Commit graph

104 commits

Author SHA1 Message Date
Thomas Goyne
64ecd29169 Switch to using an intrusive list for the visual tool features
Slightly improves performance and eliminates a bunch of really clunky
passing around and storing of iterators.
2013-09-17 16:23:36 -07:00
Thomas Goyne
e7306ae642 Release mouse capture from the visual tools when the zoom is changed 2013-02-08 20:37:43 -08:00
Thomas Goyne
1e0f08c0ed Mostly purge wxWidgets from non-UI stuff
Use boost::filesystem::path for all paths, and std::string for all other
strings, converting to/from wxString as close to the actual uses of wx
as possible.

Where possible, replace the uses of non-UI wxWidgets functionality with
the additions to the standard library in C++11, or the equivalents in
boost.

Move the path token management logic to libaegisub (and rewrite it in
the process).

Add a basic thread pool based on asio and std::thread to libaegisub.

This touches nearly every file in the project and a nontrivial amount of
code had to be rewritten entirely, so there's probably a lot of broken
stuff.
2013-02-06 13:22:15 -08:00
Thomas Goyne
a99428c49d Extract options and MRU stuff from main.h
Nearly all of the files including main.h are doing so only for OPT_GET
and friends, which are rather unrelated to the main things that main.h
declares.
2013-01-09 16:48:31 -08:00
Thomas Goyne
8f765f3955 Add AssOverrideBlockComment
Nothing actually wants to treat comments as plain text, so using the
same type for both just makes things more complex.
2012-12-31 07:09:32 -08:00
Thomas Goyne
3ec82952f8 Partially de-wxify AssStyle 2012-12-31 07:09:31 -08:00
Thomas Goyne
d49758edbf De-wxify AssOverride 2012-12-31 07:09:31 -08:00
Thomas Goyne
0b133de08f Remove pointless empty destructors
An explicit empty destructor is only needed when a class has a smart
pointer to an incomplete type.
2012-12-11 09:06:21 -08:00
Thomas Goyne
8c2062f0c7 Store AssOverrideTags directly rather than a vector of pointers 2012-12-10 17:04:18 -08:00
Thomas Goyne
a0d3b8595f Redesign AssOverrideParameter
Always store the original string form and convert it to the desired type
on demand. In most cases this is significantly faster as typically only
a few of the parameters in a line are actually read. In addition, this
makes it so that parameters which did not actually change are always
reserialized in their original form.

Delete VariableData as it's no longer used by anything.

Closes #1513.
2012-12-10 14:41:11 -08:00
Thomas Goyne
8cf47c38b6 Drop AssOverrideParameter::omitted since it's equivalent to the type being VARDATA_NONE 2012-12-09 10:36:13 -08:00
Thomas Goyne
d2a0a76ca9 Store AssOverrideParameters directly rather than a vector of pointers to them 2012-12-09 10:12:50 -08:00
Thomas Goyne
1c176e8568 Store parsed dialogue blocks in a ptr_vector
This eliminates the need to explicitly delete the parsed blocks.

Also go ahead and remove AssDialogue::Blocks since it's really not a
very good idea in general.
2012-12-02 12:29:33 -08:00
Thomas Goyne
96cf5ea7ed Kill the #ifndef AGI_PRE guards
They don't actually improve compilation performance and make it more
annoying to modify what things are in the precompiled header.
2012-12-02 06:33:29 -08:00
Thomas Goyne
06aaaff16b NULL -> nullptr 2012-11-13 08:51:01 -08:00
Thomas Goyne
e4d6b8661b Add range adaptor for filtering to a specific subclass from a heterogeneous range
This makes looping over the subtitle file and parsed dialogue lines less
awkward in many cases.
2012-11-12 18:35:25 -08:00
Thomas Goyne
67df64e879 Use range-based for loops in a bunch of places 2012-11-12 18:35:25 -08:00
Thomas Goyne
1848aad5c1 Fix compilation with C++ 11/libc++ 2012-11-12 18:35:21 -08:00
Thomas Goyne
0893ed3f0a Remove references to tr1 2012-11-10 18:05:57 -08:00
Thomas Goyne
e44c47c863 Remove $Id$ markers since git doesn't support them 2012-10-25 17:39:49 -07:00
Thomas Goyne
c7fd04a739 Rename ASS -> Ass in symbol names
Most types and functions used Ass, but a decent number used ASS, so make
them consistent.
2012-10-16 09:52:19 -07:00
Thomas Goyne
a1fad1f947 Drop support for ASS2
It is very unlikely that anyone has ever actually used ASS2 for
anything, and in practice it was not usable anyway as the bottom margin
was always either ignored or blindly overwritten.
2012-10-12 14:54:08 -07:00
Thomas Goyne
e4a6092b36 Use signals for selection change notifications 2012-10-12 14:54:07 -07:00
Thomas Goyne
a05d469741 Actually do the smoothing when drawing a smoothed freehand shape
Originally committed to SVN as r6759.
2012-05-11 02:47:18 +00:00
Thomas Goyne
18f158a364 Rename option "Always show visual tools" to "Only show visual tools when mouse is over video" as the old name said nothing about when they wouldn't be shown.
Originally committed to SVN as r6754.
2012-05-05 02:11:15 +00:00
Thomas Goyne
06e23b9296 Use SetSelectionAndActive whenever both are set at once
I'm not sure if this fixes any current actual problems as using slightly
stale data is normally only a problem when lines are being deleted, but
it's easier to fix it across the board than to figure out where it is
and isn't needed, and the speed impact of batching is trivial.

Originally committed to SVN as r6753.
2012-05-05 02:11:09 +00:00
Thomas Goyne
9269c79763 Only clear the selection due to a click on no visual features if there are actually multiple visual features to select
Originally committed to SVN as r6749.
2012-05-04 02:53:09 +00:00
Thomas Goyne
6f167e9293 Add functions for converting between SSA and ASS aligns to AssStyle
Originally committed to SVN as r6598.
2012-03-25 04:04:54 +00:00
Thomas Goyne
931de846ae Ignore \an and \a tags with out of bounds values rather than doing odd things
Originally committed to SVN as r6551.
2012-03-09 00:23:22 +00:00
Thomas Goyne
6339df3521 Correct the calculation for the position of right-aligned lines in the visual tools
Originally committed to SVN as r6477.
2012-02-16 03:52:50 +00:00
Thomas Goyne
d001d66b12 Add support for the scale parameter of vector clips. Closes #1415.
Originally committed to SVN as r6364.
2012-01-26 00:29:08 +00:00
Thomas Goyne
4ab04b79dd Repaint the visual tools when the active line changes
Originally committed to SVN as r6282.
2012-01-12 22:49:24 +00:00
Thomas Goyne
68b2ae8275 Eliminate most clang warnings
Originally committed to SVN as r6183.
2011-12-28 21:27:22 +00:00
Thomas Goyne
cfc7e009f2 Don't disable or hide the visual tools while video is playing. Updates #1336.
Originally committed to SVN as r6168.
2011-12-27 01:38:00 +00:00
Thomas Goyne
7adbe07b4e Silence a bunch of PREFast warnings
Originally committed to SVN as r6162.
2011-12-26 22:20:49 +00:00
Thomas Goyne
71345af81a Overload operator int() on AssTime and remove GetMS/SetMS
Originally committed to SVN as r6123.
2011-12-22 21:28:51 +00:00
Thomas Goyne
6ee6e10117 Fix infinite loop when switching between the \pos and \move icons in the visual subtoolbar
Originally committed to SVN as r6028.
2011-12-22 21:13:57 +00:00
Thomas Goyne
c0cfe8afce Make Vector2D's default constructor initialize to the invalid value rather than a seemingly valid value. Fixes a few cases where uninitialized vectors were used as if they were initialized.
Originally committed to SVN as r5987.
2011-12-06 23:13:06 +00:00
Thomas Goyne
df50af52e8 Remove OpenGL headers from video_context as it doesn't touch OpenGL anymore
Originally committed to SVN as r5905.
2011-11-23 18:33:02 +00:00
Thomas Goyne
3dd5cbd31d Check for COMMIT_NEW in the visual tools correctly
Originally committed to SVN as r5850.
2011-11-16 19:54:35 +00:00
Thomas Goyne
0aa553eb7c compilation fixes
Originally committed to SVN as r5824.
2011-11-07 04:14:09 +00:00
Thomas Goyne
be77dc8307 Mostly rewrite the visual tools and related classes
Convert all coordinates within the visual tools to Vector2D, which has
been significantly extended. Eliminates a lot of issues with accumulated
rounding errors and simplifies a lot of code.

Modernize the visual tools' interactions with the rest of Aegisub by
connecting to signals directly rather than routing everything through
the video display and converting the main visual tool mode toolbar to
the command system.

Extract all references to OpenGL from the visual tools and move them to
OpenGLWrapper as a first step towards making it possible to implement an
alternative video renderer. In the process, eliminate all uses of OpenGL
immediate mode.

Fix a bunch of minor issues and general instability.

Originally committed to SVN as r5823.
2011-11-06 17:18:20 +00:00
Thomas Goyne
d990bbbb99 Eliminate all unnecessary uses of L and _T
Originally committed to SVN as r5611.
2011-09-28 19:43:11 +00:00
Thomas Goyne
1f095b0a01 Remove the SubsEditBox from the context in favor of the SubsEditTextCtrl as it was the only public member of SubsEditBox
Originally committed to SVN as r5595.
2011-09-15 05:17:07 +00:00
Thomas Goyne
934a5b24eb Refine the commit types
Switch to a bitmask with much more finely-grained information about what
changed in the commit, fixing a few potential correctness problems and
significantly improving the performance of several scenarios where commits
are spammed very frequently.

Originally committed to SVN as r5590.
2011-09-15 05:16:32 +00:00
Thomas Goyne
256e098aa7 Remove header include order requirements
Originally committed to SVN as r5449.
2011-07-15 04:04:13 +00:00
Thomas Goyne
df1dce3593 Kill SubtitlesGrid::ass and SubtitlesGrid::EditBox and convert everything that used them over to agi::Context
Originally committed to SVN as r5215.
2011-01-16 07:17:36 +00:00
Thomas Goyne
d84b768171 Remove the 'audio' and 'grid' public members from VideoContext and migrate everything that used them over to Context
Originally committed to SVN as r5211.
2011-01-16 07:17:08 +00:00
Amar Takhar
c15777f844 Merge audio_display_rewrite branch to trunk. This is not a complete work, don't expect to time anything for a while.
Originally committed to SVN as r4903.
2010-12-08 03:36:10 +00:00
Thomas Goyne
6d2b941e76 Rework how committing changes works
Rather than everything having to separately commit changes to the ass
and then tell the subs grid to notify various parts of Aegisub about the
changes, committing the AssFile now triggers an event which objects
listen for.

AssFile::Commit now also has an argument to indicate what sorts of
changes were made to the file. For now these types are very broad.

Originally committed to SVN as r4901.
2010-12-07 19:09:28 +00:00