Commit graph

8125 commits

Author SHA1 Message Date
Thomas Goyne
427037a552 Reimplement boost::split_iterator to make it less slow
boost::split_iterator type-erases the predicate, which makes it require
a virtual call per character (!) along with a heap allocation. As it
turns out we only ever need one predicate (comparing to a single
character), so replace it with a split_iterator that just does that.
2015-02-07 14:56:27 -08:00
Thomas Goyne
d8bd9904d8 Avoid running the extradata parsing regex unnecessarily 2015-02-07 14:56:20 -08:00
Thomas Goyne
bddf44ddde Eliminate a bunch of memory allocations when getting column widths 2015-02-01 20:09:40 -08:00
Thomas Goyne
8c1b20e651 Speed up grid painting with many unique effects/actors a bit 2015-02-01 20:09:35 -08:00
Thomas Goyne
79fb5cb3fe Fix crash when deleting the last dialogue line from automation 2015-01-26 19:22:59 -08:00
Thomas Goyne
0080f3ad39 Update libass 2015-01-26 19:22:59 -08:00
Thomas Goyne
7300a1bf2d Remove some redundant .get()s 2015-01-26 19:22:59 -08:00
Niels Martin Hansen
def24c25b3 Fix EBU STL writing on non-MSVC runtimes
MSVC 2013 and earlier have the _snprintf() function fill fields
completely, eliding the NUL character, if the printed string is
as long as or longer than the given buffer size. This is not the
case in POSIX snprintf(), it always ensures the string is terminated.
This causes several fields in GSI to become truncated and contain
NUL characters which should not appear there.
2015-01-26 19:19:42 +01:00
Niels Martin Hansen
d0296618a6 Sort Automation menu items by display name 2015-01-25 00:35:42 +01:00
Niels Martin Hansen
0f3bca016e Fix bug introduced in 15d26dd 2015-01-23 19:28:40 +01:00
Niels Martin Hansen
88d8573d4c Fix crash when loading a dialogue line missing extradata 2015-01-20 21:22:24 +01:00
Niels Martin Hansen
0f618d94df Enable assembly routines for libass on Windows 2015-01-20 21:22:23 +01:00
Niels Martin Hansen
bfa416c583 Build fribidi with standard-malloc flag
Not using this may cause unpredictable crashes in some builds
on some systems. Fribidi's own allocator is not thread safe.
2015-01-20 21:22:21 +01:00
Niels Martin Hansen
2cfa6f14f2 Split Yasm targets into reusable file 2015-01-20 21:22:20 +01:00
Niels Martin Hansen
e692759ea1 Change standard-outdirs.props to space indents 2015-01-20 21:22:19 +01:00
Niels Martin Hansen
5e446264a2 Use new task in relative-ObjectFileName target 2015-01-20 21:22:18 +01:00
Niels Martin Hansen
59ab4cd09b Rework InstallHeaders target to be more regular 2015-01-20 21:22:16 +01:00
Niels Martin Hansen
773b60c36c Rework header copy in boost build 2015-01-20 21:22:15 +01:00
Niels Martin Hansen
2986932f31 Fix issues with type_name on Win64 build
Both size_t and unsigned long long are aliases for
unsigned __int64 on Win64, and causes a duplicate definition.
Replacing all the integer type_name definitions with stdint.h
names should avoid this problem.
2015-01-20 21:22:14 +01:00
Niels Martin Hansen
b97ea87b4c Fix libass project for FastUptodateCheck 2015-01-20 02:53:47 +01:00
Niels Martin Hansen
76b776d483 Fix libaegisub project for FastUptodateCheck 2015-01-20 02:53:46 +01:00
Niels Martin Hansen
8ca73559bd Fix boost project for FastUptodateCheck 2015-01-20 02:53:44 +01:00
Niels Martin Hansen
9016a61ec4 Fix freetype project for FastUptodateCheck 2015-01-20 02:53:43 +01:00
Niels Martin Hansen
722e979419 Fix luajit project for FastUptodateCheck 2015-01-20 02:53:28 +01:00
Niels Martin Hansen
a0bf50dc8a Upgrade all MSBuild projects to v12 tools
Has no real effect, it's what VS 2013 already uses and detailed
logging reveals that the build system doesn't even recognize v4
and assumes v12 anyway.
Might prevent builds with outdated tools.
2015-01-18 03:03:42 +01:00
Niels Martin Hansen
52d4955064 Clean up object dirs for Yasm'd files on Windows 2015-01-14 04:45:45 +01:00
Niels Martin Hansen
5bcfc81df5 Clean up produced object dirs during Windows build
Adds some additional MSBuild magic that chops dir names
from a given base, to avoid making deep, thin hierarchies
of dirs when building especially FFmpeg and libaegisub.
2015-01-14 04:45:02 +01:00
Niels Martin Hansen
719eff39b1 Integrate Yasm assembling better in VC build
By not having it blindly run before the ClCompile target
it won't be checked every time you choose to build a single
file from the IDE. Instead it becomes a separate build stage
of its own.
2015-01-14 03:40:36 +01:00
Niels Martin Hansen
a0a6194a26 Partially revert 68781a9
The change in source file paths breaks on some systems
2015-01-14 01:06:42 +01:00
Niels Martin Hansen
ebb3811942 Fix #1843 2015-01-14 00:46:02 +01:00
Niels Martin Hansen
b4516e4754 Fix #1844, eliminate pointers so typeid behaves
Only the bare type is considered polymorphic/habving a vtable
so therefore applying typeid to a pointer type doesn't behave
as intended.
2015-01-14 00:35:26 +01:00
Niels Martin Hansen
f0a5abad01 AssKaraoke can safely take a const AssDialogue* 2015-01-14 00:21:25 +01:00
Niels Martin Hansen
68781a95b2 Log names of files Yasm'd in FFmpeg build 2015-01-14 00:21:24 +01:00
Niels Martin Hansen
e9f0999c01 Include seconds in log timestamps on Windows 2015-01-14 00:21:23 +01:00
Niels Martin Hansen
a93c51c9ba Avoid having libiconv export symbols on Windows 2015-01-14 00:21:23 +01:00
Niels Martin Hansen
ca555359d9 Make dummy audio provider generate non-periodic noise 2015-01-14 00:21:22 +01:00
Thomas Goyne
bfe7e4688a Bump wx submodule 2015-01-01 10:24:01 -08:00
Thomas Goyne
0b0eaed049 Also disable unused boost stuff on Windows 2015-01-01 10:24:01 -08:00
Thomas Goyne
6929dcabc1 Move the boost config defines to acconf.h to make the build command lines less gross 2015-01-01 10:24:01 -08:00
Thomas Goyne
069af7cfca Build wx without wxAny 2015-01-01 10:24:01 -08:00
Thomas Goyne
57edbafdda Replace uses of wxThreadEvent with a statically typed event 2015-01-01 10:24:01 -08:00
Thomas Goyne
ef4424f5e2 Eliminate implicit std::string <-> wxString conversions
On Windows these don't use UTF-8 and so are broken.
2015-01-01 10:24:00 -08:00
Thomas Goyne
26050bd4e0 Actually use CPPFLAGS_BOOST when building src/aegisub 2015-01-01 10:24:00 -08:00
Thomas Goyne
3c59ea9a0a Remove AegisubApp::HandleEvent
OnExceptionInMainLoop covers the same functionality.
2015-01-01 10:24:00 -08:00
Thomas Goyne
2a33b35f60 Give Pen an out-of-line destructor 2015-01-01 10:24:00 -08:00
Thomas Goyne
ab35c41a93 Move AudioDisplayInteractionObject to audio_display.cpp 2015-01-01 10:24:00 -08:00
Thomas Goyne
4502a9893d Make some virtual destructors protected instead 2015-01-01 10:23:59 -08:00
Thomas Goyne
b6edf58651 Eliminate some object file bloat 2015-01-01 10:23:59 -08:00
Thomas Goyne
affb47776b Build with BOOST_MULTI_INDEX_DISABLE_SERIALIZATION 2015-01-01 10:23:59 -08:00
Thomas Goyne
1d82a75595 Add a missing static 2015-01-01 10:23:59 -08:00