With ATI cards, deleting a wxGLContext seems to invalidate ALL
wxGlContexts, rather than just things associated with the deleted one.
This resulted in video breaking after closing the detached video dialog,
as the embedded video display was trying to use an invalidated context.
To work around this, delete and recreate the context when reattaching
video.
Also recreate the visual typesetting tool as OpenGLText holds references
to textures created on construction.
Originally committed to SVN as r6646.
When opening the video resulted in the script resolution changing, the
subtitles file was committed at a time when IsLoaded() would return true
but VideoOpen hadn't been signalled yet, resulting in some VideoDisplay
code running before the display was initialized. If the video opened is
sufficiently fast to decode, this could result in a crash due to trying
to display a frame before the display is shown.
Originally committed to SVN as r6645.
Typical computers have far more RAM than they did in 2005, and the
memory required for each undo state is far lower than when the default
was first set to 8.
Originally committed to SVN as r6640.
r6632 made ConverterImpl have a vtable, which makes the iconv_fallbacks
parent no longer the first thing in the object, so add an explicit cast.
Originally committed to SVN as r6639.
Split the configuration dialog off into its own file and mostly decouple
it from the subtitle format.
Save last used export settings to options and restore them the next time
the dialog is opened.
Use libaegisub for charset conversion and IO rather than wxWidgets.
Use libaegisub's line-wrapping logic and finish implementing all of the
various wrapping modes.
Make unchecking the "Translate alignments" checkbox do something.
Originally committed to SVN as r6636.
glibc's iconv implementation supports ISO-6937-2, but libiconv doesn't
due to that these days the only place it's used is in a few old subtitle
formats. As a result, on everything but linux we need our own converter.
Conversion from ISO-6937-2 is currently not supported.
Originally committed to SVN as r6632.
Move SMPTE handling to agi::vfr::Framerate to get all of the interesting
logic dealing with timcodes in one place, and to make it testable.
Completely rewrite the SMPTE time conversions as testing them reveals
that they were incorrect in some cases.
Originally committed to SVN as r6631.
As ASS doesn't support negative times, some of the other code assumes
that times are >= 0, and it's never actually useful to have a negative
start time.
Originally committed to SVN as r6623.
Fix some issues where a spurious load/unload dialog would be displayed
despite that nothing would be loaded even if the user selected yes, and
double-loading of audio when opening video and audio files with
automatic audio loading enabled.
Originally committed to SVN as r6618.
The rewritten audio display does not use displayTimer and that
functionality shouldn't have been in the players in the first place.
Originally committed to SVN as r6605.