forked from mia/Aegisub
Remove unnecessary explicit 'inline'
Originally committed to SVN as r5880.
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1 changed files with 1 additions and 2 deletions
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@ -87,7 +87,7 @@ public:
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///
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///
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/// Writes into the XRGB pixel (assumed 32 bit without alpha) passed.
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/// Writes into the XRGB pixel (assumed 32 bit without alpha) passed.
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/// The pixel format is assumed to be the same as that in the palette.
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/// The pixel format is assumed to be the same as that in the palette.
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inline void map(float val, unsigned char *pixel)
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void map(float val, unsigned char *pixel)
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{
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{
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if (val < 0.0) val = 0.0;
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if (val < 0.0) val = 0.0;
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if (val > 1.0) val = 1.0;
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if (val > 1.0) val = 1.0;
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@ -115,4 +115,3 @@ public:
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return wxColour(color[0], color[1], color[2]);
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return wxColour(color[0], color[1], color[2]);
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}
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}
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};
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};
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