forked from mia/Aegisub
Updated assdraw project to support x64, fixed a few things, and changed Aegisub version string to 2.1.0.
Originally committed to SVN as r1840.
This commit is contained in:
parent
94c7fcd101
commit
d793010a6b
4 changed files with 166 additions and 2 deletions
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@ -78,7 +78,7 @@ struct VersionInfoStruct {
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wxString SCMStr, VersionStr;
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// Update this whenever a new version is released
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VersionNumber = _T("v2.0.0");
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VersionNumber = _T("v2.1.0");
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#ifdef _DEBUG
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IsDebug = true;
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#else
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@ -11,6 +11,9 @@
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<Platform
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Name="Win32"
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/>
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<Platform
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Name="x64"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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@ -60,6 +63,7 @@
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/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)\assdraw3_d.exe"
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LinkIncremental="2"
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GenerateDebugInformation="true"
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SubSystem="2"
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@ -90,6 +94,83 @@
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Debug|x64"
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OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
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IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
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ConfigurationType="1"
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CharacterSet="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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TargetEnvironment="3"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)\assdraw3_d_x64.exe"
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LinkIncremental="2"
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GenerateDebugInformation="true"
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SubSystem="2"
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TargetMachine="17"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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@ -133,6 +214,7 @@
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/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)\assdraw3.exe"
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LinkIncremental="1"
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GenerateDebugInformation="true"
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SubSystem="2"
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@ -165,6 +247,83 @@
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release|x64"
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OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
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IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
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ConfigurationType="1"
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CharacterSet="1"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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TargetEnvironment="3"
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/>
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<Tool
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Name="VCCLCompilerTool"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)\assdraw3_x64.exe"
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LinkIncremental="1"
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GenerateDebugInformation="true"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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TargetMachine="17"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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@ -47,7 +47,12 @@
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/////////////
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// Libraries
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#ifdef __VISUALC__
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#pragma comment(lib, "Vfw32.lib")
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#pragma comment(lib, "comctl32.lib")
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#pragma comment(lib, "rpcrt4.lib")
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#pragma comment(lib, "winmm.lib")
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#pragma comment(lib, "advapi32.lib")
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#pragma comment(lib, "wsock32.lib")
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#ifdef __WXDEBUG__
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#pragma comment(lib, "wxmsw28ud_propgrid.lib")
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#else
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@ -146,7 +146,7 @@ ASSDrawEngine::ASSDrawEngine( wxWindow *parent, int extraflags )
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ASSDrawEngine::~ASSDrawEngine()
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{
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ResetEngine ( false );
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delete pointsys;
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//delete pointsys;
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}
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// parse ASS draw commands; returns the number of parsed commands
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