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7 Commits

Author SHA1 Message Date
Thomas Goyne 4502a9893d Make some virtual destructors protected instead 2015-01-01 10:23:59 -08:00
Thomas Goyne 09e325a1c3 Clean up unused includes 2014-05-23 07:28:24 -07:00
Thomas Goyne 19e8f19e52 Redesign project file handling
Add a new Project class which is responsible for everything related to
opening and closing audio, video, subtitles, timecodes and keyframes.
This pulls almost everything not directly related to playing audio/video
out of the audio and video controllers, pulls more crap out of
FrameMain, and happens to make things a little simpler in the process.
2014-05-22 09:29:12 -07:00
Thomas Goyne e593843da7 Significantly speed up marker snapping with large selections 2014-05-14 12:48:59 -07:00
Thomas Goyne 15ae2b0ccc Eliminate a bunch of explicit constructors/destructors
Use explicitly defaulted destructors for base cases when possible,
eliminate aggregate initialization constructors where possible, and push
some more stuff to NSDMIs.
2014-04-25 14:53:24 -07:00
Thomas Goyne ea96c6e2ad Make everything final that can be
Apparently gcc does use final for devirtualization.
2014-03-12 19:07:30 -07:00
Thomas Goyne 33a4a056a4 Move everything up a level since the root dir no longer has stuff 2014-03-11 12:14:57 -07:00
Renamed from aegisub/src/audio_marker.h (Browse further)