Commit graph

14 commits

Author SHA1 Message Date
Amar Takhar
49e3895180 Re-order the functions so they're in line with every other player: Constructor,
Destructor, Open, Close, Play, Stop..  I rue the fact that I didn't do this at
the start.

Originally committed to SVN as r2809.
2009-04-17 13:58:44 +00:00
Amar Takhar
6c256fd181 * Remove a short-lived hack (hours?) and replace it with a
PaStreamFinishedCallback which is called anytime a PaCallback is exited with
  anything other than 0. (normal operation)  paStreamFinishedCallback handles
  stopping the audio stream when we've run to the end of the current selection
  or the stream is stopped.
* Add framesPerBuffer to paCallback debug output in preperation for dynamic
  buffers.
* Set paPrimeOutputBuffersUsingStreamCallback in Pa_OpenStream to prime the
  output buffer using the callback rather than initing with empty space which
  is the default.
* Indent paCallback decleration another level.

Originally committed to SVN as r2807.
2009-04-17 02:14:42 +00:00
Amar Takhar
50ce42d2e9 * Fold entire callback into a single if-else block.
* Remove 'end' variable and just return 0 if we have more to play.

Originally committed to SVN as r2806.
2009-04-16 20:55:14 +00:00
Amar Takhar
eb65009f66 * Remove variable 'avail'.
* Fold lenAvailable logic into a ternary operator.
* Use GetAduioWithVolume instead of applying volume ourselves.
* Remove code used to zero rest of the buffer. (not required)

Originally committed to SVN as r2805.
2009-04-16 20:49:37 +00:00
Amar Takhar
c6364bf43d * Set Pa_OpenStream to use paClipOff as we don't need any clipping
* Update comment (realPlayPos has been removed).
* Return from paCallback with paAbort if there is no more audio to play.
  Also set endPos to be less than the current playPos to stop the audio
  event timer.
* Add CPU usage statistics to debug printf in paCallback.

Originally committed to SVN as r2804.
2009-04-16 19:55:52 +00:00
Amar Takhar
3e864d10c9 Make debug printf's a perm fixture wrapped with PORTAUDIO2_DEBUG.
Originally committed to SVN as r2803.
2009-04-16 14:22:46 +00:00
Amar Takhar
50214a2a6a Move the comment for the PortAudio library to setup.cpp.
Requested by: TheFluff

Originally committed to SVN as r2800.
2009-04-15 20:16:54 +00:00
Amar Takhar
918945e03b Don't set the current position via the PortAudio callback, instead set
GetCurrentPosition() to return the correct value using Pa_GetStreamTime().  Not
only does it not work on every platform, there is no point in setting it during
the callback as GetCurrentPosition() isn't called very often (in comparison)
when updating the play bar.  Eventually this should be changed to update the
playbar via a callback to get a position that's a lot more accurate.

Originally committed to SVN as r2798.
2009-04-15 17:50:16 +00:00
Amar Takhar
b63c2ea27c Add hidden option 'Audio PortAudio Device' to set the default portaudio output device.
Originally committed to SVN as r2797.
2009-04-15 11:26:43 +00:00
Amar Takhar
aa85b2eb01 * Fix paCallback decleration
* Switch from PaOpenDefaultStream to Pa_OpenStream.
* Add Debug output
* Add GetOutputDevices which returns a list of available devices (unused)

Originally committed to SVN as r2796.
2009-04-15 10:26:22 +00:00
Amar Takhar
733814793e * Update comment
* Include audio_player_portaudio2.h instead of audio_player_portaudio.h.

Originally committed to SVN as r2792.
2009-04-12 10:30:38 +00:00
Amar Takhar
3247ad6c6c Change WITH_PORTAUDIO -> WITH_PORTAUDIO2
Originally committed to SVN as r2784.
2009-04-11 23:18:04 +00:00
Amar Takhar
e61d0b77ac Update audio_player_portaudio2.* for PortAudio v19.
Originally committed to SVN as r2783.
2009-04-11 23:16:58 +00:00
Amar Takhar
23eea68fdd Verbatium copy of audio_player_portaudio.* -> audio_player_portaudio2.*
Originally committed to SVN as r2782.
2009-04-11 23:15:45 +00:00