* Over time too many private member variables will be hard to look at.
* Speed isn't a concern, but code managability is.
* I opted to create a custom enum rather than use GLenum to avoid polluting platform.h with OpenGL headers.
Originally committed to SVN as r3594.
* Remove unessicary 'Video ' before renderer/version/vendor entries.
* Put entries under Hardware->Display and bump them to the top of the list.
Originally committed to SVN as r3593.
What's left to be done:
* Crash support. (only works for 'reports')
* UI cleanups.
* Interfacing with Aegisub to get proper metrics.
* OSX support.
* Windows support. (someone else will have to do this)
* Server-side code.
There's probably a lot of other things I'm forgetting, anyone is free to commit to this, if you want to make major changes let me know beforehand.
Originally committed to SVN as r3475.