Commit graph

11 commits

Author SHA1 Message Date
wangqr b86238456f Change channels number and bytes per second to hardcoded value
Because these audio players can only handle 16bit mono anyway.
2019-10-30 01:16:28 -04:00
wangqr 24d52bb1ee Clearly state int16 Mono of the audio provider in function name
Most code assumes the audio provider is providing int16 single channel audio data, without actually checking them. In this commit, we add a new function to provide the needed int16 mono data with checking.
2019-10-29 21:45:40 -04:00
Rodger Combs 16d57dac79 OpenAL: destroy context when not in use
This prevents the CoreAudio thread from spinning when paused on macOS
2018-01-27 11:34:58 -08:00
Thomas Goyne 2032ab8ea3 Handle multiple simultaneous OpenAL audio players in one process 2015-12-21 17:46:38 -08:00
Thomas Goyne 585e9489d9 Move some of the audio provider machinery to libaegisub
And add tests.
2014-07-10 11:44:56 -07:00
Thomas Goyne 8d26c66d0f Remove a bunch of unused functionalty from agi::Exception 2014-05-30 11:53:14 -07:00
Thomas Goyne 6fc4c8da14 Move make_unique to its own header file
Rebuilding the entire project after touching util.h gets old fast.
2014-04-23 15:29:23 -07:00
Thomas Goyne 1d5292fdee Kill config.h and just force-include acconf.h in non-pch builds 2014-04-16 08:11:37 -07:00
Thomas Goyne 39626db787 Eliminate all uses of FrameMain via the global app object 2014-03-25 17:06:48 -07:00
Thomas Goyne e71270f0f0 Refactor the rest of the factories 2014-03-24 12:40:03 -07:00
Thomas Goyne 33a4a056a4 Move everything up a level since the root dir no longer has stuff 2014-03-11 12:14:57 -07:00
Renamed from aegisub/src/audio_player_openal.cpp (Browse further)