From fd701c67ec8ba9d674f9f743ea6f73a36aa5bad1 Mon Sep 17 00:00:00 2001 From: Thomas Goyne Date: Fri, 30 Apr 2010 03:00:09 +0000 Subject: [PATCH] Kill supportsGlClampToEdge, which hasn't actually been used for a while Originally committed to SVN as r4248. --- aegisub/src/video_out_gl.cpp | 1 - aegisub/src/video_out_gl.h | 2 -- 2 files changed, 3 deletions(-) diff --git a/aegisub/src/video_out_gl.cpp b/aegisub/src/video_out_gl.cpp index 419fcfabc..dfbe73810 100644 --- a/aegisub/src/video_out_gl.cpp +++ b/aegisub/src/video_out_gl.cpp @@ -91,7 +91,6 @@ static bool TestTexture(int width, int height, GLint format) { VideoOutGL::VideoOutGL() : maxTextureSize(0), supportsRectangularTextures(false), - supportsGlClampToEdge(false), internalFormat(0), frameWidth(0), frameHeight(0), diff --git a/aegisub/src/video_out_gl.h b/aegisub/src/video_out_gl.h index 698810431..bcf19a21f 100644 --- a/aegisub/src/video_out_gl.h +++ b/aegisub/src/video_out_gl.h @@ -52,8 +52,6 @@ private: int maxTextureSize; /// Whether rectangular textures are supported by the user's graphics card bool supportsRectangularTextures; - /// Whether GL_CLAMP_TO_EDGE is supported by the user's drivers - bool supportsGlClampToEdge; /// The internalformat to use int internalFormat;