Removing the first character from the non-custom case resulted in an
error when the value was empty and resulted in nothing happening when a
valid value was present.
Add SubsController, which deals with things like what subtitle file is
currently open, rather than the contents of the current subtitle file.
Move the rest of the relevant logic from FrameMain there in addition to
all of the stuff from AssFile.
Use boost::filesystem::path for all paths, and std::string for all other
strings, converting to/from wxString as close to the actual uses of wx
as possible.
Where possible, replace the uses of non-UI wxWidgets functionality with
the additions to the standard library in C++11, or the equivalents in
boost.
Move the path token management logic to libaegisub (and rewrite it in
the process).
Add a basic thread pool based on asio and std::thread to libaegisub.
This touches nearly every file in the project and a nontrivial amount of
code had to be rewritten entirely, so there's probably a lot of broken
stuff.
Nearly all of the files including main.h are doing so only for OPT_GET
and friends, which are rather unrelated to the main things that main.h
declares.
On OS X, when closing via Quit the document windows are not closed until
after OnExit is called, resulting the project context being destructed
after the global stuff, resulting in crashes on exit in some cases.
Originally committed to SVN as r6812.
wxCocoa doesn't like reparenting SubsGrid to NULL, so instead
recursively destroy all of FrameMain's children other than SubsGrid and
its parent. Fixes a crash on exit on OS X.
Originally committed to SVN as r6783.
Char hook events propagate by default, removing the need for the event
filter to make key down events propagate, which was causing some funny
issues.
On Windows, the char hook handler runs before menu accelerators, fixing
a bug where Default context hotkeys would override more specific ones
when they appeared on a menu. Unfortunately, this is not the case on
GTK, so the dumb accelerator-disabling hack is still required.
Originally committed to SVN as r6724.
With ATI cards, deleting a wxGLContext seems to invalidate ALL
wxGlContexts, rather than just things associated with the deleted one.
This resulted in video breaking after closing the detached video dialog,
as the embedded video display was trying to use an invalidated context.
To work around this, delete and recreate the context when reattaching
video.
Also recreate the visual typesetting tool as OpenGLText holds references
to textures created on construction.
Originally committed to SVN as r6646.
Fix some issues where a spurious load/unload dialog would be displayed
despite that nothing would be loaded even if the user selected yes, and
double-loading of audio when opening video and audio files with
automatic audio loading enabled.
Originally committed to SVN as r6618.