Nearly all of the files including main.h are doing so only for OPT_GET
and friends, which are rather unrelated to the main things that main.h
declares.
Fixes layout errors after maximizing when the window previously wasn't
big enough to fit the video and an infinite loop caused by wxGTK not
updating the window size immediately.
Makes it so that the bottom video toolbar is not pushed offscreen by
high video zoom. This is not always desirable, but should be an
improvement in most cases.
Closes#1409.
Originally committed to SVN as r6926.
When toolbars actually have a background (as on OS X), the stretch
spacer was very ugly, and there's no different on platforms without a
background.
Originally committed to SVN as r6880.
Creating an entire toolbar for one button in the drag mode is a
pointless waste of space and source of ugliness. The secondary toolbar
was more reasonable for the vector clip tool, but it's still a bit
pointless as there's enough space for it on the main toolbar at any
reasonable zoom level.
Closes#1401.
Originally committed to SVN as r6333.
VideoBox is down to one method so it doesn't actually need to be able to
reference most of the stuff it constructs.
Originally committed to SVN as r6331.
Convert all coordinates within the visual tools to Vector2D, which has
been significantly extended. Eliminates a lot of issues with accumulated
rounding errors and simplifies a lot of code.
Modernize the visual tools' interactions with the rest of Aegisub by
connecting to signals directly rather than routing everything through
the video display and converting the main visual tool mode toolbar to
the command system.
Extract all references to OpenGL from the visual tools and move them to
OpenGLWrapper as a first step towards making it possible to implement an
alternative video renderer. In the process, eliminate all uses of OpenGL
immediate mode.
Fix a bunch of minor issues and general instability.
Originally committed to SVN as r5823.
Rather than everything having to separately commit changes to the ass
and then tell the subs grid to notify various parts of Aegisub about the
changes, committing the AssFile now triggers an event which objects
listen for.
AssFile::Commit now also has an argument to indicate what sorts of
changes were made to the file. For now these types are very broad.
Originally committed to SVN as r4901.
Don't display error messages and try other providers when the user
cancels loading a file.
Remove files from the MRU lists if they can't be found.
Closes#717.
Originally committed to SVN as r4717.
Kill vfr.h and vfr.cpp and use the libaegisub versions of them instead.
Rather than the globals VFR_Input and VFR_Output, everything related to
frame rate is now part of the video context. Most things which used to
use VFR_Output now call VideoContext::TimeAtFrame etc.; video providers,
rather than modifying VFR_Input directly, now have getters for their
frame rates which VideoContext calls. Read-only public access to
VFR_Input and VFR_Output are still provided (hopefully temporarily) for
a few things which were awkward to do through VideoContext.
The Avisynth provider now might correctly handle VFR MKVs which can be
opened with DirectShowSource but not DSS2.
Rework keyframe handling as well, so that it continues to match the vfr
handling in design and implementation.
Originally committed to SVN as r4662.
Previously the visual typesetting tools and the overlay mask used
several coordinate frames, converting between them in many places in
inconsistent ways. This elimiates all uses of coordinate frames other
than screen and script, and makes the conversion done in one place, and
only when parsing or serializing ASS.
This fixes:
- A few minor rounding errors
- Horrible brokeness when only part of the video frame is being
displayed, due to higher levels of zoom than fit onscreen or panning
the video
- Distortion of the visual typesetting tools when the combination of
overridden aspect ratio, script resolution, and video resolution did
not result in square pixels.
- Resolution-dependence of the visual typesetting tools, which resulted
in some tools becoming hard to use at zooms outside the range of
100-200%.
- Some draggable controls used the mouse's script coordinates,
resulting in noticable jerky movement at high zoom levels or when
using strange script resolutions.
Closes#966.
Originally committed to SVN as r4289.
* Update agi_pre.h to include some missing headers, also move required windowsheaders to the top of the list
* Use <> versus "" for the wx header in avisynth_wrap.cpp
* Remove xx/wx.h from agi_pre.h as it's included by wxprec.h.
Originally committed to SVN as r3513.
* Remove include guard in main.h as it's no longer required.
* Sort wx headers and wrap with #ifndef WX_PRE.
* Add #define WX_PRE to stdwx.h.
Originally committed to SVN as r3502.