standard_paths.h"
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#include "standard_paths.h"
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#include "subtitles_provider_libass.h"
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#include "subtitles_provider_libass.h"
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@ -63,10 +65,13 @@ extern "C" {
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/// @brief Handle libass messages
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/// @brief Handle libass messages
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///
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///
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static void msg_callback(int level, const char *fmt, va_list args, void *data) {
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static void msg_callback(int level, const char *fmt, va_list args, void *data) {
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char buf[256];
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snprintf(buf, sizeof(buf), fmt, args);
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if (level < 2) // warning/error
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if (level < 2) // warning/error
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wxVLogWarning(fmt, args);
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LOG_I("subtitle/provider/libass") << buf;
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else if (level < 7) // verbose
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else if (level < 7) // verbose
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wxVLogDebug(fmt, args);
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LOG_D("subtitle/provider/libass") << buf;
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}
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}
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@ -45,6 +45,8 @@
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#include <string>
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#include <string>
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#endif
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#endif
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#include <libaegisub/log.h>
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#include "charset_conv.h"
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#include "charset_conv.h"
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#ifdef WITH_UNIVCHARDET
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#ifdef WITH_UNIVCHARDET
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#include "charset_detect.h"
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#include "charset_detect.h"
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@ -78,7 +80,7 @@ wxString TextFileReader::GetEncoding(wxString const& filename) {
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// Use universalchardet library to detect charset
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// Use universalchardet library to detect charset
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CharSetDetect det;
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CharSetDetect det;
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wxString str(det.GetEncoding(filename));
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wxString str(det.GetEncoding(filename));
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wxLogDebug("Encoding: %s", str);
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LOG_I("file/reader/text/encoding") << str;
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return str;
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return str;
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}
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}
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@ -37,11 +37,12 @@
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#include "config.h"
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#include "config.h"
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#ifndef AGI_PRE
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#ifndef AGI_PRE
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#include <wx/log.h>
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#include <algorithm>
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#include <algorithm>
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#include <utility>
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#include <utility>
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#endif
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#endif
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#include <libaegisub/log.h>
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using std::min;
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using std::min;
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using std::max;
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using std::max;
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@ -85,7 +86,7 @@ static bool TestTexture(int width, int height, GLint format) {
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glGetTexLevelParameteriv(GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &format);
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glGetTexLevelParameteriv(GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &format);
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while (glGetError()) { } // Silently swallow all errors as we don't care why it failed if it did
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while (glGetError()) { } // Silently swallow all errors as we don't care why it failed if it did
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wxLogDebug(L"VideoOutGL::TestTexture: %dx%d\n", width, height);
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LOG_I("video/out/gl") << "VideoOutGL::TestTexture: " << width << "x" << height;
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return format != 0;
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return format != 0;
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}
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}
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@ -116,7 +117,7 @@ void VideoOutGL::DetectOpenGLCapabilities() {
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// Test for the maximum supported texture size
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// Test for the maximum supported texture size
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glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
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glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
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while (maxTextureSize > 64 && !TestTexture(maxTextureSize, maxTextureSize, internalFormat)) maxTextureSize >>= 1;
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while (maxTextureSize > 64 && !TestTexture(maxTextureSize, maxTextureSize, internalFormat)) maxTextureSize >>= 1;
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wxLogDebug(L"VideoOutGL::DetectOpenGLCapabilities: Maximum texture size is %dx%d\n", maxTextureSize, maxTextureSize);
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LOG_I("video/out/gl") << "Maximum texture size is " << maxTextureSize << "x" << maxTextureSize;
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// Test for rectangular texture support
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// Test for rectangular texture support
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supportsRectangularTextures = TestTexture(maxTextureSize, maxTextureSize >> 1, internalFormat);
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supportsRectangularTextures = TestTexture(maxTextureSize, maxTextureSize >> 1, internalFormat);
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@ -136,7 +137,7 @@ void VideoOutGL::InitTextures(int width, int height, GLenum format, int bpp, boo
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frameWidth = width;
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frameWidth = width;
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frameHeight = height;
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frameHeight = height;
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frameFormat = format;
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frameFormat = format;
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wxLogDebug(L"VideoOutGL::InitTextures: Video size: %dx%d\n", width, height);
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LOG_I("video/out/gl") << "Video size: " << width << "x" << height;
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DetectOpenGLCapabilities();
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DetectOpenGLCapabilities();
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@ -269,7 +270,7 @@ void VideoOutGL::InitTextures(int width, int height, GLenum format, int bpp, boo
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for (int i = 0; i < textureCount; ++i) {
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for (int i = 0; i < textureCount; ++i) {
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CHECK_ERROR(glBindTexture(GL_TEXTURE_2D, textureIdList[i]));
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CHECK_ERROR(glBindTexture(GL_TEXTURE_2D, textureIdList[i]));
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CHECK_INIT_ERROR(glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, textureSizes[i].first, textureSizes[i].second, 0, format, GL_UNSIGNED_BYTE, NULL));
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CHECK_INIT_ERROR(glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, textureSizes[i].first, textureSizes[i].second, 0, format, GL_UNSIGNED_BYTE, NULL));
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wxLogDebug(L"VideoOutGL::InitTextures: Using texture size: %dx%d\n", textureSizes[i].first, textureSizes[i].second);
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LOG_I("video/out/gl") << "Using texture size: " << textureSizes[i].first << "x" << textureSizes[i].second;
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CHECK_INIT_ERROR(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
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CHECK_INIT_ERROR(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
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CHECK_INIT_ERROR(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
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CHECK_INIT_ERROR(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
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CHECK_INIT_ERROR(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP));
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CHECK_INIT_ERROR(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP));
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